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Seneste anmeldelser af Poiyo

Viser 1-6 af 6 forekomster
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0.8 timer registreret i alt
-10/10 cant eat the curry I made



On a more serious note, this "game" is pretty lackluster. Its mostly you just randomly looking at things, and seeing if it triggers an event, and thats about it. You cant walk around, or directly interact with anything. That said, as a huge fan of the series, I still enjoyed it, just dont go paying full price for it.
Skrevet: 4. marts 2021. Sidst redigeret: 4. marts 2021.
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Ingen har vurderet denne anmeldelse som hjælpsom endnu
871.4 timer registreret i alt (817.3 timer, da anmeldelsen blev skrevet)
Its aite, only put in a few hours in it.
Skrevet: 26. november 2020.
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55 personer fandt denne anmeldelse brugbar
6.2 timer registreret i alt (4.9 timer, da anmeldelsen blev skrevet)
Anmeldelse for emne med tidlig adgang
Promising, but still VERY rough, especially considering they pushed back the initial release date twice. Wait a few months, and see where it goes, but I don't recommend picking this up until at least the technical issues (like server syncing, or rubber banding mobs) have been resolved.
Skrevet: 5. september 2020.
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3 personer fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
7.1 timer registreret i alt (5.0 timer, da anmeldelsen blev skrevet)
Kingdoms of Amalur is a game that I sadly do not recommend. It lacks depth and immersion to justify playing this game for an extended peroid of time. The storyline is dull, the npcs are forgettable, and the world is just outright boring. While the concept behind the lore is rather unique, there's nothing to draw you in, to make you invested in the story or even your own character! To help visualize, Kingdoms of Amalur is a MMORPG without the multiplayer. The only redeeming quality is its combat. Combat in this game is among one of the most entertaining that I have ever played in any RPG, and has that "easy to learn, difficult to master" aspect to it. However, after minutes of gloriously decimating your enemies, you would likely become bored, and exit the game. If this game is on sale, and if you think you can overlook these flaws, then by all means, get it, but in my eyes, this game is not worth buying most of the time.
Skrevet: 11. januar 2017.
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6 personer fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
6.8 timer registreret i alt (4.2 timer, da anmeldelsen blev skrevet)
Anmeldelse for emne med tidlig adgang
Edit 12/5/16

They listened! All of the flaws have been addressed (some more adequately solved than others) in the past updates, and now I can strongly
recommend you getting this game. For those who haven't read my review, to put it simply, it is a fun puzzle game (yes, a puzzle game as I have come to realise) with a city builder theme. While it has to potential to offer amazing eye candy, the goal of this game is to effectively utilize the limited amount of ground space to create a flourishing "hood". You have to make sure every space counts, and try your best to balance effectiveness and aesthetics to create a gorgeous skyscraper/town! Coupled with its soothing soundtrack and simplstic, yet beautiful visuals gives you a sense of serenity as you are playing. Its devs are clearly listening, so please, get this game, and if you feel that some things need to change, simply speak out, and it may be addressed. However, its appeal to casuals hasn't improved at all pretty much since launch, as far as I can tell, and I'm pretty sure it is a deliberate decision. If you are looking for an fun, easy city builder with minimal mangement and organization skills required, don't get this game. If you are artistic and calculative enough, you definitely can create some gorgeous hoods, however, dont expect to plop down some resource/production plots and then dedicate all your attention to desgining your hood, as this game is first and foremost a PUZZLE game. Also, I dont think there is a certain "goal" to reach (Like Cities Skylines with its population milestones and whatnot), so if you're a stickler for goals or achievements, don't get it until they impliment something of the sort. That said, it IS an amazing game, and it would be a shame if a game like this was underappreciated, so if you can overlook the challenges, I strongly recommend you try it out. 7/10 potatoes, still can't desgin an effective hood for $&!@

(Edit: Adjusted score)

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Short Review (because I tend to ramble a lot): An interesting concept with a lot of potential, and is something different than the generic city builder, as it intergrates some puzzle aspects, and requires you to be able to manage buildings efficiently. Because of this, it is rather difficult to be creative for some, as you have to carefully balance a lot of resources in order to run a successful "hood", so casuals be warned! Added with the horrible camera, and lack of small details, like dynamic pedestirans, keep Block'hood just shy from being a must buy. That being said, this game IS on early access, and it's really cheap for such a quality game, so if you are interested in a little challenge, and like what you see through pictures and such, get this game!
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Block'hood is an interesting twist to the "city builder" genre. I have heard that it is very similar to SimTower (or whatever that is), but I personally never heard of said game, so I went in only with images from the store page for reference to what this game has to offer.

The pictures of towering skyscrapers and beautiful little villages can be a little deceiving, as the there is a rather steep learning curve (keep in mind that this was through my PERSONAL expirence, you may find the game easier or harder to grasp than me). The tutorial does a decent job at explaining how to connect buildings and such, but does a poor job in explaining the necessary mechnics and basic resource management tips in creating your own little "hood". Though it might not be as big of a deal for some of you, It took me 2 failed "hoods" and about 30 minutes to finally understand how to get my place started. Because of this, and coupled with the fact there is no "infinite resource mode" (for practicing your building skills) [Edit 12/5/16, yes you can], you probably won't be able to build that amazing apartment complex right from the start. However, there is a pretty good guide on the "Steam Community Guides" on teaching you how to get started, so you can look into that if you do get this game.

Another thing that really bugs me is the camera. It is clunky at best, and will take a while to get used to. I'm fairly sure it was a design choice becasue the camera snaps to one of the four corners of your building area, zoom in and out from your corner of choice, and adjust the angle of view (to keep with the cube theme). There is no free camera, and once you start building higher, it will get in your way if you accidentally place a corridor in the wrong spot which really bugs me. Another annoyance that I have, is the lack of "life" in your city. There are a small amount of pedestrians, which each requiring a certain building to unlock. For example, building a basketball court will unlock athletes to start roaming around town, and play a game of basketball by themselves every now and then. Outside of these two activites, they do nothing else. They can't use the beer garden I placed down, or visit the fancy new restraunt down the corridor. I would have loved to see the pedestrians interact with everything in the neighborhood, and not just the building that they came with. Although not a deal-breaking problem for me, and I was more worried about balancing my resources than studying the behavorial patterns of my citizens, I have seen people complain about this game SOLELY on the lack of little people walking around.

"Well, if you have only complained about this game so far, why are you recommending it?", pigsnort.mp3. Well, because it has a massive amount of potential, with a (through limited knowledge) great dev team behind it. In one of their more recent update, they added a feature in which you can create you own world which can be customised from the type of biome it will be, to the amount of landmass to water ratio of your choosing. From there, you can create multipule "hoods", each with their own personal lot of land assigned by you. Eventually, in a furture update, you will be able to share your resources between your hoods, as long as it is on the same world. This creates a lot of freedom, and makes the game a little easier to manage, becuase that means you can designate a certain plot of land to be your resource producing hood, and be free to create whatever you please on your next hood. This alone has a massive amount of potiental. Image creating a world where you and your friends can build on, with everyone helping each other to create the biggest, prettiest structures, and compare them to other groups of people, and be ranked on a leaderboard or something. Though this particular feature was not promised or even mentioned by the devs (to my knowledge), it was just an example to show you what this game CAN be.

If any of that didn't convince you to get this game, then consider this. This was one of the most polished early access games I have ever played, and even if it seems a LITTLE interesting, get this game, and see where the devs take it. It's really cheap, $10 for base price, and even less on sale (got it for $7 personally). I honestly don't know how to end this review, because this is the most serious review I have done, so....8/10 potatoes, would cover half of my plot of land with solar panels again. Good luck building your dream vertical neighborhood!
Skrevet: 12. juli 2016. Sidst redigeret: 25. marts 2017.
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2 personer fandt denne anmeldelse brugbar
47.8 timer registreret i alt (39.6 timer, da anmeldelsen blev skrevet)
Anmeldelse for emne med tidlig adgang
Can't play it on my potato anymore thanks to the planet update. 10/10 (Send better potato pls)
Skrevet: 22. januar 2016.
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Viser 1-6 af 6 forekomster