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Recent reviews by AaroNAUTTI

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Showing 1-10 of 44 entries
No one has rated this review as helpful yet
11.0 hrs on record
This game is indeed pretty cool, so cool infact that I barely even remember playing it.
Posted 9 January.
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No one has rated this review as helpful yet
28.4 hrs on record
I think its good and dare I say even better than Lethal company in the aspect that you're actually inclined to be near and interact with the enemies instead of running away anytime you see something move. Also the equipment in this game isn't completely useless!! You can bring 3 items in your inventory and there's no need to use them for anything other than a single camera and the equipment, opposed to lethal company where at most you will bring a shovel and a flashlight because everything else isn't useful enough to warrant bringing. There is also decent roster of enemies you can come across, sadly it feels like it has gone off and idk if it will get anymore updates, but the few updates that came out were great, a few new enemies and something to unlock in the lobby even if its not anything gameplay related.
Posted 2 December, 2024.
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No one has rated this review as helpful yet
12.9 hrs on record (12.4 hrs at review time)
It's pretty fun and really fast paced once you get into it a bit. There is an insane amount of mid to close range aimassist tho but maybe for the good as it allows you to not have to restart as many times for a missed shot and focus more clearly on timing inputs instead of worrying about aim so much, but it makes the aim zoom mechanic literally useless for most cases. it took a while for me to get used to the crosshair placement tho so i sucked a lot at the start basically just shooting the floor instead of the enemies. Content wise i think its a little short but still got almost 10 hours with everything unlocked except 2 S-rank completion achievements, which i might play more to get them. There also isn't that big of an arsenal of weapons to use and explosions are kind of lame in a way they give the most score for time so there aren't many interesting ways to kill enemies for time other than choose exactly what the game wants you to use.

also another thing i found a little annyoing is quite a few things cancel your sprint, wich is one of the reasons aiming is useless and hurts your performance overall. The movement isn't anything crazy tho you kinda run and slide every once in a while to dodge obstacles, and sometimes hold shift and W for 30 seconds on a branch, very simple stuff tho explosiona jumping might be possible in some rare scenarios with a bit of extra health to spare.

oh yeah another slight nitpick is that difficulty wise youre basically a literal bullet sponge and can take like 20 pistol hits before dying from full health and even shotguns just barely tickle you point blank, and enemies are basically braindead as anything can be. but you can still die when you come across a challenge where you arent allowed to heal.

oh one thing i noticed when S ranking all levels is that the climbable rock walls sometimes don't let you climb and i had to restart like 20 times total due to that ♥♥♥♥. Probably something that should get fixed, i had it the most on the 3rd last COI support group level, basically the first climbable rock wall you come across right before the tunnel that goes kaboom. I had it a bit on another level but it was just because I used a beartrap at the same time as i tried to climb.
Posted 30 November, 2024. Last edited 1 December, 2024.
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No one has rated this review as helpful yet
219.0 hrs on record (184.7 hrs at review time)
I think for a new player the game gives a pretty good experience still as you dont have to be dissapointed constantly, but with things like the ''SDS'' (Super Dissapointment Station) It just kinda makes me think about wtf are the devs wasting their time on, like they made the community do a bunch ♥♥♥♥ for a stupid resource sink for some lame ass friendly fire bombardment that takes like a week to come back and was probably coded in 10 minutes because of how low effort it feels, but the balancing patches that came out a while back were good and the truth enforcers warbond isn't that terrible with all the weapons in it being decent. But there's still a bunch of crap with leaving a ton of weapons just underpowered and kind of useless and not buffing them for some reason, purifier buff made the weapon basically top tier from garbage tier, but still all the assault rifles are bad and need some buffs. (and maybe nerf incendiary breaker and cookout as it literally makes no sense a singular peashooter pellet sets a bug on fire killing it, should be atleast 4 pellets to do that ♥♥♥♥)
Posted 28 November, 2024.
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1 person found this review helpful
2 people found this review funny
0.0 hrs on record
I just don't think all the issues this brought up is in any way worth the dlc, like probably over 30 new bugs and the game having physics tied to fps???????? like what how is that common of a prevention not implemented? Like the bugs literally make a few characters pretty much unplayable, like acrids leap no longer cancels fall dmg and neither does it finish after hitting a wall or enemy (you get stuck floating and cant do anything). Like even the new character that was supposed to have a revive literally doesn't even revive anyone 90% of the time. I would have been okay to lose out on relatively nieche things like host skipping as like only speedrunners care about it anyway but theres just gamebreaking bugs everywhere, suprised they didn't make a new bug enemy that they can dismiss people complaining they found a bug as jokes. Also the items have so much trash, like a red item that gives you like 3 small chests worth of gold at the start of each stage like that should be a green item at most, then a white item with a 55% +5% per stack chance to deal 10% +5% per stack of damage taken damage to enemies, like if you get hit for like 400 dmg by and enemy with 10 of these garbage things it only does like a little over 200 dmg, like you've lost over half your health to do barely anything (keep in mind most elite medium sized enemies have like 20000 health). Its just annyoing to have even more useless items when there's already plenty of bad items that aren't any good, or who knows maybe the antler shield works with fireflask and bleed to tickle enemies and apply bleed but just use razorwire its the same thing but 10x better... Also there's an absolutely stupid elite type i think they were called frenzying elites or something, anyway they make a massive blue zone where if you hit any other enemy than the elite inside of it, it'll send a dmg beam up your ass every time without fail going through terrain and everything, and if you have any aoe and burn effects from gasoline you'll just get molested with not much to do about it.
Posted 30 August, 2024.
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No one has rated this review as helpful yet
181.5 hrs on record (114.1 hrs at review time)
Well its terraria, basically just 2d Minec-*gets shot
Posted 8 July, 2024.
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No one has rated this review as helpful yet
373.3 hrs on record (305.9 hrs at review time)
Terraria but better.
Posted 8 July, 2024.
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No one has rated this review as helpful yet
34.7 hrs on record (22.1 hrs at review time)
You go VERY fast, it's funky, musics awesome, i'll give it a 10/10.
Posted 25 January, 2024.
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No one has rated this review as helpful yet
172.4 hrs on record (141.9 hrs at review time)
Early Access Review
Yeah this is a game i think is the best when gone into completely blind, with a few friends or then scrambling through the random lobbies until there's one that has other fairly new players, or hosting your own server as well, its quite a pain sometimes to get good lobbies going because often people just die and then leave immediatly, they probably got brainrot or whatever, also the only way to get people back is by entirely rehosting and telling the other people to try and find the lobby again. I will say the game is heavily affected by the people you play with, if you got a bunch of boring people like me it wont be much fun probably.

surface level gameplay is just get into a randomly generated facility where theres scrap you can take and some monsters, there are some generations outside such as pumpkins and ridicilously massive rocks that have once entirely blocked the way to the ship for me, and theres a scan you can do to find your way or scan various wildlife, which then gets info on them sent to the terminals bestiary wich is the intended way to figure out the basic ways to counter the enemies and tell how dangerous they are.

terminal has some commands you can type into it, such as the bestiary and things you'll need such as the moon names to route to the different moons, it'll tell you the list of essential commands on opening the terminal

aand i think that's honestly the only stuff you'll need when going in for the first time, I thought it would just be faster for anyone who stumbled on this to read it here than figure it out ingame but honestly its probably too much info to keep in someones noggin for too long.
Posted 30 December, 2023.
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No one has rated this review as helpful yet
157.4 hrs on record
Probably good if you have like over 6 friends to play with, probably preferrably 8. I'm not sure but not bothering to check if theres any proper servers running anymore, it felt like the servers were basically dead the last time i tried to play like a forever ago.

Oh and i have to say its pretty complicated in the scheme of things, I think it kinda is better due to that honestly if you compare it to among us, theres just a plenty more mechanics to be as substance and the fact the monster can always shapeshift is pretty dope although i remember the voidmonster just being kinda stupid OP.
Posted 21 December, 2023. Last edited 21 December, 2023.
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Showing 1-10 of 44 entries