Garry's Mod

Garry's Mod

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Ragdoll Mover
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Content Type: Addon
Addon Type: Tool
File Size
Posted
Updated
411.535 KB
25 Oct, 2012 @ 3:30am
15 Aug @ 7:06am
42 Change Notes ( view )

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Ragdoll Mover

In 1 collection by Winded
Server
24 items
Description
What is it?
Ragdoll Mover is a tool that allows you to move ragdolls in a similar way to 3D programs. This also includes IK chains.

Why should I use it?
If you are fine with physgun, then maybe you don't need to use this. But here's a few key features of why you might want to use this in certain situations:
-You can move ragdolls without limitations from the ragdoll physics; you can twist the ragdoll's head upside down without problems.
-When you rotate a bone, it's child bones will rotate with it. So you can rotate the ragdoll's arm like you've welded the lower arm and hand to the upper arm. (Except, as mentioned, without physical limitations.)
-By moving the ragdoll's root bone (usually the pelvis), you can move the entire ragdoll like it's a statue!
-Contrary to bones moving relatively to their parent bones, there's IK chains. IK chains are used to keep certain bones in an exact position while moving, for example, the rest of the body. This is most commonly used with legs and arms.

I'm still confused
Then watch the video! It might clear things up.

Are you going to keep updating this?
Current version of the tool seems to be doing most of the things I'd like it to do, but in case of any bugs showing up, those would be fixed up.

If any bugs occur, report them here.

Or, you can report them here: https://github.com/Winded/RagdollMover/issues

There's also a possibility to translate Ragdoll Mover through GMod's resource files, in case if you'd like to help translate the tool in your language, you can help! You can fork ragdoll mover github repo and then add translations there. If you submit a pull request, write either here or contact PenolAkushari to check and update it to the workshop.

https://github.com/Winded/RagdollMover
Popular Discussions View All (168)
35
15 Dec, 2024 @ 1:18pm
Is There a Way to Rotate Bones by Entering an Exact Value (in the Tools Menu at Least)?
Gamer
5
22 May @ 6:05am
Gizmos appearing extremely far away from Model
Jaxntar
2
30 Jun @ 8:53am
cant edit fingers after using this
Ivan Raidenovich Raikov
2,619 Comments
dim sum un  [author] 30 Aug @ 5:35am 
The only way that can happen is if the physics model of the ragdoll changes between the time when you saved the dupe and when you load it in now. For example, loading an old dupe of TF2 models with a different TF2 physics addon will result in messed up posing. Ragdoll Mover shouldn’t do anything to ragdoll poses. If something’s happening, let us know how we can reproduce it
[ZOV!] Гойдарыч. 30 Aug @ 5:13am 
i kinda believe that recently somehow ragdolls, posed with this addon, breaks in dupes, like, they take the weird, VERY weird pose and i can't describe it.
Heavy Weapons 29 Aug @ 4:50pm 
The ragdoll mover is having a problem with the stand pose. Whenever I apply stand pose to a ragdoll, their left hand gets stuck in place and using the mover drags the hand backwards.
PenolAkushari  [author] 29 Aug @ 12:42am 
does that happen when moving something, or overall when it is selected?
flanc 29 Aug @ 12:36am 
Ragdoll mover slows my game down to 2 fps? whats the solution to this
PenolAkushari  [author] 27 Aug @ 10:18am 
the tool is meant to be in the posing tab in the tools menu, if it's not there at all, then it may be some issue with addon mounting. i recall that disabling other addons can help to make "invisible" addons show up
EmoCan 27 Aug @ 7:24am 
Modu indirdim ama bir türlü bulamıyorm yardım lütfen :(
dim sum un  [author] 25 Aug @ 7:09pm 
@ekiduna
See my reply to seby5008 on Aug 19 @ 9:55am
ekiduna 25 Aug @ 5:32pm 
i can't move arms with the tool, make it so you can so i can make serverblight type stuff
dim sum un  [author] 22 Aug @ 10:44pm 
There is already support for effects. You have to go to the bottom of the UI in the C menu, and find the Entity Children section, and then select the desired model from there, under “watermelon.mdl.” See 31:56 of the tutorial video for more info on it