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Recente recensies door Pirate Werewolf

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1 persoon vond deze recensie nuttig
459.3 uur in totaal (154.1 uur op moment van beoordeling)
A fantastic game, with a massive amount of replay value. Be warned, this game is highly addictive.
One great feature of the tile-set maps is that each game is unique, while most modern RTS games have a limited number of maps that are always the same each time you play them. Lots of variation in gameplay, lots of different ways to win, lots of ways to crush your enemies and dominate the world under your benevolently iron-fisted rule.
A huge amount of fun no matter who you play as.
10/10 Would Keshik/Khan rush everybody again.
Geplaatst 6 mei 2016. Laatst gewijzigd 21 november 2018.
Was deze recensie nuttig? Ja Nee Grappig Prijs
15 mensen vonden deze recensie nuttig
1 persoon vond deze recensie grappig
4.7 uur in totaal
Very buggy and badly in need of some serious polishing, Jurassic Park: The Game shows a lot of potential, but feels more like an Alpha release than a finished game. Several times I had to reload a scenario because the mouse cursor or option to switch scenes simply disappeared, even if I was half-way through the scenario.
Despite playing it on a good laptop from 2011 (the same year as the game was released), and the fairly mediocre graphics, the frame rate was consistently low and often fairly laggy. The story was well-presented and quite interesting, but the characters (especially Nima) were bland and flat.
What really killed the game, however, was the Quick Time Events. I don't have a problem with QTE's, and having them as the main gameplay mechanic works quite well when the game you're playing is essentially an interactive movie, as this one is, but these QTE's are handled so poorly that it just ruins the game. I don't know if it was the result of the bad frame-rate or lag, but I lost count of the amount of QTE's that I matched perfectly only to be told that I had got one wrong, or the times when I had to press three different arrows in the space of less than a second, thereby resulting in multiple deaths and forcing me to replay the same sections over and over again until I had memorised the fairly long sequences of button-presses rather than relying on actual digit dexterity, which is the whole point of QTE's in the first place. As the game is, it is literally impossible to pass a large number of the QTE's on the first or even fourth try.
Save your money and get some of Telltales later games instead.
Geplaatst 23 oktober 2015.
Was deze recensie nuttig? Ja Nee Grappig Prijs
5 mensen vonden deze recensie nuttig
0.9 uur in totaal
The controls for this game are incredibly clunky, which makes what would be simply tasks quite frustrating when Sam Fisher refuses to climb a pipe or move along because you aren't facing in exactly the right direction.
Dying or failing a mission becomes irritating with the unnecessarily long 'Mission Failed' screen which, along with the instructions in your headset, are the only parts of the game you can't skip, and have to watch/listen to all over again. Dying and then redoing one part of the game very quickly because you now know what to do results in then having to wait for half a minute while the instructions cycle through one after the other until they finally reach the part that you've arrived at.
I suppose this was a good game in 2004, but as it is, it's just too annoying for me to enjoy.
Geplaatst 18 juli 2015.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
9.4 uur in totaal (6.8 uur op moment van beoordeling)
A very fun game with a good story, a great selection of weapons and vehicles and of course the Geomod engine, which allows you to deform and mutilate the terrain in any way you desire, from blowing up a bridge to stop enemy reinforcements arriving if you don't feel like fighting them, to blasting tunnels through the rock with any explosives you find (or blasting a bit further in any existing tunnels to reveal hidden weapons and equipment).
The boss fights are challenging but not frustrating, and although you don't really talk to other characters, some of them, like Eos, are quite fun anyway.
It brought back the nostalgia playing this game again (I bought the RF bundle and am currently playing through them all sequentially on Hard mode), and it is noticeably better than the sequel.
Geplaatst 4 juli 2015.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
8.9 uur in totaal
Get it when it's on sale.
Red Faction 2 is a significant step down from the first game for several reasons, though it is an enjoyable FPS on it's own. I bought the Red Faction bundle during the steam sale and I decided to play the first two again before I replayed Guerilla and then got stuck into Armageddon. Playing it right after the first game definitely highlighted the drop in quality for me.
My feelings for this game are as mixed as the reviews it's had so far, so I'll list the pro's and con's and let you decide for yourself.

PROS:
- Fun gameplay, the main reason I decided to recommend it. Once you get into the game, it is an undeniably fun sci-fi FPS.
- Dual-wielding pistols, machine pistols and nano-machine pistols was a nice touch, although you never actually do that until you get the NMP near the end of the game, or in multiplayer.
- Ammo animations. Instead of just a number counting down as you fire, there are bullets/grenades rapidly sliding down next to the number, and back up when you reload. Although this does not affect the gameplay in any way, it does look cool.
- Bot matches. If you don't have anybody to verse in multiplayer, you can start bot matches with up to four enemy bots in a variety of new locations. The kicker is that you can create your own four unique bots, with their own names and which bodies they have, and after each match each bot gets a few points for you to use upgrading its accuracy, toughness, speed and damage, so that each bot match is slightly more difficult than then one before. This isn't really noticeable until you've played about ten or so bot matches and then create new bots only to realise how weak they are in comparison. This does help you get better at multiplayer matches.
- Rail Driver. Instead of showing a heat-signature outline with the RD scope, you get pulsing concentric circles, representing the enemy heartbeat. While it's actually more difficult to use these to find the enemy than large orange outlines, I really love the idea behind it, so this is a pro for me.
- MOLOV. The commander of your squad, Molov is voiced by none other than Lance Henrikson, who does a fantastic job and is a truly commanding personality.
- SHRIKE. The mad pilot of your squad, Shrike is voiced by Jason Statham, and I'm pretty sure he enjoyed voicing Shrike. It's just a shame that Shrike didn't have a larger role.

CONS:
- The biggest con is definitely the almost total lack of geomod destruction that made the first game so original and so fun. You can destroy certain walls in certain parts of the game, but most buildings and all of the scenery is otherwise indestructible.
- REPTA. The heavy-weapons member of your squad, Repta is at least as annoying as Rico from Killzone, with the same irritating 'macho' voice.
- TANGIER. The stealth soldier of your squad, Tangier's only purpose in the game seems to be flirtatious dialogue with a breathy voice. This isn't a con because it's sexist, but because it's really, really annoying.
- Short campaign. This campaign is definitely shorter than the first game. It took me 9 1/2 hours to play the first Red Faction and less than 9 to play the second. That may seem like a really small difference, but it was only that long because of the following two things:
- Game divided into missions without the auto-save feature of the first game. If you reach a hard part of the game, you cannot save just before hand, and if you die than you will have to replay the entire level again to reach that point. On hard difficulty and in areas without medkits, this can be frequent. This extends the playtime considerably. What makes this doubly annoying is:
- Unskippable cutscenes. That's right, you cannot skip the cutscenes. Normally I enjoy watching the cutscenes, but when you're watching them for the fourth time and they do nothing more than show you the area and a bunch of soldiers waiting, it gets aggravating. With 11 missions, divided into numerous levels, almost all with their own cutscene about half a minute long, this becomes so frustrating that I have quit the game a few times because I couldn't stand to watch the same clip one more time. Playing the game on Hard mode, where you can expect to die about ten times in most of the boss fights, this has meant that I was stuck on one boss for several days. In total I have spent at least half an hour watching the same cutscenes over and over, and the same again for having to replay the same levels because I died near the end, which I consider to be a rather dishonest way of adding to the runtime of the game. These would be much less of a problem if they had also been in the first game, which they weren't, which just makes their inclusion baffling. On Normal difficulty, this game takes 6-7 hours, and on easy it takes 4-5. It takes longer if you (as I did) spend a while on each level trying to ferret out the hidden bonus objectives.

All in all, it's a game worth playing, although more frustrating on Hard than the first one was on Impossible difficulty, with the most annoying parts of it only coming into play on Hard. A significant step down from the first game.
Geplaatst 4 juli 2015. Laatst gewijzigd 4 juli 2015.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
105.0 uur in totaal (50.6 uur op moment van beoordeling)
A fantastic reviving of a classic game.
Age of Empires 2 HD brings back all of the nostalgia of playing this game when I was 12, with the added bonus and making me realise once more just how awesome this game is.
To this day I lament that the Age of Empires series was cancelled before we got 4 and 5.
Geplaatst 10 juni 2015.
Was deze recensie nuttig? Ja Nee Grappig Prijs
5 mensen vonden deze recensie nuttig
0.0 uur in totaal
Fantastic game.
A brilliant expansion for Age of Empires 2 HD with five new campaigns and a whole host of other special scenarios.
Now, if only I could get more of my friends to get this expansion we could play our multiplayer games with the new races and technologies.
They'll come around eventually (probably the next time it's on sale).
Geplaatst 10 juni 2015.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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