Shinra_Tensei
LenGX
alias "+boing" "+jump"
alias "+ding" "-attack; -attack2"
alias "+dong" "-jump"
bind "n" "+boing; +ding; +dong"

1
cl_crosshair_sniper_width "1";cl_crosshairalpha "255";cl_crosshaircolor "5";cl_crosshaircolor_b "255";cl_crosshaircolor_g "255";cl_crosshairsize "1.5";cl_crosshairthickness "1";cl_crosshairgap "-3";cl_crosshair_outlinethickness "0";
2
cl_crosshairalpha 255; cl_crosshaircolor 5; cl_crosshairdot 1; cl_crosshairgap -3; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 170;

+VIEWMODEL
1
viewmodel_fov "68";viewmodel_offset_x "2.5";viewmodel_offset_y "2";viewmodel_offset_z "-2";viewmodel_recoil "0";
2
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;

+GUNMOVEMENT
1
cl_bob_lower_amt "5";cl_bobamt_lat "0.1";cl_bobamt_vert "0.1";cl_bobcycle "0.98";
2
cl_bob_lower_amt 21; cl_bobamt_lat 0.33; cl_bobamt_vert 0.14; cl_bobcycle 0.98;

+RADAR
cl_color "0";cl_radar_always_centered "0";cl_radar_icon_scale_min "0.4";cl_radar_rotate "1";cl_radar_scale "0.35";cl_radar_square_with_scoreboard "1";

+HUD
cl_hud_background_alpha "1";cl_hud_bomb_under_radar "1";cl_hud_color "2";cl_hud_healthammo_style "1";cl_hud_playercount_pos "0";cl_hud_playercount_showcount "1";cl_hud_radar_scale "1.1";hud_scaling "0.6";hud_showtargetid "1";

+KEY_BBIND
bind "MOUSE1" "+attack;r_cleardecals";
bind n +jumpthrow; alias +jumpthrow "+jump; -attack"; alias -jumpthrow -jump;
bind w "+forward; r_cleardecals";
Bind mwheeldown +jump;
Bind mwheelup +jump;
Net_graph 1;

1vs1
bot_kick;
mp_freezetime 1;
mp_round_restart_delay 1;
mp_maxrounds 999;
mp_match_can_clinch 1;
mp_overtime_enable 1;
mp_limitteams 1;
sv_allow_votes 0;
mp_free_armor 1;
mp_ct_default_primary weapon_ak47;
mp_t_default_primary weapon_ak47;
mp_ct_default_secondary weapon_p250;
mp_t_default_secondary weapon_p250;
mp_weapons_allow_map_placed 0;
mp_death_drop_gun 0;
mp_ignore_round_win_conditions 0;
mp_halftime 1;
mp_halftime_duration 8;
mp_warmup_end;
mp_restartgame 3;

Training
sv_cheats 1;
sv_infinite_ammo 1;
sv_showimpacts 1;
sv_grenade_trajectory 1;
mp_afterroundmoney 50000;
mp_maxmoney 50000;
mp_startmoney 50000;
mp_roundtime 99;
mp_roundtime_defuse 99;
mp_roundtime_hostage 99;
mp_buy_anywhere 1;
mp_buytime 3540;
mp_freezetime 1;
mp_restartgame 1

netsh int ip reset reset.log

-threads 4 -nosplash -novid -noipx -nojoy -nointro -+cl_updaterate 128 +cl_cmdrate 128 +cl_interp 0 +cl_interp_ratio 1 +rate 128000 -high -tickrate 128 -nod3d9ex +exec autoexec -d3d9ex

-freq 240 -console -novid -tickrate 128
-freq 144 -console -novid -tickrate 128
alias "+boing" "+jump"
alias "+ding" "-attack; -attack2"
alias "+dong" "-jump"
bind "n" "+boing; +ding; +dong"

1
cl_crosshair_sniper_width "1";cl_crosshairalpha "255";cl_crosshaircolor "5";cl_crosshaircolor_b "255";cl_crosshaircolor_g "255";cl_crosshairsize "1.5";cl_crosshairthickness "1";cl_crosshairgap "-3";cl_crosshair_outlinethickness "0";
2
cl_crosshairalpha 255; cl_crosshaircolor 5; cl_crosshairdot 1; cl_crosshairgap -3; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 170;

+VIEWMODEL
1
viewmodel_fov "68";viewmodel_offset_x "2.5";viewmodel_offset_y "2";viewmodel_offset_z "-2";viewmodel_recoil "0";
2
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;

+GUNMOVEMENT
1
cl_bob_lower_amt "5";cl_bobamt_lat "0.1";cl_bobamt_vert "0.1";cl_bobcycle "0.98";
2
cl_bob_lower_amt 21; cl_bobamt_lat 0.33; cl_bobamt_vert 0.14; cl_bobcycle 0.98;

+RADAR
cl_color "0";cl_radar_always_centered "0";cl_radar_icon_scale_min "0.4";cl_radar_rotate "1";cl_radar_scale "0.35";cl_radar_square_with_scoreboard "1";

+HUD
cl_hud_background_alpha "1";cl_hud_bomb_under_radar "1";cl_hud_color "2";cl_hud_healthammo_style "1";cl_hud_playercount_pos "0";cl_hud_playercount_showcount "1";cl_hud_radar_scale "1.1";hud_scaling "0.6";hud_showtargetid "1";

+KEY_BBIND
bind "MOUSE1" "+attack;r_cleardecals";
bind n +jumpthrow; alias +jumpthrow "+jump; -attack"; alias -jumpthrow -jump;
bind w "+forward; r_cleardecals";
Bind mwheeldown +jump;
Bind mwheelup +jump;
Net_graph 1;

1vs1
bot_kick;
mp_freezetime 1;
mp_round_restart_delay 1;
mp_maxrounds 999;
mp_match_can_clinch 1;
mp_overtime_enable 1;
mp_limitteams 1;
sv_allow_votes 0;
mp_free_armor 1;
mp_ct_default_primary weapon_ak47;
mp_t_default_primary weapon_ak47;
mp_ct_default_secondary weapon_p250;
mp_t_default_secondary weapon_p250;
mp_weapons_allow_map_placed 0;
mp_death_drop_gun 0;
mp_ignore_round_win_conditions 0;
mp_halftime 1;
mp_halftime_duration 8;
mp_warmup_end;
mp_restartgame 3;

Training
sv_cheats 1;
sv_infinite_ammo 1;
sv_showimpacts 1;
sv_grenade_trajectory 1;
mp_afterroundmoney 50000;
mp_maxmoney 50000;
mp_startmoney 50000;
mp_roundtime 99;
mp_roundtime_defuse 99;
mp_roundtime_hostage 99;
mp_buy_anywhere 1;
mp_buytime 3540;
mp_freezetime 1;
mp_restartgame 1

netsh int ip reset reset.log

-threads 4 -nosplash -novid -noipx -nojoy -nointro -+cl_updaterate 128 +cl_cmdrate 128 +cl_interp 0 +cl_interp_ratio 1 +rate 128000 -high -tickrate 128 -nod3d9ex +exec autoexec -d3d9ex

-freq 240 -console -novid -tickrate 128
-freq 144 -console -novid -tickrate 128
Recent Activity
1,544 hrs on record
last played on 27 Jul
400 hrs on record
last played on 24 Apr
4.1 hrs on record
last played on 29 Mar
JC1963 26 Aug, 2024 @ 2:16am 
^_^
76561199447720973 14 Mar, 2024 @ 3:36pm 
+rep thx for game
76561199028598104 14 Mar, 2024 @ 2:54pm 
+rep thx for game
76561199043653036 25 Jul, 2021 @ 1:44am 
♥♥♥♥ u
IAMPOOKIE 26 Apr, 2021 @ 3:03am 
🎯accept my friend request bro🎯
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420 26 Apr, 2021 @ 1:07am 
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