14 người thấy bài đánh giá này hữu ích
Tích cực
0.0 tiếng trong hai tuần trước / 16.4 giờ được ghi nhận
Đăng ngày: 16 Thg09, 2020 @ 6:27am
Đã cập nhật ngày: 16 Thg09, 2020 @ 6:58am

Behold the might of... Armilly!
SteamWorld Quest: Hand of Gilgamech is an RPG game with deckbuilding elements. The main mechanic of the game is gathering cards by crafting them(using resources which you get from battles) or by collecting them after you win a fight. All 5 characters are unlocked step by step during the story. Every fighter has a deck with specific cards and a super-power according to the weapon you own. There is also a shop from where you can buy potions, weapons, items to help you in your journey and you can also sell different objects or craft/upgrade cards.
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In every battle, you control only 3 characters and you can play 3 cards per turn(play 3 cards from the same character to unlock the special power of the weapon you own) given the fact that this game has turn-based combat. Also, the game has 3 difficulties: easy, normal, and hard. After you finish your first playthrough, you'll unlock a new difficulty called Legendary Remix and a New Game+ mode.
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The story is nice and it tells you the adventures of a group of steamrobots(Armilly, Copernica, Galleo, Orik, Tarah and Thayne) who wish to defeat the Dark Lord and stop him from completing his evil plan. The end was a bit unexpected for me and I'm sure you'll be surprised too. I liked the animations and the soundtrack a lot, even though there are some serious negative aspects that I'll present to you in the next paragraph.
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Long story short, the game is very repetitive. From some point, battles will become tedious and you'll wish to get over with them sooner(or at least this is what I wanted). I think this affects how the player will feel about playing the game, but it also influences the pace and joy. And this happens because every single battle works the same and what's worse is that many fights will become too long to keep your interest. Also, there aren't so many enemies encountered and once you learned what powers do they have, you'll become bored. Not to mention that you have to fight some bosses more than once and you'll get pretty tired of them.
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I recommend it to RPG, deck building, and robot fans, but also to those who enjoyed the other games from the same developer. I got it on sale for 12.49 euros and given the fact that I finished the playthrough in 16 hours, I think it's a good deal.
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My final score is: 7/10
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