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Zamieszczono 9 kwietnia 2024 o 8:13

There is no traditional storytelling in the 15th Floor game. Instead, players find themselves in a repetitive loop, encountering different anomalies on each floor. These anomalies can range from eerie sounds to strange creatures. The aim of the game is to escape this loop and reach the roof.

This cyclical structure helps heighten the game's sense of tension and uncertainty. Players never know what they'll encounter on each floor, keeping them on their toes. Additionally, the lack of a traditional storytelling gives players more freedom to put their own spin on it and unravel the game's mysteries.
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