Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's a bit of an oversight on scs part I think. given how much modding usually extends game shelf life etc. if I were scs I'd definitely not hide optional-mod allowing servers in the default settings. No wonder modding seems relegated to singleplayer players. Can't even get a new gps voice if you want to play online anywhere lol.
Visible in Convoy lobby if you have enabled:
- more than 32 players session (g_max_convoy_size 32 or more)
- Mods and Mods optioning options in server search Advanced filters options
Hope this can be a satisfactory compromise!