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1-10/21개 항목을 표시 중
1명이 이 평가가 유용하다고 함
기록상 71.6시간 (평가 당시 53.9시간)
This game is insanely fun with friends but after more than 30 crashes in 50 hours, its unacceptable at this point. I have a 3070 and my game drops to 20 fps every other minute. Don't bother playing until it's fixed because as soon as you get invested, you'll be kicked out of the experience. Ranked is unplayable because of this.
2025년 1월 8일에 게시되었습니다.
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기록상 3.7시간 (평가 당시 1.3시간)
We Love Katamari! It's a must have arcadey game on PS2 and PC. Not much else to say but let's roll some more...
2024년 12월 29일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 4.3시간 (평가 당시 4.1시간)
It's a fun game for the price but with the amount of bugs I'm experiencing it really should have stayed in early access. Definitely unfinished and there are some game breaking bugs that heavily limit your progression. I'll probably update my review when the game is ready.
2024년 12월 29일에 게시되었습니다.
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5명이 이 평가가 유용하다고 함
기록상 29.5시간
A decent upgrade in graphics and a huge downgrade in gameplay for the series
2024년 12월 23일에 게시되었습니다.
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8명이 이 평가가 유용하다고 함
기록상 3.8시간
앞서 해보기 평가
Please focus on fixing basic bugs before adding $ 60 DLC packs for a near contentless game. Please and thank you.
2024년 11월 17일에 게시되었습니다.
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기록상 81.5시간 (평가 당시 53.9시간)
Good but not great fighting game. It doesnt feel like a true Street Fighter entry as a fan of SF2 to USF4 to SF5. There are a few fundamental mechanics that feel misplaced in this series, but clearly I'm in the minority with how many people love it to death. I was bored with drive mechanics the week after the game came out. There is a lot of potential here with future balance patches and characters, but any other Street Fighter game blows this one out of the water for me with any of them having a superior roster, character depth, neutral complexity, fan culture, and even story. I would recommend only buying on sale and avoid the ultimate/any other special editions that don't have much value to speak of over the base game. The DLC/costumes pricing is an absolute travesty and should be avoided at all costs.
2024년 10월 13일에 게시되었습니다.
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기록상 4.2시간 (평가 당시 3.7시간)
앞서 해보기 평가
Its a pretty fantastic mindless action game. Not a ton of depth, but it's still fun to replay and come back to every now and then
2024년 9월 7일에 게시되었습니다.
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기록상 0.9시간
Difficult past the point of being enjoyable. Play HD instead
2024년 9월 2일에 게시되었습니다.
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기록상 109.0시간 (평가 당시 108.4시간)
Pretty glitchy a lot of the time to be honest but a decent terrorist hunt game
2024년 7월 4일에 게시되었습니다.
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기록상 3.7시간
So far I'm enjoying the game for what it is, but it doesn't seem to believe in itself at all.

Enemies simply despawn right in front of you as you transition from a complete mission to the mission map as if they were ghosts and never meant anything to begin with. Barely any of the characters are even remotely compelling and have terrible writing and some of the lowest effort (AI?) voice acting with lots of legitimate recording errors and audio glitching. The lip syncing doesn't seem to be localized or just wasn't properly polished and makes it feel like the game launched in 2011. The props and assets in the game are inappropriately sized to the characters like gigantic pistols being held in tiny hands. Lots of this feels rushed but it really didn't have to be.

Obviously 90% of the production budget went to the art and monetization flow of the game. The art direction is nice and probably the best thing about this game. Some guns are really satisfying, but there is such little variety between them that you might as well just have a handful like in Anthem. The monetization is just okay but there's not enough game here to play that could justify purchasing and using any of the paid cosmetics.

None of these cons are unfixable, but the game's just really barebones right now compared to its f2p coop action game competitors like Destiny and especially Warframe. Pass for now.
2024년 7월 2일에 게시되었습니다.
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1-10/21개 항목을 표시 중