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Análises recentes de Hobo Joe Snr.

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Exibindo entradas 1–10 de 18
Ninguém achou esta análise útil até agora
76.2 horas registradas (74.7 horas no momento da análise)
a pure, trimmed down rts. really good
Publicada em 4 de dezembro de 2022.
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1,508.9 horas registradas (1,059.7 horas no momento da análise)
ye its aight
Publicada em 28 de abril de 2022. Última edição em 29 de maio de 2022.
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0.4 horas registradas
Ive only just recently started playing Skybolt, but i can immediatly tell that it is and will continue to be an amazing game, i've never had this much button mashing fun, and will probably add more to this review once ive sinked more hours into it, but yeah, good game, tight controls, boppin soundtrack, loving the colour switching mechanics and the 3d cell shaded aesthetic. Hell yeah, keep it up!
Publicada em 6 de agosto de 2021.
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36.7 horas registradas (21.9 horas no momento da análise)
no more missing shots at 90%? damn you got me already.
Amazing soundtrack and loving the risk-reward mechanics that come with dungeon crawling/ tomb raiding.

suspicious lack of toasters however
Publicada em 4 de julho de 2021.
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1.4 horas registradas (1.4 horas no momento da análise)
Love the fight mechanics, and love the visual aesthetic that the developer was going for, and i understand that this is only a demo/early access, but the themes are seriously throwing me off, its like the devs are trying to fit too many things into one 30-ish minute playtime run, its got tomb raider treasure hunting, Dark Souls boss fights (and a neat bonfire) and Nier-Automata sword fighting (or maybe that might be stretching it a little). Overall i love it, and particularly like the futuristic/ mecha theme at the start (thats just a bit of personal bias) and the fact that that seemed to be the theme that it was starting off on. The whole Tomb Raider puzzle solving and treasure hunting seemed kinda off, as if the game wasn’t sure what it was trying to do, especially with the amount of cutscenes included. So in summary;

Gameplay: 8/10
Visuals: 10/10
Audio: 8/10
Story: 6.5/10

I get that it’s just a demo, but the whole storyline kinda threw me off
Publicada em 6 de abril de 2020.
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88.3 horas registradas
Absolute masterpiece of a game, with an entrenching story and even better soundtrack, what it makes up in lack of replayability, it makes up for the fact that the story never really ends. once you finish the main story, you try and try again from different character's perspectives and you are able to constantly adjust and tweak your playstyle to suit your wants
Publicada em 8 de janeiro de 2020.
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38.0 horas registradas (29.7 horas no momento da análise)
bO0m.
enough said
Publicada em 6 de julho de 2019.
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15.6 horas registradas (7.1 horas no momento da análise)
Great soundtrack
Publicada em 16 de maio de 2018.
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9.9 horas registradas (9.7 horas no momento da análise)
What can i really say that has not already been said?
It's a *bloody* masterpiece of a game, and incredibly thought out to the smallest details without fail.
it is amazing how the developers managed to sow the seeds of concepts and ideas of how things may not be what it seems until that final fatal punch.
If it is not too late already, and you are hoping to play the game yourself, i would definitly tell you to go in blind and swat away any kind of spoilers or endings like a radioactive fly. Not even i was able to shy away from spoilers, but since i had no idea what they were talking about, it flew over my head like a failed roundhouse kick to my face. That is, until i finally got to the part that was mentioned and the kick came in for another round and nailed me straight in the face.

Just saying, this girl Sayori becomes pretty important later on. Just don't leave her hanging
Publicada em 18 de dezembro de 2017.
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2 pessoas acharam esta análise útil
46.3 horas registradas (19.8 horas no momento da análise)
Very funny game
good for wasting time when you want to
i like it
Publicada em 7 de agosto de 2016.
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Exibindo entradas 1–10 de 18