Cities: Skylines

Cities: Skylines

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BI City Seoul_B1
   
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投稿日
4.770 MB
2017年7月30日 13時45分
1 項目の変更履歴 ( 表示 )

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BI City Seoul_B1

AliTarGz 作成の 2 件のコレクション
Astana. BI City Seoul Residential complex
17 アイテム
Astana city
66 アイテム
解説
This is a residential building - BI City Seoul.

Type of building: Highrise RICO 5th lvl
Homes/Family: 80
Construction cost: 28000
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Model info:
Tris = 7925
Texture size = 512x512
Texture types = d, i, s, c

LOD info:
Tris = 747
Texture size = 512x512
Texture types = d, i, c


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5 件のコメント
Lademirion 2020年1月25日 15時25分 
Can't tell you why but this building gives me a constant "Object reference not set" error. It's a shame too, seeing as it's a really nice building!
Avanya 2017年7月31日 10時49分 
It should definately be possible to have a lower tris count, but it can be hard to tell how much (or how little) detail to keep. I'd be happy to take a look at your LOD and see if I can give some pointers to get it lower but still keep the quality of the model. You can also peak at how others have handled similar shapes and see how much detail they kept. Kliekie's high school comes to mind as a good example of an irregular shape and a low tris LOD. :)
AliTarGz  [作成者] 2017年7月31日 8時01分 
But I have made the size of textures for the main model small. Frankly speaking I thought that 100 triangles is too little for display high-quality lod-model
AliTarGz  [作成者] 2017年7月31日 7時51分 
Thanks for council. :)
Unfortunately I didn't manage to make less quantity of triangles with such geometry.
Avanya 2017年7月31日 6時25分 
This looks very nice! Though I gotta say 700+ tris for a LOD model is too much - remember the goal is to get as low as possible and the recommended is 100 for buildings. It's a shame it's so high, since the building looks really nice. :/