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44.9 hrs em registo
I had a very pleasant time playing this title. What makes it stand out on the market of similar games is the parry system that's seamlessly integrated into the game. Every enemy and every bossfight is designed with that in mind, so you get rewarded for actually playing well and adapting to your enemy's moveset, as opposed to just dodging or jumping over everything, which in turn makes every fight different and doesn't make you feel like you're just continuously beating down the same opponent.

It doesn't get boring, too. Aside from parrying there's a lot of other mechanics, tools and upgrades that let you customise your playstyle. Considering you also get beautiful artstyle, captivating story that slowly unfolds in front of you and also some endearing characters - it really makes this game stand out.

It's the first game in a few years that I was actually looking forward to playing after getting back from work.

For me personally it's an instant classic when it comes to difficult metroidvanias. The only thing that's lacking (for now, at least) is the replayability and post-game content (which, seeing how the developers provide continuous support, might just get fixed HK-style, with some updates or DLCs).
Publicado a 1 de Agosto de 2024. Última alteração: 29 de Novembro de 2024.
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4 pessoas acharam esta análise útil
209.8 hrs em registo (47.7 horas no momento da análise)
The idea to implement Gwent into Steam Achievements kinda sucks, but that's the only downside I could possibly find. All the other RPG's bow before this magnificent game.
Publicado a 11 de Novembro de 2016.
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