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Recent reviews by durango

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
0.0 hrs on record
This DLC really is super fun and well worth the wait. In terms of performance, which is a common complaint, I'm actually really confused because my rig is outdated by several years and I had absolutely no problems at all at any point of the DLC, so maybe they're already patching optimization which is great news.

The other common complaint I keep seeing is enemy reuse from the base game. I honestly feel like the complaints blow it dramatically out of proportion. Yes, you will see a handful of ulcerated tree spirits that's true, but honestly other enemies from the base game appear maybe once or twice max and IMO it connects the DLC more to the base game through shared enemies. I really think that if you're hyperfixating on enemy reuse you were probably burnt out on the base game before you even started playing the DLC, because the new areas are so fresh and fun to explore (and vastly different from the base game) and the legacy dungeons and side dungeons are all enjoyable with new twists and beautiful art direction. There's plenty of new to keep you hooked and just enough old to remind you of the game you're playing.

Bosses were amazing in the DLC and insanely unique for souls games. Many bosses have such strange designs and all feel really different from eachother, and contain some of my favorites FromSoft has ever developed. They took a lot of inspiration from their past games, especially Bloodborne (via some of their location and boss design choices) and I really liked the new fresh takes ideas only vaguely present in the base game. Straight up, so much of what you learn in the DLC recontextualizes things you thought you knew and makes NG+ interesting from a lore perspective.

TLDR; your computer is probably going to be able to handle it, and the new bosses, legacy dungeons, and zones are far more impressive than the small issue of a handful of enemy reuse. grow up.
Posted 4 July, 2024.
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14 people found this review helpful
1 person found this review funny
5
52.2 hrs on record
While I didn't hate Lies of P at all, I cannot recommend the game unless you are looking to scratch a specific itch. I think for the studio's first game, it's honestly impressive to be fair. But as someone who loves the soulslike genre and has experienced hundreds of hours in them across dozens of games, it's definitely significant steps below other fromsoft games. It's far closer to Dark Souls 2 and Thymesia than Bloodborne tbh, and it really plays like that. ONLY buy this game if you have played the other fromsoft games until satisfaction, as well as some of the other standouts in the genre. Especially coming from those games, I had a LOT to gripe with in this game, and I ended up getting angry way too often for a bunch of reasons. Also, I've played through this game through NG+2, platinumed it, and have experienced literally everything the game has to offer, so I really did give it a more than fair shot.

I think one major lacking feature of the game is its atmosphere and immersion - it's pretty mid generally. The entire game is in the same washed blue, grey, and brown color palette, and the zones are pretty realistic almost all of the time. The combat sounds great and the clinking of blades is awesome, but the game has so little meaningful ambience to set the tone of a level, as well as lacking any music outside of hubs and boss fights. Maybe the environments would be more immersive if there were more creepy steps and strange sounds that make you feel on edge to brace for the MANY enemy placements to jumpscare you and instakill you into pits. The silence of the game does not make it more immersive, creepy, or interesting, and instead it feels boring and empty.

Uncanniness is a big problem in the game, and not in a good way. Dialogue is horribly stunted and some of the delivery is so grating (SPECIFICALLY FROM YOUR COMPANION ALL GAME) that I removed my headset on subsequent playthroughs of the game when he talks for minutes at a time. Many NPCs behave extremely inhumanly even if theyre supposed to be HUMANS, idle in strange positions, speak in forced accents or with strange pauses. Many lines made me actually uncomfortable because of their delivery or phrasing, like your father constantly calling you son at the end of every sentence in a strange breathiness. I can forgive most of it as it is a foreign game studio, but your companion is really horrible sorry.

Design-wise, many things break your immersion and prevent the game from having any meaningful atmosphere. So many questionable design decisions. Game is extraordinarily linear to the point where you can complete a playthrough of the game and be confident you didn't miss a single item. Enemies will stunlock you into walls (which you are pushed into constantly because of the parry system which ill get to in a minute) and kill you. Surprise pitfalls and DOZENS of useless dead end corners in the map also really make me feel like I'm just walking around in a video game world. Many models of the infected are samey, plastic looking, and strange looking. The story is pretty uninteresting and has little sympathy for the characters other than maybe Vegnini, who at least has some cool plot threads. To be clear, I read every lore document as I picked it up, and it honestly didn't make the world of Lies of P seem large or interesting. Many mysteries are answered 20 minutes later in each linear level, NPC connections are mapped out for you automatically, and the entire last act's villain is just pasted in halfway through the game with little background and the game expects you to be invested.

Combat. The game wants to be Sekiro and its enemies are designed as if parrying is more important than attacking - enemies have insanely long attack patterns sometimes, even common ones, giving very little room to counter attack. The issue is, this game is really NOT about parrying. Yes, it is your most important defense, but the majority of your damage that you deal to bosses and enemies is NOT through parrying and staggering, it is through your physical slashes. In sekiro, you can kill enemies without landing a single blow with your sword to their flesh if you just fill up their parry meter and execute them. In this game, filling up the (invisible) meter and staggering them deals maybe 15% of boss HP. Attacking manually is your main source of damage and doing that is incredibly frustrating for two reasons.
1. ALL enemies constantly input read you and will intentionally only attack after you input a command first. my first playthrough I thought I was just getting salty and copium raging, but after some testing they really DO input read and will make sure they attack you during your attack. In sekiro, parrying is an instant action that can be done nearly at any moment during an attack or dodge. In lies of P, you cannot parry mid swing or recovery, so getting input read and attacked during your attacks 75% of the game is really tilting. Yes the souls games also input read, but they almost always reserve that for estus healing moments and not regular attacks.
2. there is no hyper armor and poise in the game, other than during weapon arts, for YOU. Almost all enemies except for the most basic two or three DO NOT flinch in a meaningful way during attacks, and especially not elites, ever. You however, will be constantly knocked out of attacks by input reading, so don't bother using a slower weapon. This game strongly discourages heavy unga bunga weapons for exactly this reason.

Don't forget abysmal NG+ difficulty scaling where every enemy two and three shots you guaranteed, homogenized build paths that force you into quality builds once you beat the game more than once, and you have a unfun experience from first playthrough to third. Almost forgot to mention how horrible the final area is, which is a nonsensical slog of samey enemies with a looping opera track in an environment that makes no physical or story sense.

TLDR I really wanted to like this game, and despite my actual malding and criticism, i don't hate it. I think if you need this itch scratched, buy the game. The devs seem dedicated to patching and updating it with QoL features and definitely put a lot of effort into the game. I just think the rage-game tendencies the game has will push away a lot of newcomers to the genre, so that's a big reason for the can't recommend. The atmosphere is severely lacking and I was not immersed whatsoever in the world, had little care for many of the characters. Combat is usually maddening and scammy, and seems built for a different game. I wish they went in a more childhood fantastical direction much like the game's direct inspiration, to maybe suggest more originality and uniqueness, instead of appealing to the bloodborne aesthetic and atmosphere that they did not land.

some baddies though, for the guys and the girls for sure.
Posted 12 October, 2023.
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No one has rated this review as helpful yet
2 people found this review funny
0.1 hrs on record
Do you enjoy engaging, interesting, and complex games?

If so, do not buy this game.

This is a turn-based game.
Posted 1 July, 2018.
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No one has rated this review as helpful yet
1 person found this review funny
20.4 hrs on record (6.1 hrs at review time)
The same damn old man keeps coming to my checkpoint and keeps either smuggling drugs or giving me an obviously forged passport.

When detained he responds with "Its okay, policemen know me very well here, ill make some kind of compromise, ill be back with right papers! no big deal, you're still nice guy inspector"


19/10 best jorji costava simulator 2013


damnit jorji
Posted 9 July, 2015.
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4 people found this review helpful
1 person found this review funny
698.1 hrs on record (48.5 hrs at review time)
CS:GO Review
This game is Amazing! It's a shooter, just like TF2, (especially since this game is also made by Valve) This game has a lot of different gamemodes and strategies. Every once in a while, a operation comes out, and operations give you missions that drop weapons when they are completed. There are many different maps, and guns drop randomly with cool skins! This game is worth the buy!
Posted 20 July, 2014.
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Showing 1-5 of 5 entries