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기록상 92.1시간
A review I do not want to write yet I must endure because situation demands it. I can not recommend this game until they fix problems I have had. This is going to be a list.
I am avoiding anything about game that involves glitches, story, dialogues,character creation & graphics.
1. The biggest problem I have with this game is how it tries hard to remove player's every advantage. They drastically changed rules. Speed potion requires concentration yet in D&D 5e handbook it clearly mentions 'no concentration' required. This rule is very important because enemies take multiple actions while player can not. With speed potion player can take additional action. Same thing with potion of flying & invisibility. These potions require concentration in game but there is no such thing mentioned in handbook. Concentration is a system in DnD due to which a player can perform only one type of spell. 90% of spells require concentration. Well, this is definitely not true to DnD nature.
Due to wrong implementation they removed ability of player to form tactic in a turn based game. Melee characters can not hit flying creatures & must rely on ranged attacks hence flying is very good ability. Enemies fly in air which requires concentration & then they perform another spell which again requires concentration.
There is only one conclusion why they removed player's advantage. It made AI more competent but at the expense of player's tactical limitations due to game mechanics.
2.Reward system must be fixed. I am at the end of game & now game offers some decent rewards. 95% of battles in game are complete & now I can craft best sword. No good loot after all that exploration, It just breaks immersion. This also removed ability of player to become better equipped.
3.Enemies take damage yet remain invisible. They remain invisible even if their HP reduces to lowest level. They still remain invisible even if their HP reduces to zero.
4. Enemy line of sight still works even if player's character is invisible. This is hilarious.
5. Game provides very short window of opportunity to surprise enemies while player is almost always surprised in random encounters. Surprised character lose their first turn. A very important mechanic. UI is not quite good. Attacking enemies is bit troublesome. Hovering mouse cursor over enemies should automatically allow to perform attack but it does not always & never outside of combat. When I select my main character, entire party stays behind. If I select entire party due to enemy perception it breaks stealth & I can no longer surprise enemies.
6. Inventory system must be fixed. Boots, swords,rings, food,potions & quest items all are shown in a single bag. No separation required?
7. I have no idea why my character screams very annoyingly while performing attack. It is horrible.

One can not say I do not know how to play game, because I completed Solasta's highest challenging default difficulty without taking any damage.
One thing I liked about this game is its music. Solasta: Crown of the Magister's opening theme, battle at rift & last stand are one of my favourite.
2021년 6월 11일에 게시되었습니다.
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기록상 722.2시간 (평가 당시 573.4시간)
After several years or say in a decade there comes a game which becomes an inspiration or puts dramatic influence on genre. Maybe it is game's amazing story line or combat or even soundtrack that makes it special. Divinity Original Sin 2, is rare combination of all three above mentioned elements.
This game is indeed special to me.
I am going to write review step by step & in such a way that you might find why you should play this game & how much fun you are missing, of course no spoilers are included. The game is turn based & I think it is equivalent to chessboard but nevertheless much more interesting.

Story:
Story is the important part of any game which gives it meaning. "A game without a story is like a man without an aim".
The game takes place in fictional world known as 'Rivellon',ravaged by supernatural & powerful entities known as voidwoken which want nothing more than destruction of mankind & world. The last saviour is missing & without him the world has fallen into more chaos. Sourcery is considered as evil, as its use draws these supernatural creatures into Rivellon. What you will be in game is anybody's guess. There are four races in game viz. Humans,Elves,Dwarves & Lizards. How the characters in world behave with you depends on the race of your character. Humans are largest group in game & of course somewhat dominant. They are heroes & when they are not, they still claim to be. Elves are on the verge of extinction so they are in dire need of new leader. Dwarven kingdom has collapsed and is also in need of saviour. Finally Lizards, the enigmatic race which is always two steps ahead of others. But do not underestimate anyone, all of them have special skills.
I liked the idea of Rivellon, it gives fair chance of equality, its writers made it very modern day like world by giving it a good political theme. You can play as any gender, any one of the above mentioned races & still be equally influential. You can take good actions & be a perfect saviour or take evil actions but still get things done. The choices in game are given to make it more interesting.
There are Origin characters which have unique storyline & goals in game. These stories are very well written to say the least. You can create your own custom hero but it will not have story. Of course story is incomplete without any comedy. This game has plenty of that. The quick witty humour, well written dialogues,banter.I personally enjoyed it a lot.
Voice acting:
The voice actors really turned this game into a masterpiece. They made these animated characters so lively. One might think they are truly alive. No doubt the talents of these voice actors & their dialogues get stuck into our heads.
Music:
I think this games music is even more interesting, I would say it is legendary. It is melodious, sometimes harmonious. Very few times I have heard such masterful performance of musical instruments. Basuri themes are my favourite. If you like guitar then you can change it to oud from options menu. There is also cello & Tambura. All in all quite quite good symphonies. Songs are sung by talented artists.
combat & game mechanics:
Competitive & highly smart AI which punishes you harshly for a single mistake is what I loved most. No wonder I outsmarted it in the end. "Really?" One may ask. Believe me this was not easy, but I completed this game wihtout taking any damage including civilians & allies.
You can play this game on lower difficulties. You can have three companions maximum. Or you can play solo.There are total five difficulties in this game.
1. Story Mode : AI is ordinary, players get high vitality & damage. NPCs get very low vitality & attack power. Easy mode
2. Explorer Mode: AI is same as story mode, but player's character bonuses are halved & NPCs have -20% stats..
3. Classic Mode: No change in AI, but no bonuses to player character & no reduced stats for enemies.
4. Tactician Mode: AI is really challenging & you must improvise and NPCs have +50% stats.
5. Honour Mode: Highest difficulty in game. Everything is same as Tactician mode but you can have only one save game. If everyone in your party perishes then your save game is deleted. It is highly challenging & requires complete knowledge of game.
Random rewards which are useless to your build & glitches ruined some part of the game but It is fine by me.
The game introduces physical & magic armour in game which protects player from negative statuses. Once the armours have depleted players become vulnerable to status effects unless you have immunity.
There is variety of vocations in this game.
You can do elemental damage.Fire,air,earth,water you know the standard elements.
Physical damage vocations like archers,fighters,rogues & fighters etc.
All vocations have unique advantages & disadvantages. But combat is still good. I prefer to be an archer.
As I have written earlier, the game is turn based & in every turn you require action points to perform some attacks or movements.
This game has civil abilities like Bartering (haggling of prices),persuading NPCs,thievery etc.
You can put points in 'loremaster' which gives you advantage over many enemies as it shows their strengths & weaknesses. Game has too many ambushes & I recommend using loremaster.
Divinity Originals Sin 2 has initiative system which determines the turns of characters. Highest initiative means first turn. Only two battles are exception in entire game that do not consider initiative.
Graphics & aesthetics:
I loved the graphics of this game and it requires a dedicated GPU. Guessed it, higher the GB size of GPU better the performance. Level designs do not seem repetitive & are arranged in spectacular way. Once or twice I thought the scenes were breathtaking.
Characters have good fashion of clothes. Variety of character customisation.
It is highly recommended by many to not miss this game.
2020년 2월 5일에 게시되었습니다.
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