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Скорошни рецензии на Onyx

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Показване на 1 — 10 от 40 постъпления
Все още никой не е оценил тази рецензия като полезна
2.0 изиграни часа
Fun, and it made me tryhard and lose my ♥♥♥♥♥♥♥ mind over angie and some old hag at 2 am.
Also short, managed to 100% under 2 hours. GET IT
Публикувана 3 август.
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1 човек намери тази рецензия за полезна
108.8 изиграни часа (63.7 часа по време на рецензията)
The first death you are forced to see in this game is that of a child. The second best thing to happen in this game is you learn that people who drink coffee are hot
Публикувана 8 юли. Последно редактирана 29 юли.
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1 човек намери тази рецензия за полезна
55.5 изиграни часа (35.7 часа по време на рецензията)
Just really scratched that itch that Silksong has caused.
Its like Hollow Knight with battle mechanics of Sekiro, yes, yes!
Having just finished it, I felt a nice wave of catharsis.
Its also for everyone, with the bosses not being that difficult all together... Ignoring the fact the final boss is.. a bit too difficult compared to the other ones, but other than that its truly amazing.
Публикувана 11 май.
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5 души намериха тази рецензия за полезна
34.1 изиграни часа (23.3 часа по време на рецензията)
Completely inbalanced. You need atleast level 35 monsters to beat an opponent with level 27 monsters. There's no fun in walking around and grinding the same 6 monsters over and over.
Публикувана 4 май. Последно редактирана 4 май.
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Все още никой не е оценил тази рецензия като полезна
223.2 изиграни часа
Рецензия от „Ранен достъп“
I regret being an official tester for the game, super toxic team up above while Semiwork listens only to testers, who are bound to get really good at the game, and then it makes the game super difficult for normal players. I was demoted for no reason as I had acted the exact same as about 3-4 other testers. Its corrupt, you'll enjoy the game if you stay out of the discord server. I am highly dissapointed in Semiwork as beta testing their previous game, Voidigo, has been a blast.
Публикувана 25 април. Последно редактирана 8 юли.
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1 човек намери тази рецензия за полезна
2
15.8 изиграни часа
Wow.. I just.. I am speechless.
Let me first start off by the fact that giving a negative review to such a masterpiece like Tunic is bringing me to tears.
This is a masterpiece. Level design, enemy design, art style, OST. This is a masterpiece of a game.
It has everything, amazing bossfights, wonderful exploration, and it plays with your mind a lot in terms of "Hey, remember that thing you've been seeing every 3 seconds? Now you can interact with it!"
Now, and it pains me to do this, I have to go to the negatives.
The game has some questionable choices, first off a lot of the info is hidden behind a made up font, I don't know if we're supposed to decipher it, but it makes me feel like I'm missing on a lot of stuff. I am a lore nerd, and there is nothing I want more than some good, juicy lore, but reading a sign or a journal page and being met with what I at first thought was some asian language is dissapointing.
Second, the combat. The enemies are amazing! You have so many enemies, and you need to learn all of their move sets, and then there's you. You have the following:
3 hit combo, block attack, parry attack. Except if you want to use special weapons which, good luck managing mana (Or good luck not getting hit if you choose to replace your potions with mana potions)
And that was fine for me. The combat on my side was bland but whatever, parrying and annihilating an opponent was the best feeling ever.
But, oh boy. One of the 2 main reasons I'm writing this negative review:
The parry.
I am an addict for games like Sekiro, and seeing that I can parry was like a child waking up and seeing snow. My eyes lit up. I can parry the entire game. That's it.
And then.. the questionable choice of the parry animation.
When you start a parry, Tunic (Or Rune Seeker, I believe) first takes like a solid 1-2 second break before your parry comes into place. At first I LOVED this, it meant I had to learn an enemy's attack pattern to parry them, but later on, we got some unpredictable enemies who would sometimes walk up to me, I'd start a parry, then they'd just afk for a few seconds, my parry would went off, and then they'd hit me. Okay, not all enemies are parryable! Sucks, but okay!
And then..
I am writing this at 3:45 am. I have lost several hours to this:
The final boss.
Good. Lord.
Its like making a gourmet cake, and then putting raisins into it - people will handle it, but most people will wonder why.
This guy...
Its so hard to even start...
He has about 7 attacks. Lets say 8 for simplicity sake
2 are not parriable, so ignore those, however:
The rest 6 are, and the game obviously wants you to parry him! He's super hard to dodge otherwise, drains your stamina like crazy otherwise and just takes no damage withour parries.
The problem? Those attacks are grouped into 2, 3 groups of 2. In each group, there is one attack where you have to parry, and another where you have to dodge.
And guess what? There is NO distinguishing features between the attack.
I found myself parrying the air so many times because I thought he'll do one attack but he never did. It is impossible to tell the attacks apart, and it literally makes parrying him an rng fest. I managed to parry him 6+ times in a row once, yet the other time I couldn't even once.
Keep in mind, there are some attacks where if you start your parry the MILLISECOND the boss starts an attack, you're too late, so you have to "predict" him
Godlike ost, amazing buildup... And such a dissapointing, sad boss...
Leaving this negative review brings me to tears.
Публикувана 14 февруари.
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8 души намериха тази рецензия за полезна
1 човек намери тази рецензия за забавна
0.7 изиграни часа
Life changing experience with breathtaking graphics and fun and riveting gameplay.
Публикувана 5 ноември 2024.
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Все още никой не е оценил тази рецензия като полезна
3.0 изиграни часа (1.0 часа по време на рецензията)
I could definitively see child me biting a controller over this.
Controls aren't frustrating, they're difficult to learn! You have to go very slow outside of just moving, this is a platformer that requires a lot of patience. Amazing twist on your usual platformers tho
Публикувана 7 май 2024.
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Все още никой не е оценил тази рецензия като полезна
150.4 изиграни часа (3.0 часа по време на рецензията)
Pretty crazy, considering I had played a demo of this BEFORE ever playing Growtopia, yet I always wanna say that Growtopia is what introduced me to this, but its not.
Its like a garden for Hamumu's wacky humor and personality. I haven't played the game in years and its just as great as I remember, I love the chaos and just general "What does this have to do with anything, why is this here".
Dr. Lunatic is actually the first game I've ever actually bought, as a kid living in a place where that kind of stuff didn't really go around, somehow, Dr Lunatic was my first one, and zero regrets! It truly is the Mario maker of its time.
Big fan of how nothing makes sense in this game. Who the hell is Boupha, why was he chosen to stop Dr Lunatic, why is the signature Yerfdog the guide, he's so out of place its amazing.
Публикувана 3 май 2024.
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1 човек намери тази рецензия за полезна
1 човек намери тази рецензия за забавна
245.9 изиграни часа (15.9 часа по време на рецензията)
Рецензия от „Ранен достъп“
Masterpiece, can't wait for the game to really fully come out.
Imagine Rimworld, but you're the only person who can do anything, and you can't control the others.
Публикувана 2 май 2024. Последно редактирана 18 ноември 2024.
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Показване на 1 — 10 от 40 постъпления