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Recent reviews by Magitech

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159.0 hrs on record (60.5 hrs at review time)
Cardfight Vanguard Dear Days is the best Vanguard game we've got, that's both difficult and extremely easy to recommend.
Let me explain.
For those that want a TL;DR: The game is good, Graphics are what you would expect while the controls work best with a controller M&K people will be fine. Cards are easy to get. Game costs the same price as a fully built deck with singles. Below are the slightly more detailed versions.

I've been a Vanguard player since just before the G era started, participated in tournaments every month during the G era, and played casually on and off online. With the release of Cardfight Zero it seemed like a lot of our issues would have been fixed, if not the the quite frankly abysmal handling of the NA/Global balancing, while JP had its fair share of problems and with most of the players really starting to point them out, Dear Days came out at the perfect time. Its Standard format Vanguard, thats it.

Graphics: Run of the mill cardgame graphics, fancy VFX and character specific attacks (Aside from Yuki, who gets all of them) However Vanguard as a game, both IRL and Online has always been about the Card Art, and Dear Days does this flawlessly, with an almost 1-1 recreation of the cards, all of them look beautiful and if thats something you're all about. Come on in, the waters fine.

Gameplay: For those that are familiar with the Vanguard format, it hasn't changed. Ride, Call, Swing, Checks. All here. Simple for new players, but a high enough skill ceiling that you'll be able to tell good players apart from newer players who can manage their resources better. Not much to say here, if you enjoy Vanguard..Its literally just Vanguard. Deck building however is where it takes a turn from most card games. Dear Days has a pack opening system, and while on paper that sounds bad they do it VERY well here. Each fight you get a currency known as VP which you can use to open packs. On average you get 2-5K per fight, depending on certain criteria and length. How much are packs you say? 300 for your basic set packs. 500 for Promo packs, 800 for special packs and 1200 for Nation specific packs. Whats the catch though? There is none. You can play as much as you want, open as many packs as you want and get every card in the game currently, through gameplay. A system that I DESPERATELY want to see in online CCGs moving forward.

Controls: This is a hard one, because for some people the controls will be absolutely awful at first, even 60 hours in I still find times where the controls feel clunky. This game was made for controllers in mind and M&K secondary, if that's a deal breaker for you, and want an anime card game, I would suggest Shadowverse. However, for those that can push through or are willing to play with a Controller everything works fine, outside of a missed input here or there almost everything has a confirmation (Which you can turn off if you so desire) Which makes mistakes slightly less of a common occurrence.

Pricing: This was a BIG one. Furyu is known for ridiculously high pricing card games with ridiculously high DLC pricing, and this is no different, so the game had already received backlash for that. While I would have to agree, Dear Days could have been an amazing way to bring new players in, follow in the footsteps of Master Duel and make a free, definitive online Vanguard game. While this isn't what we got, the game itself IS around the price of a fully built Vanguard deck if you didn't care about rarities. the DLCs while expensive are more 'Pay for Convenience' than anything, as its already stupidly easy to get cards in game they exist solely to push you towards completing a deck slightly faster than someone who didn't pay for a DLC. Can this be considered P2W? Sure, if as I stated before, cards weren't ridiculously easy to get.

Final Verdict: Dear Days is great, while not what everyone wanted, it serves its purpose. It's good for the sake of being good, despite the high price tag and ludicrous DLC pricing that..honestly doesn't matter if you play the game (Outside of characters and sleeves) Its a great game that I both struggle to recommend and will recommend in a heart beat. The Vanguard community as a whole is rather niche, big enough to warrant games like Dear Days, but not big enough to see our game plastered in Walmart or Target JUST yet. Should you get the game? That kind of depends on you, I can recommend it for sure but only if you're willing to cough up the price. Even better if you nab it on sale. Controls and that aside, its a relaxing game that is miles better than what we ever got in Zero.
Posted 26 November, 2022. Last edited 26 November, 2022.
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