Comments
dillonlynch9 29 Jul, 2024 @ 6:05pm 
so i found your auto miner script and i cant get a copy of it off of the programmable block, is there any way you could send me a copy of the script or help me in any way?
Killste 10 Mar, 2024 @ 2:55pm 
hi. Im using your Rdav autominer and I have small issue. My ships runs out of fuel, because I make them drop stones, because I want them mine only ores. My batteries is not enough and I don't want slam nuclear reactor with ingots, playing with survival with hostile enemies that destroyes my miners. Is it possible to make it like PAM scritp, that if batteries are low that forces ship to return back to base and refuel it? Nice script by the way
Sonidu 18 Sep, 2023 @ 8:54am 
hello! Will the mod "Rdav's Fleet Command MKII" mod be updated? It doesn't work right now after the last Keen update
YipperX5 8 Oct, 2022 @ 5:04am 
Hey, I found your auto miner script way back in 2018-2019 and instantly fell in love with how powerful and simple it is. I have recently started playing again and am having some troubles getting it to operate on Stone Industries Server Cluster. I can get it to move to an asteroid but then it kinda just slides across its surface for a few meters and comes to a stop.

Being a novice at scripting, I am bashing my head against a wall trying to adjust this script to run with the world settings of my home server. Do you offer any sort of advice sessions or could you possibly have different fat levels for the script to make it run on a more strict server? The last couple servers I tried this on were interesting, either smashing into rocks at 100m/s, or just popping programming blocks instantly.

Any feedback would be much appreciated.
Rdav 17 Sep, 2022 @ 7:16am 
The fleet command has dock-paths that allow them to get out of ships
Zale1307 17 Sep, 2022 @ 6:50am 
Does the AI for your fleet command script avoid walls such as hangars or do the drones need to be deployed away from other structures
Aphelion79 8 Sep, 2022 @ 1:12pm 
I have the UI screen working perfectly - however, when trying to use the turret UI; when I hit RFC_RC it just moves control over to the RC unit and I can not gain access to the turret view.
Dante Dravon 20 Apr, 2022 @ 12:48am 
Wonder if a way to have something relatively "simple" where you have smaller drones attached to a mothership , press a button they all deploy and surround the mothership for defense ....then press another button and the drones all re-dock for ammo and fuel supply

dunno if thats possible but would be cool
Maj Meh 9 Mar, 2022 @ 5:57am 
Hey man, used the auto turret script like a boss, was interested in being able to manually change the Directors to a specific block instead of vanilla turrets
Eapple 8 Aug, 2021 @ 9:51am 
Your sbase bengineers workshop designs are my favorite SB workshop items by far. Good job Rave Dave
__Fantomas 5 May, 2021 @ 6:07am 
the god of space engineers scripting. thank you for your service o7
Tearin 10 Mar, 2021 @ 1:04am 
Would just like to say, "Thank you!"

You have made some amazing code that I love using. Even if it's a little buggy.
And I look forward to what you have next in mind. Again, Thank you.
Whiplash141 11 Feb, 2021 @ 10:29am 
When autoprinter?
WARHEAD 5 Jan, 2021 @ 6:12am 
when is autofactyory cuming out, i know you said you were holding it back untill you anounch your big perojct but when is that going to happen Realy exited
★➽AminoAcids➽★ 27 Dec, 2020 @ 4:59am 
Do you have a script that allows you to control turrets manually?
DerBackfisch4a 14 Dec, 2020 @ 2:11am 
Thanks a Lot for your Help :3
Rdav 14 Dec, 2020 @ 2:04am 
RETURN gets it going again
DerBackfisch4a 14 Dec, 2020 @ 1:20am 
Same Question as wolfplays how do i start it again after Running the Argument FIN??
wolfplays27 11 Dec, 2020 @ 12:43pm 
hi i was wondering how do you start up the autominer script back up when you stop it by running the command FIN
Rdav 7 Dec, 2020 @ 8:08am 
yes it should be still working
Frstncmnd 6 Dec, 2020 @ 8:58am 
Good Morning, I have attempted to use the MkII fleet Command, and followed the instructions, is it still working? I cant seem to make it do a thing..
WARHEAD 30 Nov, 2020 @ 5:33am 
YES!!!
Rdav 30 Nov, 2020 @ 12:13am 
The autofactory needed some updates from keen to work, it required users to ensure that their welding arms were dynamically balanced which was not especially intuitive on how to do with the game.

The autoinventory is finished however I'm holding it back until I announce my large project that I have in the works
WARHEAD 28 Nov, 2020 @ 1:28pm 
realy exated for both
WARHEAD 28 Nov, 2020 @ 1:27pm 
and by the way what's the problem with autofactory? you menshoned that in a older comment too
WARHEAD 28 Nov, 2020 @ 1:27pm 
you said is was almosted finished in a older comment
WARHEAD 28 Nov, 2020 @ 1:26pm 
Rdav is Autoinventory comeing out this month or december or later?
Rdav 28 Nov, 2020 @ 12:59pm 
yeah I'm still making stuff, got some big stuff en route
SIΞЯRA 28 Nov, 2020 @ 12:48pm 
Hey you still Making SE scripts? pls come back! :steamhappy:
WARHEAD 19 Nov, 2020 @ 10:23am 
and by the way what's the problem with autofactory?
WARHEAD 19 Nov, 2020 @ 10:19am 
oh so is Autoinventory comeing out this month or december or later? i'm glad thay are still being worked on
Rdav 17 Nov, 2020 @ 12:39pm 
autoinvent is basically finished, the autofactory needs some SE updates
WARHEAD 17 Nov, 2020 @ 10:59am 
Are you still working on your Autoinventory and Autofactory scripts and if so anay idea when thay will cone out?
Modred 7 Nov, 2020 @ 7:41am 
Hi, I need help with Rdav's Fleet Command MKII and search someone who can help.
TheGaeilgeGamer 15 Sep, 2020 @ 7:48am 
@Rdav me and a mate are struggling to get your flight module script to work on our fighters and we was wondering if you could jump in a call with us and talk us through it
SL33PYN3K0 9 Sep, 2020 @ 10:03am 
thats what i need help with
SL33PYN3K0 9 Sep, 2020 @ 10:03am 
you say nothing about the turret ui
Rdav 9 Sep, 2020 @ 9:33am 
I think the videos summarise it quite well
SL33PYN3K0 9 Sep, 2020 @ 8:55am 
is it possible for you to show me everything the fleet command scripts can do
Rdav 9 Sep, 2020 @ 6:11am 
?
SL33PYN3K0 8 Sep, 2020 @ 4:15pm 
i have a question for you @Rdav
Ciro Luxom 2 Sep, 2020 @ 11:33am 
Hey Mr Rdav, I have a space engineers question for you, if you're interested.
Lordnico05 16 Aug, 2020 @ 5:12am 
Hi Rdav I have built a parr miner for the script and I want to show you we can be together in the world with me I can show you please, by the way, I'm German
IkeTheSlayer 7 Aug, 2020 @ 12:21pm 
Thanks man :Hire:
Natreseth 28 Jun, 2020 @ 11:28am 
i want to thank you for making all of the scripts they help me a lot so thank you
octagon 22 Jun, 2020 @ 2:21pm 
Can you port this to Xbox 1 this looks awesome and I am dying to try it
Rdav 12 May, 2020 @ 9:18am 
please leave any questions about the scripts in their respective help sections,
Konman5 4 May, 2020 @ 12:57pm 
aye mate for your fleet command script how do i get ahold of the modules, im farely new to the game and would like to set up a carrier
AsDaniel 3 May, 2020 @ 5:38pm 
Buddy Rdav's Fleet Command MKII script doesn't work.
please fix it I can't move the fleet or anything
Choc_Choc 20 Apr, 2020 @ 12:43pm 
is the fleet command mod working now?