Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
⠀⠀⠀⠀⠀⠀⠀⠀⢠⠊⠀⠀⠀⠀ ⠀⠁
⠀⠀⠀⠀⠀⠀⠀⠀⢀⠆⠀⠀⠀⠀⠀⠠⠂⠀
⠀⠀⠀⡠⠀⠊⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⣀⠀
⠐⠈⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⢄⠀⠀
⠀⠀⠀⠀⢀⡀⢠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠢
⠐⠂⠈⠁⠀⠀⠸⠀⠀⠀⠀⠀⠀⠀⠀⢀⡠⡀⠀⠀⠀⠀⠘
⠀⠀⠀⠀⠀⠀⠀⡆⠀⠀⠀⠀⠀⠀⠀⢇⠀⠀⠉⠉⢂⠀⠀⢸
⠀⠀⠀⠀⠀⠀⠀⣇⠄⠂⠈⠉⠉⠐⠂⢔⠉⠈⠉⠑⡀⢑⠤
⠀⠀⠀⠀⠀⠀⢠⠁⠀⠀⠀⠀⠀⠀⠀⠀⠑⡀⠀⠀⢠⡇⠀⡸
⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠀⠀⢘⠃⠁⠀
⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠀
⠀⠀⠀⠀⠀⠀⠀⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⡘⠀⣠⠂
⠀⠀⠀⠀⠀⠀⠀⠘⡀⠀⠀⠈⠂⠤⠤⠔⠈⠍⠁
⠀⠀⠀⠀⠀⠀⠀⠀⠐⡀⠀⠀⠀⠀⠀⠀⠀⠀⠜
⠀⠀⠀⡇⡇⠀ ⠀⠀⡇
⠀⠀⠀⡆⡇⠀ ⠀⠀⡇⡄
⠀⠀⠀⠁⡇⠇⠀⡂⡇⡇
⠀⠀⠀⡇⣇⠃⠀⣇⣁⡇
⠀⠀⠀⣧⣿⣷ ⣾⣿⡷
⠀⠀⠀⠘⣿⣿ ⣿⡏
⠀⠀⠀⠀⢸⣿ ⣿⡇⠀⣀
⠀⠀⠀⠀⣸⣿ ⣿⡷⠛⣿
⠀⢀⠀⠀⣿⣿⡿⣷⣶⣿⣤⡴⠞⢿
⠀⢸⠀⠀⣿⣿⣿⠰⢹⡿⢿⣿⣤⠟
⠀⠘⢸⠀⣿⣿⣿⣏⣽⣄⣃⣿⡇
⠀⢸⢨⢠⣼⣿⣿⣿⣿⣿⣿⡟
⠀⠘⣠⡌⢿⣿⣿⣿⣿⣿⣄⠀
⠀⢸⣿⡿⢸⣿⣿⣿⣿⣿⣿⣧
⠀⠀⣿⡇⠀⣿⣿⣿⣿⣿⣿⣿⣧
⠀⠀⣿⣧⣶⣿⣿⣿⣿⣿⣿⣿⣿
⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⠏
⠀⠀⠀⠻⠿⠟⠛⠻⠿⣿⣿⠏
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡇⠀⠀⠀⠀⠈⣿⡄
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣄⠀⠀⠀⢀⣿⠇
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠻⢷⣶⣶⠿⠋
⣆⠀⠀⠛⠻⠃⠀⣸⣿⣿⣿⣿⣿⣿⣿⡏⣿⣿⣿⣿⣿⣿⣿⡿⠛⢿⣿⠀⠀⢘
⣿⡀⠀⠀⠀⠀⣰⣿⣿⣿⡿⡫⣭⡅⠀⠀⢠⠒⣦⣍⢻⣿⣿⣷⡀⠀⠏⠀⠀⠘
⣿⣧⠀⠀⠀⠀⣿⣿⣿⠟⢸⣦⣞⠿⣀⣀⡘⠛⠓⠋⠀⠙⣿⣿⡇⠀⠀⠀⠀⢠
⣿⣿⣦⡀⠀⣰⣿⣿⡟⠀⠀⠀⣴⣾⣿⣿⣿⣿⣦⠀⠀⠀⠘⣿⣷⣄⢀⣀⣴⣿
⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⡄⠀⢸⣿⣿⠿⠛⠛⠛⢿⣿⣿⡆⠀⠀⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⣿⡿⠃⠀⠀⠀⠀⠀⠹⣿⣷⠀⢰⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠉⠁⠀⠀⠀⠀⠀⠀⠀⠈⠋⠀⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⣀⣤⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿
The game was made by an angry Japanese man.
He was mad about the sales of Genealogy of the Holy.
So he decided to make a midquel to that game.
He wanted to make hard game.
Since the Japanese complained about the franchise being too easy that the Americans can play it.
So he brought back a thing no one cared about/hated.
The dismount system.
So the man said "Take that, but weaken them more."
and "And don't let axe or lance knights use axes or lances."
"Make 'em all use swords."
He then thought of more annoying mechanics like Fatigue and Con.
"And make steel and silver weapons weigh the units so much, that even a pegasus knight couldn't double with pursuit."
"Give the healers low HP so they can get fatigued more easily."
Then, he made ♥♥♥♥♥♥♥♥ map objectives.
"Let's add optional Gaiden chapters that are very important."
"And we'll let the player figure out how to get in them."
The angry Japanese man smiled.
He just came up with the greatest idea...
"Let's explain these new mechanics very vaguely."
He came up with the idea of fog of war
"Make sure they can't see where to go, or even know where/what the map objective is!"
"Wait...I have escape maps and fog of war maps..."
"Let's combine them!"
"Make sure there are certain tiles that warp them into prison chambers."
Chapter 24x.
"How dare you make a man over the age of 30 good! Don't even get me started over 40, they're Jagen units."
"You have to make the youngest people the best to please the Japanese crowd!"
The angry Japanese man was done, and he and his development team of Russian hackers were proud.
Then he released the game to the public, to his surprise, it flopped and the Japanese said it was too easy.
So he left his company and tried to ripoff his own game on the Playstation.
The end.