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Relatar um problema com a tradução
I spend most of my time editing the stickers, smoothing edges or softening them so that they still look good when reduced in size on the template.
A function in Photoshop also helps me with this; it's a kind of vectoring, although the texture in PNG format is again only bitmap.
The stickers are also not overly large when inserted, averaging 600x600 - 1200x1200 pixels depending on the size of the template. This keeps the edges looking nicer when scaling.
I am curious to hear how you made the LB V2 livery for LIT's R-35. I have tried making Aiba Shun's R-35 from MF Ghost (numbers on the doors and black fender vents) using the supplied template with the mod but the image had to be 18000x18000 to not have the number be pixelated; seeing yours with small, legible text at 5000x5000 found me asking for your assistance.
I would appreciate hearing how you used "the actual UV map for the GT-R" so I could make more cars from anime that I've enjoyed
I'm sorry to disappoint you, I only do configs and painting. I'm not good with 3D programs.
No, I can't make a 3D model, I make configs and liveries.
And please refrain from asking the same question in several places, it borders on spamming.