Playtime past 2 weeks:
17.0h

View global achievement stats
You must be logged in to compare these stats to your own
42 of 51 (82%) achievements earned:
Personal Achievements
 

FrostCity

Have at least 5 different area effects applied to the district
Unlocked 19 Sep @ 7:18am

Urban Planner

Have 10 districts affected by hubs
Unlocked 17 Sep @ 11:49pm

Sneak a Peek

See 10 different situations near a district hub
Unlocked 29 Sep @ 5:19am

Revered Leader

Have "Devoted" relations with all communities and factions
Unlocked 19 Sep @ 1:53am

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Unlocked 19 Sep @ 2:46am

Likeable

Never have relations worse than Sceptical with any community or faction.
Unlocked 19 Sep @ 11:58pm

Lawmaker

Pass at least 20 new laws in a single playthrough
Unlocked 18 Sep @ 2:10am

No-brainer

Have 100% of delegates vote in favour of any law
Unlocked 18 Sep @ 10:44pm

Settler

Set up 3 colonies
Unlocked 18 Sep @ 2:17am

Power Overwhelming 2.0

Have twice as much heat abundance as heat demand
Unlocked 18 Sep @ 12:37am

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor
Unlocked 29 Sep @ 2:54am

New Oxbridge

Double starting Research speed
Unlocked 18 Sep @ 12:18am

People person

Have maximum trust
Unlocked 18 Sep @ 12:34am

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population
Unlocked 18 Sep @ 2:22am

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout
Unlocked 17 Sep @ 9:28pm

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders
Unlocked 17 Sep @ 9:28pm

The Ambitions of New London

Complete the Story on any difficulty
Unlocked 18 Sep @ 2:32am

The Temptations of New London

Complete the Story on at least Steward difficulty
Unlocked 21 Sep @ 7:55am

Another day in paradise

Complete a playthrough in Utopia Builder mode
Unlocked 19 Sep @ 11:58pm

Coredigger

Salvage all cores deposits in Winterhome before toxic gases engulf the city
Unlocked 2 Oct @ 2:11am

Plumber

Clog all gas source before first rise of toxicity on at least Steward difficulty
Unlocked 23 Sep @ 10:51am

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the whiteout
Unlocked 18 Sep @ 12:30am

Don't starve

Have no hunger during whole duration of the Whiteout in New London
Unlocked 18 Sep @ 12:36am

Firm, But Civil

No deaths caused by Civil War during the whole game
Unlocked 23 Sep @ 7:35am

Chancellor of the Exchequer

Have at least 50 income of heatstamps
Unlocked 18 Sep @ 1:33am

Moving out

Have the banished faction leave New London of their own accord
Unlocked 18 Sep @ 2:32am

Anger management

Don't let the Fervour of any faction reach maximum level in a playthrough
Unlocked 19 Sep @ 11:58pm

Bonfire

Don't let Civil War spread over 5 or more districts
Unlocked 18 Sep @ 2:32am

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension
Unlocked 19 Sep @ 11:58pm

I love democracy

Have no votes against Captain's Authority policy
Unlocked 29 Sep @ 5:19am

Megalopolis

Reach over 60,000 population in your main city
Unlocked 19 Sep @ 11:43pm

… and fill the earth

Reach over 50,000 population outside of your main city
Unlocked 19 Sep @ 10:57pm

Peacemaker

End the civil war through the Path of Reconciliation
Unlocked 21 Sep @ 7:55am

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand
Unlocked 19 Sep @ 5:46am

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees
Unlocked 19 Sep @ 8:31am

Law and Order

Have Crime and Tension Absent in the City with at least 30k population
Unlocked 18 Sep @ 8:14am

Visionary

Research 60 different ideas under 600 weeks
Unlocked 21 Sep @ 7:52am

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile
Unlocked 21 Sep @ 7:27am

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks
Unlocked 19 Sep @ 10:20pm

Steward Little

Have negative relations with all communities and factions
Unlocked 19 Sep @ 2:41am

Mixed Signals

Have rallies and protests in the City at the same time
Unlocked 18 Sep @ 1:28am

There is No Final Design

Change a policy to another one, and then pass the previous one once again
Unlocked 17 Sep @ 11:49pm



Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have

Not on my watch

Complete a playthrough without any avoidable deaths

The Demons of New London

Complete the Story on Captain difficulty

Ambitious

Complete all Ambitions in Utopia Builder mode

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city

We Are Not The Same

Meet all factions in Utopia Builder mode
+1

1 hidden achievement remaining

Details for each achievement will be revealed once unlocked