Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Of average build. Clerk Maxwell is ready to contribute to heavy or physical jobs, but needs help from people better equipped. Clerk Maxwell enjoys working without supervision and usually continues to carry out duties effectively. Still needs to learn when it is appropriate to call for a supervisor’s advice or authority to act. Late on more than 5 but fewer than 8 occasions in 6 months. When working to a firm but realistic deadline, Clerk Maxwell sometimes fails to complete the task because unprepared to work extra hours to meet the deadline. Or completes the task, but with some serious flaws.
🐊 + 👃 = 🐟