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Combat Adept

Win a battle.
0 / 1

Combat Savant

Win 25 battles.
0 / 25

Combat Master

Win 100 battles.
0 / 100

Ultimate Magic

Cast an Ultimate Spell in battle.

Nice Save

Revive an Unconcious Mage with a Revival Flask in battle.

Overprepared

Perform both Scouting and Abjuration while preparing for a battle.

A Proactive Solution

Hunt a Fog Incarnation and kill it before it reaches the school.

Mortal Snail

Hunt a Breathstealer and kill it before it kills any Mages.

Ghostbuster

Close a Spectral Rift before it spawns a Poltergeist.

Larva Slayer

Defeat the Burrower Larva

Spitter Slayer

Defeat the Burrower Spitter

Corrupted Slayer

Defeat the Corrupted

Cursebreaker

Lift the Curse and banish the Fog.

Walking Ancient Halls

Open the Stone Ruins.

Workplace Hazards

Open the Lava Mines.

Life Finds a Way

Open the Fungal Caverns.

A Magical Realm

Open the Nexus.

Open Sesame

Open the Nexus Gateway.

Infinite Halls Adept

Battle to the end of the first Infinite Halls.

Infinite Halls Savant

Battle to the end of the second Infinite Halls.

Cursebreaker

Rescue a Cursebound Mage.

Dragon Tamer

Raise an Adult Jade Dragon.

Dragon Mother

Raise an Adult Jade Dragon with 100% Care.

Dragon Chainbreaker

Rescue the Ember Dragon.

Adventure Awaits!

Send a Mage away from the school on a Quest.

Apex of Fire

Create the Fire Seal Key.

Apex of Water

Create the Water Seal Key.

Apex of Air

Create the Air Seal Key.

Apex of Earth

Create the Earth Seal Key.

Apex of Nature

Create the Nature Seal Key.

Apex of Dark

Create the Dark Seal Key.

Apex of Lightning

Create the Lightning Seal Key.

Mountaineer

Complete the Shattered Main Quest and recover the Shattered Seal Key.

The Mage Foretold

Complete the Raven Cultist Main Quest and recover the Cultist Seal Key.

Chief Engineer

Complete the Human Main Quest and recover the Human Seal Key.

Research Assistant

Complete the Vivified Main Quest and recover the Vivified Seal Key.

Research Assistant

Complete the Vivified Main Quest and recover the Vivified Seal Key.

Keymaster

Collect all 12 Seal Keys.

Gruel Pot Gourmet

Cook a meal at a Gruel Pot.

Dragon Wok Diner

Cook a meal at a Dragon Wok.

Quilted Quickstitcher

Use Quilting to make a Quilted helper at a Spindle.

Alchemist's Station Artisan

Use Alchemy to make a Potion at the Alchemist's Station.

Decoction Apparatus Deviser

Use Alchemy to make a Potion at the Decoction Apparatus.

Arcane Secretary Analyst

Research a new tech at the Arcane Secretary.

Headmaster

Reach Level 18 with a Mage.

Relic Attuner

Attune a Relic to a Mage.

Relic Master

Attune 50 total relics to Mages.

A Powerful Artifact

Obtain a Level 25 Relic.

To the Surface

Perform a Repel Fog Ritual at the Mana Font.

From Death's Door

Perform a Revive Ritual at a Medical Bed.

Gainful Employment

Perform a Hire Staff Ritual at a Ritual Sigil.

Power, At a Cost

Perform a Tier II Wand Upgrade Ritual at a Wand Transfigurator in the Underschool.

More Power, At a Cost

Perform a Tier III Wand Upgrade Ritual at a Greater Wand Transfigurator in the Underschool.

Apprenticeship

Promote an Initiate to an Apprentice.

Your Very First Student

Summon a Student.

Magic University

Summon 100 total Students.

Your Very First Graduate

Graduate a Student.

Diploma Mill

Graduate 100 total Students.

In Memorium

Perform a Hold Funeral Ritual at a Modest Grave.

Group Project

Perform a Group Project Ritual at a Chalkboard

Feasting Time

Perform any Feast Ritual at a Dining Table.

Dancing the Night Away

Perform a Dance Party Ritual at an Enchantophone.

Begone!

Perform an Expel or Dismiss Ritual at a Ritual Sigil.

Golden Years

Perform a Retire Ritual at a Ritual Sigil.

New Look

Change a Mage’s appearance at the Magic Mirror.

Trials and Tribulations

Pass 30 different Student Trials.

Cram Session

Have a Mage reach Level 18 less than 14 days after they enter your school.

Time Trial: Burrower Larva

Defeat the Burrower Larva by Day 14.

Time Trial: Edge of the World

Push the fog all the way to the end of the world by Day 21.

Time Trial: Burrower Spitter

Defeat the Burrower Spitter by Day 28.

Time Trial: Lift the Curse

Lift the ancient curse by Day 35.

Quick Study

Fully Train a Student less than 2 days after they enter your school.

Double Major

Reach 8 in two different Skills on one Mage.

Iron Archmage

Lift the ancient curse with Iron Mage enabled.

Living in Luxury

Have a room with at least 100 Basic, Scholarly, Creepy, Impressive, and Peaceful Luxury

Garden of Oblivion

Have a single room with 25 or more Voidshrooms in it.

Shiny Objects

Have one Mage be Attuned to five Relics at Level 25.

Ostentatious Display

Have a Level 25 Relic of each Affinity on display in Archives in your school.

How Does It All Fit?

Have every single Room Type present in your school at once.

Seeker of Knowledge

Complete the tech tree at the Arcane Secretary.

Edge of the World

Repel the Fog all the way to the end of the world.

Archmage

Lift the ancient curse.