weewoo
burat
 
 
// jumpthrow

alias "+jumpaction" "+jump;"
alias "+throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind v "+jumpaction;+throwaction;"

// nade crosshair

bind "alt" "cl_crosshairsize 999999"

// crosshair
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "0.5"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0.000000"
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "60"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-10"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "3.17"
cl_crosshairstyle "4"
cl_crosshairthickness "0.75"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-100"

// in game config

bind "w" "+forward; r_cleardecals;"
bind "a" "+moveleft; r_cleardecals;"
bind "s" "+back; r_cleardecals;"
bind "d" "+moveright; r_cleardecals;"
bind "shift" "+speed; r_cleardecals
bind mouse1 "+attack;r_cleardecals"
bind v "sensitivity 2.5"
bind c "sensitivity 1.75"
bind h "use weapon_c4;drop"
cl_use_opens_buy_menu 0
bind mouse4 "voice_scale 1"
bind mouse5 "voice_scale 0.1"
bind mouse3 "+right"
viewmodel_offset_x 2.5
viewmodel_offset_y 2.5
viewmodel_offset_z -1.5
bind z "exec yousef"
bindtoggle q "cl_righthand"
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