Peazy
Changer
 
 
ASB9X-QQFE


cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_b 255; cl_crosshaircolor_g 255; cl_crosshaircolor_r 255;


cl_crosshairalpha 255; cl_crosshaircolor 0; cl_crosshairdot 1; cl_crosshairgap -999; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_b 0; cl_crosshaircolor_g 255; cl_crosshaircolor_r 0;


mat_monitorgamma 1.6 - For dark
bind shift "+speed; r_cleardecals
BindToggle n gameinstructor_enable
cl_radar_always_centered 0
cl_radar_scale 0.6
bind j +jumpthrow; alias +jumpthrow "+jump;-attack"; alias -jumpthrow-jump
snd_headphone_pan_exponent 2
cl_disablefreezecam 1
zoom_sensitivity_ratio_mouse .7
alias +jumpduck "+duck; +jump"
alias -jumpduck "-duck; -jump"
bind v +jumpduck

-- shroud
viewmodel_fov 68;
viewmodel_offset_x 2.5;
viewmodel_offset_y 1;
viewmodel_offset_z -1.5;
viewmodel_presetpos 3;
cl_viewmodel_shift_left_amt 0;
cl_viewmodel_shift_right_amt 0;
viewmodel_recoil 0;
cl_righthand 1;

Brightness – 1.6
Color Mode – Computer Monitor
Global Shadow Quality – High
Model / Texture Quality – Low
Effect Detail – Low
Shader Detail – Low
Multicore Rendering – Enabled
Multisampling Anti-Aliasing Mode – 4x MSAA
Texture Filtering Mode – Antisotropic 4X
FXAA Anti-Aliasing – Disabled
Wait for Vertical Sync – Disabled
Motion Blur – Disabled
Currently Online
Comments
AD 28 Nov, 2021 @ 9:06pm 
this guy so good 10/10