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Seneste anmeldelser af Mordecai

Viser 1-8 af 8 forekomster
2 personer fandt denne anmeldelse brugbar
6.3 timer registreret i alt
High quality and original game.
Like a rhythm game mixed with a stylish beat-em-up.
Colorful art direction and smooth animation.
Feels like a decent challenge compared to other action games.
Good performance and a really fun soundtrack.
Skrevet: 24. november 2023.
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1 person fandt denne anmeldelse brugbar
99.1 timer registreret i alt
Fun, simple, challenging card/tactics game.
Cute sprite work and quality music production.
Good for short and long stints, with variable difficulty options.
Definitely a well-made game that's easy to pick up and play.
Skrevet: 29. november 2022.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Ingen har vurderet denne anmeldelse som hjælpsom endnu
58.9 timer registreret i alt (30.5 timer, da anmeldelsen blev skrevet)
Blazing
Skrevet: 30. november 2021.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
25 personer fandt denne anmeldelse brugbar
2
1,547.8 timer registreret i alt (198.4 timer, da anmeldelsen blev skrevet)
Anmeldelse for emne med tidlig adgang
An outstanding game with plenty of playable characters and cards. Chrono Ark's mechanics are a merging of RPG and CG gameplay that set it apart from other CGs on Steam. Rather than an emphasis on "deck-building," there's a greater focus on team composition and character personalization. Clean UI design and arrangement really feeds into the game's immersion, making it feel less like playing with cards and more like battling in a cinematic, turn-based JRPG fashion.

The "less-is-more" approach to game design adds a lot of weight to player decisions (battle encounter order, inventory management, money/experience utilization, picking abilities) and keeps even early battles intense and engaging. Chrono Ark is so satisfyingly challenging, with a game balance showcasing impactful roguelike choices, rather than parading around with a "you will die" difficulty. All-in-all, a thoroughly enjoyable game loop awaits for leisurely breaks and dedicated long runs alike. The experiences are equal parts rewarding and humbling for those that come to appreciate the game and all its nuances.

Chrono Ark's presentation really pulls it all together. Sprites and portraits are polished, backgrounds aren't noisy, after effects are plentiful and the color scheme is easy on the eyes. Character design (for enemy/boss types as well as player characters) is varied and interesting, instilling personality and breathing life into the game's universe. On top of the great art design is the music they arranged for the game (menu, hub, stages, encounters). The music alone builds up and maintains the game's atmosphere and helps to pull me in and keep me wanting to play another round. In short, the game is a treat of sight and sound.

I'm always looking forward to more updates. The developers are doing an excellent job; definitely a Labor of Love.
Skrevet: 28. november 2020. Sidst redigeret: 29. november 2020.
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4 personer fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
781.4 timer registreret i alt (234.5 timer, da anmeldelsen blev skrevet)
Wholeheartedly recommend this game to Dragon Ball and fighting game fans alike. Fantastic visuals, with simple- yet nuanced- gameplay that caters to casual and competitive players alike. Overall, I have enjoyed the online experience. Matchmaking doesn't take too long and frame delay (for me at least) has often been negligible. Top-tiers are prevalent in Ranked, but for the most part, the entire roster is viable in capable/dedicated hands. Sadly, ragequits are frequent and there isn't any meaningful penalty for them, but at least you get a lot of screenshot trophies. ¯\_(ツ)_/¯

With regards to the single-player offline experience: AI difficulty is similar to that of ArcSys's Guilty Gear games, where the CPU's damage/meter gain (among other things) is substantially increased. Whether that kind of a challenge is worth tackling is really up to the player, I suppose. The story mode is not the greatest, to say the least, but as a fan you may at least appreciate a lot of the character interactions throughout the campaign.

All-in-all, the game is incredible. It's fun, fast-paced and stylish, with a great attention to detail in characters' movesets and dialogue (intros, mid-fight, and victory screens). Online is easy to jump into, and the game still has plenty of players in Ranked and Casual. For absolutely gravely seriously competitive players, the frequency of ragequits may honestly ruin Ranked play, so keep that in mind. If you're in it for single-player/offline only, I believe the quality/production value of the game alone will give you your money's worth. If you're a fighting game enthusiast, DBFZ is a must for your library.
Skrevet: 29. juni 2019. Sidst redigeret: 29. november 2019.
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7 personer fandt denne anmeldelse brugbar
4.3 timer registreret i alt (2.1 timer, da anmeldelsen blev skrevet)
Outstanding game, great/unique visuals and animations, haunting sound design and overall should appeal to Asian horror fans. Plays similarly to games like Lone Survivor and The Coma, with running, hiding, and puzzle-solving making up the core gameplay. It has jump-scares, but relies more on its dark atmosphere to pull the player into a constant feeling of insecurity and unease. It does horror well, but it isn't so terrifying that it couldn't be completed by the more timid gamer/not-so avid horror fan.
Skrevet: 26. februar 2019.
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5 personer fandt denne anmeldelse brugbar
3.6 timer registreret i alt
A polished and eerie experience with minimalist controls and satisyfing puzzle design. As dark and morbid as its predecessor, but with 3D graphics and a more cinematic direction. Much of the beauty of INSIDE comes from it's world-building and voiceless storytelling. A lot is conveyed to the player, and there's a lot to contemplate and make sense of even after the credits roll. The game is brief so I recommend it to most anyone who has the time for and interest in it.
TL;DR: Short, linear, light puzzles, dark atmosphere, meaningful and memorable
Skrevet: 27. november 2017.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Ingen har vurderet denne anmeldelse som hjælpsom endnu
292.2 timer registreret i alt (212.8 timer, da anmeldelsen blev skrevet)
I don't know, after the 250 260th hour, it starts to get a little repetitive...
Skrevet: 30. april 2015. Sidst redigeret: 29. november 2016.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Viser 1-8 af 8 forekomster