5
Products
reviewed
286
Products
in account

Recent reviews by 寂寞 小旋风

Showing 1-5 of 5 entries
1 person found this review helpful
33.5 hrs on record (7.2 hrs at review time)
Feel.
Posted 12 April.
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No one has rated this review as helpful yet
99.8 hrs on record (91.4 hrs at review time)
给人一种玩原神抽尸块的感觉
Posted 6 April. Last edited 30 June.
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3 people found this review helpful
31.2 hrs on record
不可多得的国产佳作 日后同类型作品的新标杆
总体评分 9/10
战斗:由于前期的满减盾和后期的无消耗弹反和减半消耗的雷步,导致无论是推图还是boss战都十分简单,因此无法认全设计优秀的boss的全部招式二周目我才知道厄休拉有处决招式。武器设计各有特色,华丽的外观和战技各有千秋。
机制:该游引入新的“同步率”机制,该机制与伤害和战技,特殊敌人的处决均有关联,是一个以鼓励进攻为主的机制,在游戏整体体验后,我认为该机制在游戏中存在感很低,在推图面对小怪时无论攻击和击杀,都会回复定量“同步率”,无需过多在意是否会降至0而引起的长时间硬直,若加入<50挥刀速度变慢,伤害更低我觉得会更好,在boss战时候,大部分可以弹反的敌人即使消耗30%的“同步率连续弹反,只要弹中处决便可几乎回满,面对无法弹反的敌人也可以选用雷步蹭刀,无论选用武器如何,该机制并未在游玩过程中有较为突出的体现。
探索:地图设计十分优秀,是不输于魂1的地图设计,每个层节的地图环环相扣,惊艳!隐藏道路多为垂直或许是因为经费不足,导致出现的黑屏加载过多并未考虑在内
收集:收集要素只要正常推图基本上全部可以获得,无需查阅攻略
剧情:同魂类作品一样碎片化叙事,环环相扣,前期为后期剧情做好了铺垫,并未有过多谜语吃过大部分史后觉得宛如仙品
后记
作为一款国产游戏,发售前不可避免的不小的争论,ign的5无疑是为这款游戏做了免费宣传,让他进入到更多人的视野当中,同时勾引起大家的好奇心,进行demo试玩品鉴和预购。这款作品无疑让大众看到国内真的还有有能力的游戏制作者,他们不需要依靠"中国文化"和“过度营销”就能做出惊艳的作品,是以建立新的世界观而铸造的新ip。在资金周转后,十分期待不输《AI LIMIT》的dlc及新作。
Posted 2 April.
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4 people found this review helpful
0.2 hrs on record
Early Access Review
It's a really great game. The lighting and shadow effects are excellent, and the character designs are very funny and cute. We need Chinese! We need Chinese! We need Chinese!
Posted 30 March.
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1 person found this review helpful
1 person found this review funny
49.1 hrs on record (46.6 hrs at review time)
瑕不掩瑜
Posted 31 August, 2024.
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Showing 1-5 of 5 entries