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Reseñas recientes de Angelo

Mostrando 1-6 de 6 aportaciones
Nadie ha calificado esta reseña como útil todavía
175.9 h registradas (39.7 h cuando escribió la reseña)
Victory
Publicada el 5 de mayo. Última edición: 6 de mayo.
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A 12 personas les pareció útil esta reseña
120.8 h registradas (92.8 h cuando escribió la reseña)
5 Years ago, I would have recommended this game. It had a good base model, constant updates and a great modding community. Paradox have, as with many games they control, ruined this with borderline extortionary DLC, lack of vision and effectively half-arsedness. If any of the DLCs look appealing to you; they aren't. Aside from possibly the island one, they add unnecessary rinse-and-repeat features.

Prison Architect started as a WIP, without much atmosphere, music, or interesting graphics, but some great and malleable features that made the game feel realistic. 5 Years on, it now has neither. Paradox haven't added a DLC to really make the game less monotonous, and the events they've added are the same, simple tasks over and over again (Especially in the new update, but we'll get to that later); Tasks that involve, for example, removing all the radios in the Prison, or your power generator exploding every 5 seconds. The game has actually seemed to gain even more bugs as time goes on, and the promising escape mode that was started 6 years ago feels just as undeveloped and experimental now, unlike its console counterpart, which for some reason Paradox has decided not to extend to PC to interest its oldest players.

But the latest update is by far the most insulting. Paradox added a DLC that added some events to do with maintaining the prison. Absolutely fine, you don't have to buy it; except you do. When playing with no mods enabled, I got event after event of rats destroying portions of my wall, and making it unable to build upon again until I call maintenance; except I can't, because maintenance requires me to spend equivalent of 10 US Dollars to on the DLC. So Paradox has ruined my Prison and forced me to pay money to fix it. Events are now so frequent I have to turn them off. I had my reactor explode and then had to stop my prisoners working pretty much at all for a week, all in less than a minute.

Paradox, you certainly aren't going to read nor care about mine or anyone else's complaints, but spend just 1 day fixing the most simple bugs in the game
Publicada el 8 de febrero de 2022.
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Nadie ha calificado esta reseña como útil todavía
2 personas encontraron divertida esta reseña
58.2 h registradas (21.2 h cuando escribió la reseña)
Reseña de acceso anticipado
*Jumps into game*

*Survives 5 zombies with fists and manages to gather supplies and escape in fuelled car from town*

*Gets loads of rare guns from attacking military blockade*

*Reaches farm*

*Clears area, makes base*

*Prepares to leave in car (40% health) to get repair tool*

*Fully prepared for Zombies, loads of equipment such as flares, guns etc*

*Bumps into wooden fence on leaving farm*

*Explodes and dies*

10/10 would crush 2 hours of progress again
Publicada el 11 de diciembre de 2016.
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Nadie ha calificado esta reseña como útil todavía
39.7 h registradas (18.9 h cuando escribió la reseña)
This a great indie game which has alot of scientific realism and a great future with customizable planets/climates possible.

Pros

-Good game balance:Unlike most colonisation sims,Planetbase isn't too harsh as long as expansion is moderate
-Great design:Every bio-dome is designed well
-Base-building system:I have had no problems with building connection corridors
-Modding future:This is the sort of indie game where modding has a great chance so long as the developers allow it

Cons

-Limited content:The game has only 3 planets so far and a limited set of buildings, but provides a good template
Publicada el 23 de diciembre de 2015. Última edición: 6 de noviembre de 2016.
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A 2 personas les pareció útil esta reseña
611.9 h registradas (252.8 h cuando escribió la reseña)
This is the perfect role model for an indie game.

It started off small yet allowed for great mod support,where Squad employed mod creaters and integrated their mods into the game,allowing a game built by the fans.

Sure it may have bugs and glitches but for a game built on Unity-32,it is more than ambitous.

Please Lord Gaben by purchasing this
Publicada el 16 de diciembre de 2015.
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A 2 personas les pareció útil esta reseña
0.9 h registradas
An intresting yet simple game.Accompanying the usual puzzles is an array of social and communative puzzles that allow the player to think philisophically on the basis of language.

Otherwise it's a cool,retro game with old 8-bit graphics that somehow don't give me a headache.
Publicada el 24 de septiembre de 2015.
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Mostrando 1-6 de 6 aportaciones