Według 1 osoby ta recenzja jest przydatna
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0.0 godz. w ciągu ost. 2 tyg. / 478.4 godz. łącznie (47.4 godz. w momencie publikacji recenzji)
Zamieszczono 17 grudnia 2020 o 17:36
Zaktualizowano 28 grudnia 2020 o 1:39

It's just great. Honestly. There's a lot of bugs, and whether or not it works depends heavily on whether you've updated your graphics drivers, but it's such a massive game, you kind of have to expect it. There's never been a launch of one of these massive games that hasn't come with a few problems, so I don't see why people are so crabby about it. I have a feeling it's just due to "journalism" and everyone hopping on that bandwagon.

It DOES have problems though. You can tell that there are things that are placeholders, and that there are some things that couldn't be implemented. The brain-dances seem like they were meant to be a side activity, but there isn't much there except for a few story missions. It also seems like there was a lot more mature content that was cut due to an interest from younger audiences. Maybe that's a DLC or optional patch later, but for now there's whole parts of the game that are advertising one thing and there's just nothing to do there. And I really don't want to understate the bugs and glitches. There are sometimes that things just stop working and you can't progress until you reload. There was one where I fell through the world and was placed miles away from where I fell. A lot of these were fixed by, again, updating he graphics drivers, but they definitely were annoying.

ALL THAT ASIDE- It's the kind of RPG I thought died with New Vegas. The story is tremendous, told through excellent voice acting, environmental storytelling, text files...you can go as deep into the lore or as hands-off as you want and the story is compelling no matter what. The game-play and side missions are awesome, and always different depending on your play-style. I've never seen a game go as in-depth with a non-violent (or at least violence averse) play-style as a viable option.

I'd be remiss if I dodn't mention the insane amount of detail in making the world and everything in it as detailed as possible. A big part of the experience is immersing yourself in the world, and the game does as much as it can to make you feel like you inhabit it. Everything from the realistic layout of the city to the micro-details on your vehicles make it a game to experience rather than try to bust through the main quests. If you're in a hurry, play CS:GO, this is a game that needs to be settled into and really bought into. \

If you want a perfect completely bug-free experience right out of the box, I guess I'd say wait for it, but if you were anticipating this game as an immersive cyberpunk experience that stays somewhat true to the original (I've never played the pen and paper Cyberpunk, but I've played plenty of P&PRPGs and there are lots of elements that are true to that genre.) then just get it. It's that and more.

More of a word on people that dislike this game based on a notion of feeling like they aren't getting the game they were promised; I think if you hear someone say that, ask them what they expected it to be, and I'd bet that in many cases, you'd find them describing some kind of alternate life simulator, where you can do or be anything and immerse yourself in that role. To a lot of people I guess that's what an RPG is, If all you've played was 5th edition D&D and Skyrim. But the thing is, this and all the other CDPR games have been based on a more numbers driven brand of RPG, where you are roleplaying sure, but you're also doing a lot of stat building and adding and subtracting combat benefits. All the Witcher games played that way, the tabletop RPG version of Cyberpunk played that way, and even the creator of the pen and paper game was a part of the creative process of making this game. It was always going to function similarly to the Witcher. (although the improvements they've made on their previous work and systems is noteworthy despite it being a little raw) So why would anyone expect it to suddenly be "Skyrim with guns, but in the future"? I think, when all the hype has died down, people will realize this and kick themselves for not realizing it was always going to be a video game, and not a replacement for real life. This paragraph was mainly about the hype surrounding its release, and isn't related directly to the game itself. Feel free to ignore it.
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