RimWorld
Onvoldoende beoordelingen
MSE - Prosthetic Combat (Continued)
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Mod, 1.3, 1.4, 1.5, 1.6
Bestandsgrootte
Geplaatst op
Bijgewerkt op
872.002 KB
13 sep 2022 om 6:29
7 aug om 19:14
3 wijzigingsnotities (weergeven)

Abonneren om te downloaden
MSE - Prosthetic Combat (Continued)

In 1 verzameling van Zaljerem
Zal's Continued Mods
547 items
Omschrijving
Original mod by Oreno, Noj, Abraxas
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2011186093
If the original author requests it, I will remove this update.

1.5/1.6 required:
Medical System Expansion - Double Revived
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3237131184

Prosthetic Framework (Continued)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3342968560

--

Original mod notes (1.2):

Credit for the creation of this mod goes to Oreno, I just didn't want to see it die.
Not Just Another Combat Prostheses Expansion. An expansion of vanilla combat prosthetsis with exclusive weaponized prosthetic and MSE integration. It include ranged prosthesis that can really shoot. With PCF, it also can shoot while your pawn use its gun.


Features:
- Add new research projects.
- About 10+ ranged prosthesis that can really shoot.
- Support MSE part system feature. Weaponized prosthesis can keep its child parts and ready for module.
- Support MSE prosthesis adaptation system.
- Support MSE implant system. You can also install implant on weaponized prosthesis part.
- Weaponized prosthesis also can be found on trader and raider.
- And many other features.


Load Order:
Put this mod after PCF and MSE.
7 opmerkingen
Zaljerem  [auteur] 5 okt 2024 om 16:27 
Updated: Now available for 1.4/1.5!
Sannestia 13 okt 2022 om 21:10 
@zaljerem - at some point I might end up getting through all the hot viruses of the season and be able to actually help out here XD
Zaljerem  [auteur] 9 okt 2022 om 1:38 
MSE2 is a good idea; I just initially continued it with the same required mods as the old version. I'll take a look at it, maybe I'll get lucky and it'll work right out of the box. :)
Sannestia 8 okt 2022 om 22:05 
this might be better if you could get it to work with the OG MSE, or the MSE2 version (hopefully that makes sense) but I don't know coding well so I probably just asked for 85 years of work =P

Just a suggestion! <3 Just might give it a little ZAL-Flare. :winter2019joyfultearsyul:
Zaljerem  [auteur] 23 sep 2022 om 12:47 
A good question! It seems like, from reading about the framework on its wiki, that that should be possible. I didn't test this as heavily as I probably should have. Anyone have any thoughts, how is this mod working out in the wild? I'll put it back in a mod list myself but let me hear some feedback. Appreciated!
JessieFeathers 17 sep 2022 om 20:48 
Are they automated or do you have to target them each time?
Krazyfan1 13 sep 2022 om 13:51 
do they fire by themselves?