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Carti π 最近的评测

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正在显示第 1 - 10 项,共 11 项条目
有 4 人觉得这篇评测有价值
总时数 1,284.3 小时
REVERT REVERT REVERT - 3.13 - REVERT REVERT REVERT
发布于 2022 年 8 月 30 日。
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总时数 90.4 小时 (评测时 53.0 小时)
I have played this game about halfway through twice now.

Elden Ring has one of the largest game maps ever made. if you like open world games, there is a lot to unpack.

This is the grandest souls-like game untill now.

I think the game could have done with a slightly smaller map, to condense the amount of enemies and interesting stuff.

***SPOILERS***

the game features a few sort of structures, some of them are caves, catacombs and mines.

these basically feature as the sort of reward that you get for exploring the world. the sad part is, most of these structures only feature one or two enemies in the whole dungeon.

there is also a lot of rehashing of enemies in the game, i have fought multiple bosses that are excactly the same, but just on different places on the map.

The main (story line structures) are designed really well and are fun. The character controls great.

The combat can be quite repetetive imo due to some issues i have:

no passive poise = fast weapons > slower weapons
strong attacks dont or get a small amount of extra poise

the progression the game wants you to make is very wierd and does not allow for trial and error exploration. see: https://eldenring.wiki.fextralife.com/Game+Progress+Route

***SPOILERS***

all in all this game does dissapoint me in the scale. the game is not consistent with its quality in all the areas. a bigger map should still be good with its quality.

even though i myself am not very fond of this game, please give it a try yourself. i will still recommend the game for sure, since i think a lot of people will like it.

发布于 2022 年 3 月 3 日。
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总时数 0.9 小时
perfect game.
发布于 2021 年 12 月 8 日。
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总时数 3.6 小时 (评测时 2.5 小时)
This game paints a realistic issue about depression, a very refined experience
发布于 2017 年 10 月 21 日。
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有 51 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 0.4 小时
not recommended for people with mouse and keyboard
发布于 2017 年 4 月 11 日。
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有 9 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 27.3 小时 (评测时 3.4 小时)
Pro's:

not pay to win
free, well written solo adventure

con's:

needs major balancing
发布于 2017 年 4 月 5 日。
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总时数 38.8 小时 (评测时 13.5 小时)
This game is a really cool dungeon crawler with many strategic aspects and no redicilous pay to win implements, one of my favorite free to play games, by far
发布于 2017 年 2 月 14 日。
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总时数 69.4 小时 (评测时 48.9 小时)
This game, is not recommended to be purchased, yet only if they do not update it

-----UPDATE-----

the makers of the darksouls franchise published this game as the last of the series, however i think that the first of the series is still the best game.
发布于 2016 年 4 月 12 日。 最后编辑于 2016 年 9 月 8 日。
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总时数 0.6 小时
I like this game, unlike the many others
发布于 2015 年 10 月 27 日。
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总时数 306.8 小时 (评测时 189.4 小时)
My favorite Game, 10/10
发布于 2015 年 10 月 26 日。
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