Left 4 Dead 2 Stats

3A THE World[BOT](并非)


Total Playtime:
Past 2 weeks:
196h 28m 35s
1h 6m

View global achievement stats
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82 of 101 (81%) Achievements Earned::


Survival Stats

Survival games played

38

Longest time survived

32:51.200

Bronze Times Achieved (4:00)
1
Silver Times Achieved (7:00)
1
Gold Times Achieved (10:00)
13


Dead Center - Gun Shop
Survived for:
32:51.200

Teammates:

蛤?
Online

Gold standard time achieved

Total kills by team:
Common Infected:
1,780
Hunters:
28
Boomers:
28
Smokers:
31
Spitters:
25
Chargers:
40
Jockeys:
50
Tanks:
33
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Farmhouse
Survived for:
17:13.530

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
1,234
Hunters:
70
Boomers:
43
Smokers:
81
Spitters:
43
Chargers:
60
Jockeys:
78
Tanks:
24
Total items used by team:
Medkits:
3
Pills:
5
Defibrillators:
0
Adrenaline Shots:
3




No Mercy - Hospital
Survived for:
16:31.130

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
1,305
Hunters:
46
Boomers:
28
Smokers:
39
Spitters:
24
Chargers:
30
Jockeys:
38
Tanks:
21
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Stadium Gate
Survived for:
10:00.720

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
389
Hunters:
7
Boomers:
8
Smokers:
11
Spitters:
8
Chargers:
8
Jockeys:
9
Tanks:
6
Total items used by team:
Medkits:
7
Pills:
9
Defibrillators:
0
Adrenaline Shots:
2




The Passing - Riverbank
Survived for:
10:00.030

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
500
Hunters:
20
Boomers:
11
Smokers:
18
Spitters:
13
Chargers:
16
Jockeys:
20
Tanks:
8
Total items used by team:
Medkits:
3
Pills:
10
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Mall Atrium
Survived for:
10:00.030

Teammates:

蛤?
Online

Gold standard time achieved

Total kills by team:
Common Infected:
524
Hunters:
5
Boomers:
0
Smokers:
6
Spitters:
4
Chargers:
3
Jockeys:
6
Tanks:
7
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Cemetery
Survived for:
10:00.020

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
580
Hunters:
16
Boomers:
13
Smokers:
13
Spitters:
10
Chargers:
16
Jockeys:
20
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
8
Defibrillators:
0
Adrenaline Shots:
1




No Mercy - Generator Room
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
616
Hunters:
18
Boomers:
13
Smokers:
18
Spitters:
17
Chargers:
15
Jockeys:
19
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
552
Hunters:
14
Boomers:
12
Smokers:
14
Spitters:
12
Chargers:
14
Jockeys:
16
Tanks:
9
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Barge
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
512
Hunters:
17
Boomers:
11
Smokers:
12
Spitters:
11
Chargers:
15
Jockeys:
17
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Warehouse
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
625
Hunters:
23
Boomers:
14
Smokers:
23
Spitters:
15
Chargers:
22
Jockeys:
26
Tanks:
9
Total items used by team:
Medkits:
2
Pills:
12
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Street
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
306
Hunters:
18
Boomers:
12
Smokers:
18
Spitters:
16
Chargers:
17
Jockeys:
20
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




Dark Carnival - Concert
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
554
Hunters:
15
Boomers:
13
Smokers:
18
Spitters:
15
Chargers:
18
Jockeys:
17
Tanks:
9
Total items used by team:
Medkits:
3
Pills:
7
Defibrillators:
0
Adrenaline Shots:
3




The Parish - Bridge
Survived for:
07:38.700

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
437
Hunters:
13
Boomers:
7
Smokers:
10
Spitters:
8
Chargers:
11
Jockeys:
9
Tanks:
6
Total items used by team:
Medkits:
1
Pills:
6
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Underground
Survived for:
04:00.000

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
187
Hunters:
3
Boomers:
4
Smokers:
4
Spitters:
3
Chargers:
5
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Rooftop
Survived for:
02:59.470

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
141
Hunters:
2
Boomers:
2
Smokers:
2
Spitters:
0
Chargers:
1
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Bridge
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Swamp Fever - Plantation
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





Hard Rain - Sugar Mill
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Hard Rain - Burger Tank
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





The Passing - Port
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)