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Nothing about this game feels finished. It's very polished visually, but the controls feel both sluggish and yet flighty. Momentum is a huge part of this game, and yet platforming needs to be done in places where the player doesn't have room to judge their own speed. The ragdoll physics are attrocious, on the first boss in particular. My first ten minutes were tolerable at best, but facing the clown for 20 minutes was unbearable. It's shockwave attack affects the player while in the air, sending him or her into endless cycles of floating in the air. It was unplayable at worst, extremely enraging at best. Respawn points are not safe as well, leading to cycles of respawning into attack and dying immediately.

Turning is very difficult, coordinating the camera is extremely difficult, momentum is incorporated and yet not accounted for in level design, and the ragdoll physics is much too intense. I feel genuinely bad writing this review, as I only cleared five of the six first stages, but the game was too unplayable. I could not complete the first level.

I do not recommend this game and am also asking for a refund.
2015년 12월 27일에 게시되었습니다.
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