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Πρόσφατες κριτικές από τον Fizzy

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Εμφάνιση 21-30 από 41 καταχωρίσεις
3 άτομα βρήκαν αυτήν την κριτική χρήσιμη
8.2 ώρες συνολικά
Played this game with my boyfriend. Awesome game for anyone looking for a co-op experience!

It has a lot more content than I initially thought. You really feel like a team working with your partner. The world building is also really great, I found myself reading all the little signs everywhere just because I wanted to find out more about the world.

The devs are very active and responsive too. I wanted to mention some issues I had in my playthough but I see they have already been patched or addressed in the updates right after I finished it. The only issue I have with it is that my character didn't have access to the database which made me sort of stand around as my partner was reading the info and clues we gathered.

It's still a wonderful game very much worth your time!
Αναρτήθηκε 23 Απριλίου 2023.
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6.8 ώρες συνολικά
Only two games in my life managed to relax me so much that i started dozing off while playing (not in a bad way of course) and one of them The Spirit and the Mouse!
The atmosphere in this game is phenomenal. The warm yellows of the electricity combined with the blues of a half asleep town is a wonderful combination. The charactes are adorable, the story engaging and it's really fun to just explore around as a happy little mouse that's trying to make the world a better place. Highly recommended!

Something you have to keep in mind though is this is not a platformer really. It's an exploration game that doesn't exactly let you jump at will. You can climb stuff and the jumping system is similar to Stray where it lets you jump in certain places. I came into this game expecting a normal platformer, but I really wasn't disappointed with the way it turned out. This system works well especially when creating a sort of puzzle situation where you try to figure out how to get that one light bulb that's just out of reach.
Αναρτήθηκε 14 Ιανουαρίου 2023.
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9.1 ώρες συνολικά
Reminds me a lot of old European cartoons I used to watch. It's full of character and charm. The art style, writing, soundtrack and gameplay are so unique and it all blends together to create a very engaging and relaxing little game. Can't recommend it enough, it's honestly wonderful.
Αναρτήθηκε 14 Ιανουαρίου 2023.
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1.2 ώρες συνολικά
A very charming and cozy little game. The story is cute and the sound design is satisfying but the assembling wasn't as challanging as I would've liked.
Most of the parts click together by themselves so it's just a case of clicking all the things in order. Finding the order isn't that hard either because most of the time the things blink or the characters give you instructions.
But still for what it is it's pretty good. Short and sweet.
Αναρτήθηκε 7 Νοεμβρίου 2022.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
28.2 ώρες συνολικά (9.6 ώρες όταν γράφτηκε)
Epic games ruined this game. Took away the crown currency and replaced it with "Showbucks". For the players that bought the game before it went free to play it took all the crowns earned and changed them into Kudos which is now useless. It can now only buy hats shoes and titles but not full outfits like before.

In the paid battle pass if you grind all 100 levels you can get 1400 Showbucks. This is good for one legendary skin or around two normal ones.

So even if you grind the paid battlepass you still won't be able to afford much especially if they drop a collab only available for a few days like they did with the Pusheen collab. This essentially means all the outfits now have to be bought with real money.
Αναρτήθηκε 17 Αυγούστου 2022.
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22 άτομα βρήκαν αυτήν την κριτική χρήσιμη
2 άτομα βρήκαν αυτήν την κριτική αστεία
10.8 ώρες συνολικά (5.4 ώρες όταν γράφτηκε)
Good game ruined by toxic players. Got attacked multiple times after already arriving at the outpost and being in the process of selling my loot. I get that pirates are supposed to steal stuff but outposts should be a safe space. Two hours of work to get the loot only for it to be stolen by some jackasses camping at the outposts and yelling "GG" on the mic.
Αναρτήθηκε 7 Αυγούστου 2022.
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17.5 ώρες συνολικά (12.9 ώρες όταν γράφτηκε)
Despite its technical issues Security Breach is still worth trying for the amount of fun it offers.
The characters are amazing over the course of the game I grew incredibly attached to the main four animatronics. only for the game to break my heart later .Each area feels unique and the whole Pizzaplex is fun to explore and filled with little details and collectibles. At the end of the game you're free to explore the whole building and I've found myself just wondering around for fun. All the stealth sections were tense but unlike other stealth games, where I found myself just sitting in a corner too scared to move, here thanks to the security camera feature I could get just enough information to keep going and take risks. Some sections of the game are honestly terrifying (notably the basement with endo skeletons, djmm and garbage dump) but once I cleared them I've found myself thinking about each section for a long time after just remembering how cool they were. The moment to moment gameplay is honestly the best part of the game. One moment you're wandering around the restaurants to find a way to progress the other you're controlling a staff bot to make pizza. I've also enjoyed many details sprinkled throughout showing how greedy the Fazber corporation is and to what extent they are cutting corners. The story maybe a little underwhelming though especially the endings I had to watch some explanations on youtube to get the full grasp on what really happened.
I should also mention I used guides and walkthroughs to get through some parts of the game and it saved me some frustrations.
The game is not without some problems though. During my playthrough I’ve encountered many graphical and texture glitches and some AI glitches. for example during the fight with Monty he got stuck in place and wouldn't move
One really major problem with the game is the stutter. Every time a new area loads the game would stutter until that new area loaded. After a while I got used to it and was expecting it whenever I went to a new area but I would completely understand if it was a deal breaker for some people. Another problem is the lack of options. It's very evident that this is a port of the console release because there aren't that many graphical options. I couldn't lock my game to 60 fps for example and the quality options just give you the standard "low, medium, high, ultra" choice.
Overall I would highly recommend Security Breach, but even though I had a lot of fun with it I would encourage others to see if the glitches won't be a deal breaker and maybe wait for another patch.
Αναρτήθηκε 5 Ιανουαρίου 2022.
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3 άτομα βρήκαν αυτήν την κριτική χρήσιμη
71.0 ώρες συνολικά (65.4 ώρες όταν γράφτηκε)
endless grind to get money with no way to spend it
Αναρτήθηκε 16 Δεκεμβρίου 2021.
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65 άτομα βρήκαν αυτήν την κριτική χρήσιμη
2
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7.4 ώρες συνολικά
After playing the prologue Backbone was one of my most anticipated games of the year. I bought it day one and I'm disheartened to say It's really hard to recommend.

The prologue showcased clever puzzles, stealth sections, multiple ways to progress, and taught the player to make careful decisions about their choices especially if they choose to be undercover. I was disappointed to find out these mechanics are nowhere to be found in the full game. It might as well be just a visual novel from act 1 onwards.

Forgetting what was promised in the prologue, the game was still quite enjoyable, mostly because of its intriguing story. The narrative did a great job of making you feel like you’ve stumbled upon a nationwide conspiracy that could change society forever and no matter how much of the story you unravel there is always a new mystery, a new perspective.

But all of this immediately collapses once you get to the 4th act and only goes downhill. It really feels like the very end of the story was extremely rushed. We’re introduced to a twist that basically cements the idea that you will never get to the bottom of this case. The game throws at you cryptic, philosophical dialogues about the idea of existence, of identity and life, which I’m sure will have its audience, but for this to come right after a turning point in the story and bringing it to a screeching halt was really confusing and disappointing.
Not to mention the epilogue in which the characters acted in a nonsensical way. The best conclusion I could come up with is this was all still deception, but the worst part is you will never get to know if the villain was lying and why she was lying. Which for what was set up to be a detective story for the first 3 acts was extremely disappointing. If you really like ambiguous, philosophical, almost Lovecraftian stories with lots of loose ends and no way to connect them then maybe it’s worth a trying, but I definitely wouldn’t recommend it to people who want to immerse themselves as a detective and get to the bottom of this mystery.

All of this on top of the numerous bugs I encountered. Backbone not only had a large number of visual glitches, but some that actively stop or mess with your progression such as dialogue boxes skipping themselves or being unable to click a response option. Bugs like this would be excusable if the game featured manual saves. It only gives you the option continue the game or start it from the very beginning. Lack of chapter selects also makes achievement hunting very tedious. And I’m not sure if this would classify as a bug or an oversight but some characters you meet earlier in the story seem to completely forget you. As an example I met Florence in the prologue and once I met her several chapters later again she acted as if I was a stranger. I guess that might be because the prologue featured multiple choices of progressing (helping Florence was one option) but the game seems to be unprepared to handle these choices later.
It’s not all bad though. In some ways this game can be truly beautiful , the graphics, environments, soundtrack and character interactions are honestly amazing, but they’re just completely overshadowed by all the things I listed above.

I really wanted to love this game and I don’t want to put down the team of honestly talented people. This was their passion project, they had a message to send out to the world and they did it. It’s just very hard to recommend as a game that focuses heavily on a story with no conclusion.
Αναρτήθηκε 21 Ιουνίου 2021. Τελευταία επεξεργασία 21 Ιουνίου 2021.
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10.5 ώρες συνολικά (10.3 ώρες όταν γράφτηκε)
Zniw Adventure is a charming game that pays tribute to computer games from the 90's and it succeeds at it tremendously without falling into typical point and click pitfalls such as pixel hunting. Every objective and interactable object are well telegraphed. The art style is cute and cartoony with lots of funny sound effects and relaxing music. I've grown to care about every character and there are even a few tense moments and plot twists which made me very engaged. There is also a ton of optional stuff to unlock such as concept art and minigames. It's definitely worth your time!
Αναρτήθηκε 13 Δεκεμβρίου 2020.
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Εμφάνιση 21-30 από 41 καταχωρίσεις