RimWorld

RimWorld

791 ratings
EvolvedOrgansRedux
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
28.166 MB
14 Mar, 2021 @ 12:56am
7 May, 2024 @ 4:58pm
101 Change Notes ( view )

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EvolvedOrgansRedux

In 1 collection by StatistNo1
Mods by StatistNo1
7 items
Description
Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits.

Replace your organs to make the pawn more resilient or faster.
Replace your limbs to do more damage, be faster, tankier or a better shot.
Install a second heart or an additional lung.
Grow your pawns a second pair of arms!
Replace parts of their brain to make them think faster and sleep less.
Replace one of their arms with a mace that weakens their enemies when hit.
Mix your pawns DNA with that of an invisible worm.
Gift them the gift of permament happiness with hormone regulators.

Depending on your other mods you run, you might be able to choose one of their crafting benches or organ growing vats in the settings.

Combat Extended compatible!
__________________________________________________________________________________________
If anyone finds any bugs, please let me now in the comments.
Or join the Discord server for easier and probably quicker support.[discord.gg]

CREDIT pre inheritance:
Xahkarias: Original creator and contributor
Jetharius: Contributor to the previous iteration of the mod
tunajjang: Korean translator
KongMD: Big help with questions

CREDIT post inheritance:
StatistNo1: Added the automation, updated to 1.3 and some other features.
RimWorld Discord: Helping with quite a lot of random questions.
ThatBartGuy: For the beautiful textures.

Updates will be >a lot< slower since I have a job now.

I put a lot of work into the mod and was asked some time ago by a nice individual if I accept donations or something.
I didn't think my stuff was worth it at the time, but I am quite happy where the mod is now.
If you have some money you want to burn, here is my Ko-fi: Ko-fi[ko-fi.com]
Don't feel obligated to throw me something. It won't make me push out updates faster (more updates are coming, I promise) and I already have a decently paying job. I appreciate it a lot though. I won't buy coffee with it, probably chicken nuggets and choccy milk.
Popular Discussions View All (17)
67
1 Oct @ 1:32am
Ideas for body parts
StatistNo1
33
1 Jul, 2022 @ 12:00pm
Ideas for Ideology
StatistNo1
23
2 Aug, 2024 @ 11:19pm
Getting red errors.
Raging Bull
935 Comments
Helixpomatia 15 hours ago 
when i juse Questionable Ethics Enhanced (Continued) and this mod end enable the workbenches fron Questionable ethics i get spammed with red errors when i select a research in the research tab
Winter 1 Oct @ 1:26pm 
@Bowsette It's worked fine with all four of my colonies in 1.6. Perhaps you have a mod conflict?
Winter 1 Oct @ 1:25pm 
@Dust Not currently. The extra eyes option was removed a while ago, but may return in the future.
Bowsette 1 Oct @ 10:33am 
needs to be updated, Rimworld rejects this mod if played on 1.6
Shariul 27 Sep @ 9:29pm 
Any updates on that Shimerworm business?
Dust 26 Sep @ 3:08pm 
Will this mod allow me to install unecassary amounts of extra eyes? I've got an Alpha Biomes occular cult going
47GodlikeKittinSoldier 21 Sep @ 11:58am 
I have been using this in 1.6 so far no issues for anyone worried if you love this mod just take the chance I am prob over 100 hours deep with this mod in 1.6.
Winter 15 Sep @ 11:51am 
@Vlad Draculea It's working fine in 1.6, as far as I've can see.
Vlad Draculea 15 Sep @ 9:05am 
1.6 PLEASE
aciel.samael 23 Aug @ 3:09pm 
@Command Wanzer "Bloodking"
Reactive Shimmerworms turns you invisible on hit and was causing problems before 1.6 for me at least (would make the pawn uninteractable or cause a freeze), good to hear its otherwise working okay.