Total War: WARHAMMER III

Total War: WARHAMMER III

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OvN Grudgebringers - Moving Camps Submod
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16.042 MB
18. čvc. 2023 v 9.02
31. říj. 2024 v 9.09
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OvN Grudgebringers - Moving Camps Submod

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Moving Camps
This is a submod for 'OvN Lost Factions - Grudgebringers' that allows the player to move their camps making them much more useful.

The camps also come with unique stances to further improve their use.

This submod was created as a number of users reported that they didn't find camps useful, we didn't include it in the main mod though in case it distracted from the one army mechanic.



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Please rate up if you enjoy, upvotes feed the Hell Forges of Zharr-Naggrund so the Daemonsmiths can continue their unholy work!



If you want to donate to OvN Lost Factions project Buy us a Halfling Honeypot[www.buymeacoffee.com]. All donations received are shared with modders who work on the mod, for larger donations please feel free to contact us on the 'Lost Factions discord server'[discord.gg]. A number of the modders on the team also have patreon accounts so you can support them directly, you can find links in the "OvN Team, Thanks & Credits" section linked above.
Počet komentářů: 21
shnavooz85 11. čvc. v 17.33 
( only had about 5 mods used first try 2nd try only like 3 i know the other mods wasnt the problem cause i used like uhh 13 of em at once and didnt crash )
shnavooz85 11. čvc. v 17.31 
pretty sure this mod is broken cuz as soon as i used it game crashed first turn but when i turned it off it played hella smoothly
Chicken Chaser 20. čvn. v 10.38 
Doesn't work anymore. There are only two movement stances now, neither of which let you move.
Deygotwingsnow 13. čvn. v 15.17 
Camps now move at 5 inches per hour and can't pack up and redeploy anymore. Disabling the mod causes crash on load. 10/10 mod.
TheOppaiLord 9. kvě. v 21.22 
Doesn't seem to work properly. Camps are in a non-movement stance by default, providing their benefits in their area of effect, but going into encamp stance (either to move, since it's not possible in default stance, or because you build something) prevents you from ever switching stances. So you're stuck at what, like 25% movement range and you don't even get the replenishment from the camp.

Maybe it's an incompatibility with Cataph's comfy encamp? but that mod specifically says it's compatible with other mods that add different encampment stances.
Illegal FQ 17. bře. v 20.48 
it works
Aristocratic Astorian 7. úno. v 2.38 
This mod seems to prevent deploying camps
Hercules 1. úno. v 23.41 
does this need an update
[]Herz[] 13. pro. 2024 v 12.50 
I would like to see some Camp like the "Ogre Camps" for Norsca, that are surrounded by walls while defending? Maybe there is already a mod.
The Viral Divinity 3. říj. 2024 v 12.05 
Seems to be unstable. Idk why this really couldn't just be main game functionality because it sure would improve the AI's survivability past turn 40.