BATTLEBEE
Illinois, United States
 
 
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Currently Offline
Favorite Game
1,664
Hours played
69
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Review Showcase
21 Hours played
Unique game play that goes beyond just shooting everything in sight. Story is well thought out; although, some "transition" cutscenes would be nice to know how characters got from point A to point B.

The AI are not as bad as others say they are. They are set to follow in front of you at a set distance and unless you tell them otherwise they will continue to do that so once combat starts you need to tell them to take cover or target an enemy. after a targeted enemy dies they will go back to following you at that set distance as well as after interacting with an object. Some say the commands telling all the AI to go there is annoying but in reality it would be difficult to tell each one to go to a specific spot WHILE still trying to be a support with your own weapons and healing.

Enemy diversity is perfectly fine. Some are arguing that their isn't enough enemy diversity but I feel it is just right. So far I have encountered 4 grunt like units which include: the common solider, the healer, the melee swarm, and snipers. After that I have ran into 2 tank units: the tank, and the Rhino. then I have met 2 flying units: Drones, and wasps (I think they are called) and I'm going to run into another in my next mission going off of what one of my challenges is. Not every game needs dozens on dozens of different enemies.

My one critic of the game is the lack of special abilities for the AI. As of where I am I have only seen 3 abilities: the concussion grenade, slow bolt, and mortar fire.

All in all its a fun and entertaining game and I recommend trying it for yourself rather than basing you opinion purely on others opinions of the game.
Recent Activity
3.2 hrs on record
last played on 22 Nov
32 hrs on record
last played on 21 Nov
6.8 hrs on record
last played on 21 Nov
Comments
Lt. Sparta 9 Apr, 2021 @ 12:40am 
use protection when playing those games :crystal_cond_2: