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Recent reviews by starlightwalker

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4 people found this review helpful
1.6 hrs on record
This game has some promise. The mechanics of spying and gathering information are interesting and fun, and while there is usually a "pay to fix it" option in most situations, that is rarely the most intersting option, and in several cases it's actually a bad idea. Unfortunately there are several flaws that made it feel very sloppy. I would not recommend buying without some serious improvements.

- There are two modes: "you are very poor" or "incredibly easy."

- Time is.....what is it? You don't actually sleep, so the clock is mostly just a countdown till quests end, and a very fast one at that. The day and night cycle is almost impossible to notice, except for when everyone suddenly disappears and you realize they're asleep. "Two weeks" actually means three or four days. Tennant schedules are almost impossible to track, because in the time it takes you to memorize one the quest involving them will likely expire. So everything basically boils down to "Is the apartment I need empty during this brief second I have between chasing people down?" And time is inconsitently auto-paused during activities, with no hotkey for manual pausing.

- The dialogue at times became entirely nonsensical. While I didn't expect it to be the most gripping thing I'd ever read, I did expect for it to have some relevence to what is actually being asked of my character. Or to have a basic English sentence structure. Talking to someone to accept a quest often drops you into the middle of a conversation that you were apparently already a part of with no context whatsoever. Who is this "she" my wife is talking about? *five sentences later* Oh I guess it's my daughter. She's apparently been groped. Or shoved? Possibly down some stairs? On a porch that doesn't exist.

- Quests are silly, constant, and/or broken. It's a good thing you don't sleep because between the constant stream of tasks your wife has for you on top of your work you wouldn't be getting any anyway. Your tennants have also decided it's a great idea to ask their government-appointed landlord (who for some reason has installed six fire alarms in their two room apartment....hmm) to help them do lots of illegal or just very non-landlord things. Beyond the logic of a lot of them just not making sense or characters who should be entirely relevant to a quest just....not, several quests are bugged so that the quest-giver never gives you an opportunity to turn it in. Police officers are also bugged so that if the tennnants are not home or move out for another reason during their investigation, the police and their big ugly car will just stay in front of your building.....and the merchant (who seems to be selling a lot of illegal things they don't acually care about).
Posted 30 December, 2016. Last edited 30 December, 2016.
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