2
Products
reviewed
0
Products
in account

Recent reviews by jimboman

Showing 1-2 of 2 entries
1 person found this review helpful
34.3 hrs on record (13.5 hrs at review time)
Too easy to overtake in racesim, I often see drivers battle it out for 20 laps, overtaking doesn't stick unless your car is a lot better
Plus the game breaking contract renew bug that still hasn't been fixed
Posted 27 July, 2024. Last edited 27 July, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
27.0 hrs on record (9.8 hrs at review time)
Early Access Review
This game looks amazing and it's a great accomplishment for a one man dev team. I can see there's lots of thoughts put into this. That said, content and replay-ability is quite lacking at this stage. Only 3 crops to farm and 1 type of animal to herd. Frankly you can get away with only eggs and carrots, and you can't kill sheep for meet?? Similar games offer much more variety such as Banished and Kingdoms Reborn. This game does have a very unique combat system added in but it's only a very small part of the game play experience. It also has several game breaking bugs that needs to be addressed which I will briefly list at the end. Now I'm sure these can be fixed sooner or later, but it's simply not worth the price point right now.

Bugs that occur randomly: Ox pathing is broken and getting stuck on all sorts of things, industry buildings not producing anything for months despite having sufficient input, and finally, permanent homeless/cold residents for destroyed homes in a raid, even after rebuilding. Expanding to a new region 5 years later and immediately gets raided with my armies minutes away in the first settlement. Subsequently I'm unable to remove the happiness debuff to grow the second town forever as the residents refuse to move into the new houses. Farming also needs work- plowing/sowing in autumn right after harvesting makes no sense and messes up the crop cycle unless it's micromanaged to fallow every year. Crop rotation is a nice idea if 98% of my starting region didn't have sub 10% fertility for flax and barley. I end up importing them from trading anyway as tariff can be removed through a perk and makes trading fully trivial/boring.
Posted 30 April, 2024. Last edited 30 April, 2024.
Was this review helpful? Yes No Funny Award
Showing 1-2 of 2 entries