5 Personen fanden diese Rezension hilfreich
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0.0 Std. in den vergangenen zwei Wochen / 1.9 Std. insgesamt (1.6 Std. zum Zeitpunkt der Rezension)
Verfasst: 13. Okt. 2024 um 7:20

I am enjoying this game so far, but I do have some heavy critiques. My favorite Puzzle Quest was PQ1.
1. The User Interface is very messy and convoluted. Especially when you get to menu screens. Some modals for example have an X on the corner, and then some menu screens have a back arrow. It's just not clean at all. The menus are also all very messy. How is it that Puzzle Quest 1's user interface was more intuitive than this?
2. This game reminds me a lot of Gems of War. Every story progression point involves moving to a new part of the map, engaging with conversation and the continuing forward. I'm on the fence with this. I liked PQ1's map system more. With PQ1, moving around the map was a nice change of pace between the gem swapping. Where with here, that isn't the case.
3. The story is not very interesting. I'm still pretty early on, but the story is just there. It feels a lot like MMO RPG stories. "Kill the rats to get this thing".
4. The gear, spells, etc is all very messy. I don't understand how all of this is just so messy. It's painful going through menus. It's like the devs never played an rpg before. I'm sorry. I mean that in the most respectful way. It's so confusing going through these screens. Why can't this be more like Final Fantasy? Like why not just stick to what works already to make the game more accessible for lots of players?
5. The skill system is cool, but the images don't help. I like how PQ 1 had the name of the skill, image, and then highlighting it would show the description. Again, this just goes back to my qualms with the user interface.
6. The change to 3D is really cool, and I love that we have a 3D look and feel. The 3D map is also really nice. I just wish that there was more of a reason for the 3D. I don't know why PQ2 is not available anymore, but I loved the isometric exploring. I think it would've been really cool if PQ3 did what PQ2 did.
Overall, I don't think PQ3 is bad. I just think the game needs a lot of simplifications. The menu system is a nightmare to navigate. The story isn't very interesting. The gem swapping mechanics are awesome, and I have no complaints there at all. Puzzle Quest in the early 2000s was like a marvel of a game. It was so popular. It was like Farmville. Everyone talked about it. And I think the push away from being a premium game to freemium is ruining this beloved series.
If the devs sticked to perhaps a shorter experience, made them premium, we could have tons of Puzzle Quests by now. We could be at Puzzle Quest #30 by now.
Thanks for the game, but I do believe that this game could be a lot better.
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