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Évaluations récentes de Toothless

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2
15.8 h en tout
Wow.. I just.. I am speechless.
Let me first start off by the fact that giving a negative review to such a masterpiece like Tunic is bringing me to tears.
This is a masterpiece. Level design, enemy design, art style, OST. This is a masterpiece of a game.
It has everything, amazing bossfights, wonderful exploration, and it plays with your mind a lot in terms of "Hey, remember that thing you've been seeing every 3 seconds? Now you can interact with it!"
Now, and it pains me to do this, I have to go to the negatives.
The game has some questionable choices, first off a lot of the info is hidden behind a made up font, I don't know if we're supposed to decipher it, but it makes me feel like I'm missing on a lot of stuff. I am a lore nerd, and there is nothing I want more than some good, juicy lore, but reading a sign or a journal page and being met with what I at first thought was some asian language is dissapointing.
Second, the combat. The enemies are amazing! You have so many enemies, and you need to learn all of their move sets, and then there's you. You have the following:
3 hit combo, block attack, parry attack. Except if you want to use special weapons which, good luck managing mana (Or good luck not getting hit if you choose to replace your potions with mana potions)
And that was fine for me. The combat on my side was bland but whatever, parrying and annihilating an opponent was the best feeling ever.
But, oh boy. One of the 2 main reasons I'm writing this negative review:
The parry.
I am an addict for games like Sekiro, and seeing that I can parry was like a child waking up and seeing snow. My eyes lit up. I can parry the entire game. That's it.
And then.. the questionable choice of the parry animation.
When you start a parry, Tunic (Or Rune Seeker, I believe) first takes like a solid 1-2 second break before your parry comes into place. At first I LOVED this, it meant I had to learn an enemy's attack pattern to parry them, but later on, we got some unpredictable enemies who would sometimes walk up to me, I'd start a parry, then they'd just afk for a few seconds, my parry would went off, and then they'd hit me. Okay, not all enemies are parryable! Sucks, but okay!
And then..
I am writing this at 3:45 am. I have lost several hours to this:
The final boss.
Good. Lord.
Its like making a gourmet cake, and then putting raisins into it - people will handle it, but most people will wonder why.
This guy...
Its so hard to even start...
He has about 7 attacks. Lets say 8 for simplicity sake
2 are not parriable, so ignore those, however:
The rest 6 are, and the game obviously wants you to parry him! He's super hard to dodge otherwise, drains your stamina like crazy otherwise and just takes no damage withour parries.
The problem? Those attacks are grouped into 2, 3 groups of 2. In each group, there is one attack where you have to parry, and another where you have to dodge.
And guess what? There is NO distinguishing features between the attack.
I found myself parrying the air so many times because I thought he'll do one attack but he never did. It is impossible to tell the attacks apart, and it literally makes parrying him an rng fest. I managed to parry him 6+ times in a row once, yet the other time I couldn't even once.
Keep in mind, there are some attacks where if you start your parry the MILLISECOND the boss starts an attack, you're too late, so you have to "predict" him
Godlike ost, amazing buildup... And such a dissapointing, sad boss...
Leaving this negative review brings me to tears.
Évaluation publiée le 14 février.
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1 personne a trouvé cette évaluation amusante
0.7 h en tout
Life changing experience with breathtaking graphics and fun and riveting gameplay.
Évaluation publiée le 5 novembre 2024.
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3.0 h en tout (1.0 heure(s) lors de l'évaluation)
I could definitively see child me biting a controller over this.
Controls aren't frustrating, they're difficult to learn! You have to go very slow outside of just moving, this is a platformer that requires a lot of patience. Amazing twist on your usual platformers tho
Évaluation publiée le 7 mai 2024.
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150.4 h en tout (3.0 heure(s) lors de l'évaluation)
Pretty crazy, considering I had played a demo of this BEFORE ever playing Growtopia, yet I always wanna say that Growtopia is what introduced me to this, but its not.
Its like a garden for Hamumu's wacky humor and personality. I haven't played the game in years and its just as great as I remember, I love the chaos and just general "What does this have to do with anything, why is this here".
Dr. Lunatic is actually the first game I've ever actually bought, as a kid living in a place where that kind of stuff didn't really go around, somehow, Dr Lunatic was my first one, and zero regrets! It truly is the Mario maker of its time.
Big fan of how nothing makes sense in this game. Who the hell is Boupha, why was he chosen to stop Dr Lunatic, why is the signature Yerfdog the guide, he's so out of place its amazing.
Évaluation publiée le 3 mai 2024.
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1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
233.3 h en tout (15.9 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
Masterpiece, can't wait for the game to really fully come out.
Imagine Rimworld, but you're the only person who can do anything, and you can't control the others.
Évaluation publiée le 2 mai 2024. Dernière modification le 18 novembre 2024.
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5 personnes ont trouvé cette évaluation utile
0.0 h en tout
I'm really surprised at how a big problem is how anomaly is a "playthrough of its own"
Which, its really not, and honestly the only thing I can say is you're just playing it wrong
Anything big will be a playthrough of its own if you interact with it constantly, I had been doing that, but about 2 ingame months, I stopped interacting with what anomaly gives you and the only difference I felt was I had a strong colonist and I had 2 slightly different raids
No, this isn't a "playthrough of its own", you just don't know how to play it
Its stupid, I know, this is a sandbox game, but genuinely anomaly gave it a way to play it wrong, and these people do, because Anomaly doesn't fit most play styles and lord knows how these people play.
So yeah no, its not a playthrough of its own, and its amazing, and gives incredible potential for mods, all I can say is there are 2 slightly annoying "anomalies" but they are annoying, not game breaking or difficult, lol.
Évaluation publiée le 16 avril 2024.
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4.9 h en tout (2.0 heure(s) lors de l'évaluation)
Its fun for when you're bored, but then you get to like level 12 and you genuinely have no idea what to do, I can't believe I'm stuck lmao
Évaluation publiée le 3 février 2024.
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8 personnes ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
5
2
53.1 h en tout (22.9 heure(s) lors de l'évaluation)
Its a great game, honestly most of the bosses are fun, and the areas are a lot of fun to explore
However, the community... Jesus christ, the community might be one of the most toxic communities I've ever experienced in my life. That's why I'm giving it a thumbs down. Cus of the community. Its crazy how toxic they are, I asked for help on a boss, and they recommended me parrying, I've never used a shield and I said I can't do that, after trying to do so, then they made me feel like a clown because I'm not listening to their advice, while their advice does nothing.
Évaluation publiée le 20 décembre 2023.
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155.5 h en tout (30.5 heure(s) lors de l'évaluation)
After playing this for about another 50 games I actually started to rlly enjoy it, so, uh, genuinely get it I love it its fun
Évaluation publiée le 10 septembre 2023. Dernière modification le 1 aout 2024.
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4.8 h en tout (2.0 heure(s) lors de l'évaluation)
2 hours in, I got lectured by a jumping skull about dumping a body into a river - a ghost told me to do it.
The skull threatened to bite me to death in my sleep.
Évaluation publiée le 31 aout 2023.
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