Left 4 Dead 2 Stats

percocet69


Total Playtime:
Past 2 weeks:
37h 42m 10s
0s

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18 of 101 (18%) Achievements Earned::


Survival Stats

Survival games played

204

Longest time survived

10:00.000

Bronze Times Achieved (4:00)
11
Silver Times Achieved (7:00)
0
Gold Times Achieved (10:00)
1


Dead Center - Mall Atrium
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
366
Hunters:
10
Boomers:
7
Smokers:
15
Spitters:
10
Chargers:
13
Jockeys:
11
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Bridge
Survived for:
06:15.100

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
320
Hunters:
6
Boomers:
4
Smokers:
4
Spitters:
6
Chargers:
3
Jockeys:
6
Tanks:
4
Total items used by team:
Medkits:
5
Pills:
4
Defibrillators:
0
Adrenaline Shots:
2




The Passing - Riverbank
Survived for:
06:08.300

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
317
Hunters:
8
Boomers:
6
Smokers:
6
Spitters:
6
Chargers:
8
Jockeys:
6
Tanks:
5
Total items used by team:
Medkits:
5
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




Dead Air - Runway
Survived for:
06:05.470

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
329
Hunters:
5
Boomers:
3
Smokers:
1
Spitters:
5
Chargers:
6
Jockeys:
3
Tanks:
5
Total items used by team:
Medkits:
5
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Junkyard
Survived for:
05:33.870

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
314
Hunters:
4
Boomers:
5
Smokers:
3
Spitters:
7
Chargers:
6
Jockeys:
3
Tanks:
4
Total items used by team:
Medkits:
5
Pills:
8
Defibrillators:
0
Adrenaline Shots:
5




Swamp Fever - Gator Village
Survived for:
04:55.900

Teammates:

Slothgod
Offline

Lead
Online

Bronze standard time achieved

Total kills by team:
Common Infected:
253
Hunters:
8
Boomers:
4
Smokers:
4
Spitters:
4
Chargers:
4
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Gun Shop
Survived for:
04:45.630

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
255
Hunters:
7
Boomers:
5
Smokers:
3
Spitters:
4
Chargers:
5
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Burger Tank
Survived for:
04:44.870

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
249
Hunters:
4
Boomers:
3
Smokers:
1
Spitters:
4
Chargers:
5
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Port
Survived for:
04:25.530

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
239
Hunters:
5
Boomers:
3
Smokers:
2
Spitters:
4
Chargers:
3
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
04:12.000

Teammates:

Slothgod
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
200
Hunters:
3
Boomers:
4
Smokers:
0
Spitters:
5
Chargers:
4
Jockeys:
4
Tanks:
2
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Sugar Mill
Survived for:
04:10.630

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
212
Hunters:
3
Boomers:
2
Smokers:
4
Spitters:
2
Chargers:
3
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
04:00.010

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
238
Hunters:
3
Boomers:
3
Smokers:
3
Spitters:
4
Chargers:
3
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
5
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Warehouse
Survived for:
03:54.200

Teammates:

Slothgod
Offline

(no medal achieved)

Total kills by team:
Common Infected:
192
Hunters:
3
Boomers:
2
Smokers:
1
Spitters:
2
Chargers:
1
Jockeys:
4
Tanks:
2
Total items used by team:
Medkits:
4
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Waterfront
Survived for:
03:44.730

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
194
Hunters:
2
Boomers:
3
Smokers:
1
Spitters:
3
Chargers:
3
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Farmhouse
Survived for:
03:42.400

Teammates:

Slothgod
Offline

(no medal achieved)

Total kills by team:
Common Infected:
207
Hunters:
4
Boomers:
2
Smokers:
1
Spitters:
2
Chargers:
2
Jockeys:
3
Tanks:
3
Total items used by team:
Medkits:
0
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Street
Survived for:
03:39.700

Teammates:

Slothgod
Offline

(no medal achieved)

Total kills by team:
Common Infected:
161
Hunters:
2
Boomers:
3
Smokers:
2
Spitters:
2
Chargers:
1
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Plantation
Survived for:
03:38.970

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
200
Hunters:
4
Boomers:
2
Smokers:
3
Spitters:
2
Chargers:
4
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Lighthouse
Survived for:
03:20.930

Teammates:

Slothgod
Offline

(no medal achieved)

Total kills by team:
Common Infected:
147
Hunters:
1
Boomers:
2
Smokers:
1
Spitters:
0
Chargers:
1
Jockeys:
3
Tanks:
1
Total items used by team:
Medkits:
3
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Cane Field
Survived for:
02:46.070

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
156
Hunters:
2
Boomers:
1
Smokers:
1
Spitters:
2
Chargers:
3
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
2




Death Toll - Church
Survived for:
02:44.900

Teammates:

Slothgod
Offline

(no medal achieved)

Total kills by team:
Common Infected:
136
Hunters:
3
Boomers:
2
Smokers:
2
Spitters:
1
Chargers:
3
Jockeys:
3
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Barge
Survived for:
02:37.930

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
126
Hunters:
2
Boomers:
2
Smokers:
1
Spitters:
3
Chargers:
3
Jockeys:
1
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Crash Course - Bridge
Survived for:
02:32.330

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
121
Hunters:
3
Boomers:
1
Smokers:
3
Spitters:
2
Chargers:
2
Jockeys:
3
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Blood Harvest - Bridge
Survived for:
02:30.270

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
136
Hunters:
0
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
3
Jockeys:
3
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Stadium Gate
Survived for:
02:01.430

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
84
Hunters:
0
Boomers:
2
Smokers:
1
Spitters:
2
Chargers:
2
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Crane
Survived for:
01:59.970

Teammates:

Slothgod
Offline

(no medal achieved)

Total kills by team:
Common Infected:
81
Hunters:
0
Boomers:
2
Smokers:
1
Spitters:
0
Chargers:
2
Jockeys:
1
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dead Air - Terminal
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





The Passing - Underground
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)