GRUMPY_DART
 
 
unbindall;
bind "0" "slot10";
bind "1" "slot1";
bind "2" "slot2";
bind "3" "slot3";
bind "4" "slot4";
bind "5" "slot5";
bind "6" "slot6";
bind "7" "slot7";
bind "8" "cl_crosshairsize 0.5";
bind "9" "slot9";
bind "a" "+moveleft;r_cleardecals";
bind "b" "buymenu";
bind "c" "use weapon_hegrenade";
bind "d" "+moveright;r_cleardecals";
bind "e" "+use";
bind "f" "+lookatweapon";
bind "g" "drop";
bind "i" "show_loadout_toggle";
bind "m" "teammenu";
bind "o" "nightvision";
bind "p" "noclip";
bind "q" "lastinv";
bind "r" "+reload";
bind "s" "+back;r_cleardecals";
bind "t" "+spray_menu";
bind "u" "messagemode2";
bind "v" "use weapon_c4; drop;";
bind "w" "+forward";
bind "x" "use weapon_incgrenade; use weapon_molotov";
bind "y" "messagemode";
bind "z" "radio";
bind "KP_INS" "cl_crosshairdot 0";
bind "KP_END" "cl_crosshair_drawoutline 1";
bind "KP_DOWNARROW" "cl_crosshair_drawoutline 0";
bind "KP_PGDN" "cl_crosshairgap 0";
bind "KP_LEFTARROW" "cl_crosshairgap -1";
bind "KP_5" "cl_crosshairgap -2";
bind "KP_RIGHTARROW" "cl_crosshairgap -3";
bind "KP_HOME" "cl_crosshairsize 1.5";
bind "KP_UPARROW" "cl_crosshairsize 2.5";
bind "KP_PGUP" "cl_crosshairsize 3";
bind "KP_SLASH" "cl_crosshaircolor 4";
bind "KP_MULTIPLY" "cl_crosshaircolor 5";
bind "KP_MINUS" "cl_crosshairthickness 0";
bind "KP_PLUS" "cl_crosshairthickness 1";
bind "KP_ENTER" "cl_crosshaircolor 1";
bind "KP_DEL" "cl_crosshairdot 1";
bind "[" "startmovie zaced";
bind "]" "invprev";
bind "`" "toggleconsole";
bind "," "buyammo1";
bind "." "buyammo2";
bind "\" "noclip";
bind "SPACE" "+jump";
bind "TAB" "+showscores";
bind "ESCAPE" "cancelselect";
bind "DEL" "mute";
bind "PAUSE" "pause";
bind "SHIFT" "+speed;r_cleardecals";
bind "ALT" "+jumpthrow";
bind "CTRL" "+duck";
bind "F3" "autobuy";
bind "F4" "rebuy";
bind "F5" "jpeg";
bind "F6" "save quick";
bind "F7" "load quick";
bind "F10" "quit prompt";
bind "MOUSE1" "+attack";
bind "MOUSE2" "+attack2";
bind "MOUSE3" "use weapon_smokegrenade";
bind "MOUSE4" "+voicerecord";
bind "MOUSE5" "use weapon_knife; use weapon_flashbang";
bind "MWHEELDOWN" "+jump";
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