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Recent reviews by MorningstarJP

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
722.3 hrs on record (565.2 hrs at review time)
You see these hours? These are rookie hours. I was straight addicted to this game and this is all it got me.

I give this game the highest recommendation I can give.
Posted 24 November, 2017.
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1 person found this review helpful
74.2 hrs on record (29.2 hrs at review time)
I love this game. It has a way of drawing out time and making two minutes last forever even though the maps are actually smaller than they seem. In matches with 32 players you'll see the death toll somewhere in the 350-550 range. That's intense as hell.

My only complaint is that there is regeneration rather than bleeding. For such a hardcore (not necessarily realistic, but hardcore) game it includes one of the wimpiest things to ever happen to games.

Overall I'd say that if there are three words to describe Verdun it's "well-balanced, gritty"
Posted 19 May, 2016. Last edited 20 May, 2016.
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No one has rated this review as helpful yet
4.3 hrs on record
It's pretty good. Tight controls and diverse cars.
Posted 24 December, 2015.
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No one has rated this review as helpful yet
139.9 hrs on record (100.9 hrs at review time)
I've been playing No More Room in Hell for years now. I fell in love with it well before I had the hardware to run a game even this light. Despite not even 100 hours of gameplay, I'm still going to have to say that this is on my top 5 list of games.

I just spend half an hour carefully making my way through the FEMA objective map only to have everything erased in 2 hits from a running zombie while I stopped to manage my inventory.

If what you just heard sounds frustrating and overpowered, and most of all like nothing you'd ever play, then honestly you've come to the wrong place. The game mechanics are clearly meant for players who are careful, calculating, and most of all, team players. Soloing objectives is by no means impossible. It is, however, one of the most difficult things I've ever attempted to do.

Unlike twitchy action shooters, this FPS has little to no skill curve, and requires only the occasional reflex decision. What you do will be based on experience and decision-making skills. That's what makes me think that NMRiH is targeting a very specific audience. It's no guarentee, but if you like the original Rainbow Six, Ghost Recon, or ArmA, you're going to have a better time than most CoD players when you get in here.

Oh and the community is like cancer. Play with friends or play solo, it isn't worth trying to cooperate with randies.
Posted 17 December, 2015. Last edited 13 February, 2016.
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27 people found this review helpful
124.3 hrs on record (68.0 hrs at review time)
I cannot stop playing. The level of difficulty is out of this world.
Posted 27 April, 2015.
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No one has rated this review as helpful yet
180.6 hrs on record (30.0 hrs at review time)
Pretty fun game. It's a little simplistic, being a shoot-em-up bullet hell type, but overall I'd say the gameplay is pretty riveting.
The lack of persistance adds a level of thrill that the game would never have without it. On the other hand it can be pretty frustrating when you have a really good character and he/she suddenly drops dead.

8/10 would play again
Posted 20 April, 2014.
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2 people found this review helpful
478.1 hrs on record (279.0 hrs at review time)
I first discovered Blockland in 2009, and I fell in love with it. Combining my hours on and off of Steam I have accumulated some 3.6 thousand hours of gameplay.

The building system is complex as hell, and if you're not good with Legos then this really isn't for you. The game's fanbase has largely died out due to the death of RTB and maps (just go on the Blockland forums and look at old gallery topics or something). Most of the servers that other people have started are cancer.

I think my point is that if you can have fun on your own, making your own games, building your own maps, hosting your own original servers, this is the game for you. If you've come because you want to ♥♥♥♥ around in prebaked maps and have laughs, search elsewhere.
Posted 16 December, 2013. Last edited 24 November, 2017.
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Showing 1-7 of 7 entries