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Neue Rezensionen von Frozen

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Ergebnisse 21–30 von 45
1 Person fand diese Rezension hilfreich
3.9 Std. insgesamt (3.2 Std. zum Zeitpunkt der Rezension)
The game is fantastic, with a few hiccups. The levels are fun and for the most part creative, with some "subtle" influences from Sonic games. Hiccup 1 is more of a personal issue to me of it being extremely short, you can beat it in an hour and a half fairly casually on Normal. Harder difficulties don't add any levels and only really change the combat, which just so happens to be hiccup number 2.

It's the Sonic and the Black Knight syndrome of combat where if you want to engage in it you have to come to a screeching halt for your combos, with the exception being the basic base weapon attack which won't do anything to enemies if you are just flying by them already. That brings up what makes this problem infinitely more manageable than the previously mentioned Sonic game, you can for the most part just fly past everything rather than engaging and it. And honestly, its a million times more fun than actually trying to use this game's combat. The least enjoyable parts of this game are the forced combat sections, so mainly just mini-bosses in like three levels and the bosses. It changes on higher difficulties but I was easily able to get by just running up to the boss, mashing attack, and doing the very generous perfect counter which does not stop, nor is it stopped by, your attack animation on normal. This works for most bosses and mini-bosses with few exceptions. You could always go to higher difficulties to take more damage and get less leniency on your parry, but the combat is so terrible I don't know why anyone would want to make it more of a pain to do.

TL;DR
Great levels and platforming, terrible combat you can for the most part avoid by just running past everything.
Verfasst am 14. September 2022. Zuletzt bearbeitet am 14. September 2022.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
691.5 Std. insgesamt (388.0 Std. zum Zeitpunkt der Rezension)
ROCK AND STONE TORTURE!
Verfasst am 25. November 2021.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
1 Person fand diese Rezension lustig
1,375.2 Std. insgesamt (1,018.6 Std. zum Zeitpunkt der Rezension)
1000+ hours and still excited to get into my first lobby.

Edit:
Just got into my first lobby, I don't think I like this game.
Verfasst am 27. März 2021. Zuletzt bearbeitet am 4. Februar 2023.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
9 Personen fanden diese Rezension hilfreich
19 Personen fanden diese Rezension lustig
0.2 Std. insgesamt
I'M COOOOOOOMING
Verfasst am 21. Dezember 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
1 Person fand diese Rezension hilfreich
246.5 Std. insgesamt (209.6 Std. zum Zeitpunkt der Rezension)
Unironically more enjoyable than Overwatch, but still too many Brazilians playing since its F2P.
Verfasst am 28. Juni 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
3 Personen fanden diese Rezension hilfreich
9.7 Std. insgesamt
Overall it is a bit rough around the edges, but the makings of a good game are there. The writing is fun, the combat is a good base, and the ideas are there. It is just held back by how tedious some of the level design and enemy design is. A lot of the level design later into the game is heavily reliant on mazes, back tracking fetch quests, and back tracking fetch quests in said mazes, and you will find yourself thinking "oh good, now that I finished this chapter I can stop dealing with these enemies that keep spewing stun balls out at me" only to realize they are in every chapter later except a different color and with a different status effect they inflict along with their stun attack that you have to mash out of, and they also brought there cousins that spew stun balls out at you before they use their powerful charge attack that you can't dodge or parry until you mash out of the stun. Hell, the only reason I tolerated using the slingshot is because of an upgrade that I went out of my way to get that actually makes it somewhat wieldy rather than the blind shots you have to do on fast flying enemies by default. I honestly got to the last chapter that had a water temple-like rising and lowering puzzle maze and I just gave up.

If you really really REALLY are starved of a Mario & Luigi/Paper Mario like game and can overlook the flaws I'd suggest waiting on sale. The potential is here, it just needs to be refined.
Verfasst am 4. April 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
23 Personen fanden diese Rezension hilfreich
1 Person fand diese Rezension lustig
1.8 Std. insgesamt
The controls are stiff and tank like, which are complemented by the terrible camera. Combat is shallow and uninteresting. Amounting to ‘click on an enemy until its dead’, and occasionally block a telegraphed attack. There is no indication of damage given or received outside of numbers. For some god forsaken reason the game interrupts combat with trivia of all things for a small buff. Everything looks like a generic royalty free asset, and the frames still chug at random times for seemingly no reason.

There is nothing interesting or worth your time or money in this game, look elsewhere.
Verfasst am 21. Dezember 2017.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
 
Ein Entwickler hat am 29. Nov. 2022 um 7:06 geantwortet (Antwort anzeigen)
Niemand hat diese Rezension als hilfreich bewertet
1 Person fand diese Rezension lustig
0.4 Std. insgesamt
>Get enough money to buy a shotgun
>Tiny, almost invisible aim reticle
>Game is optimized like ♥♥♥♥, frames drop like a newborn baby
>Can only hip fire
>Walk into grocery store
>Fire 6 shots before hitting one cashier
>They are immortal
>Turn around and try firing three more into a 'crowd' of 3 people outside
>One dies
>Run out of ammo killing one more
>Get raped to death by cops
10/10 Randy Stair simulator
Verfasst am 8. Dezember 2017.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
1 Person fand diese Rezension hilfreich
31.5 Std. insgesamt (20.1 Std. zum Zeitpunkt der Rezension)
The gameplay is rock solid with only a few hiccups, the platforming is creative and the tool kit it gives you to get through them is effective and interesting to use. The worlds are well designed and look amazing and they are just full of personality; little details are sprinkled almost everywhere that really makes the world and its inhabitants come to life, though they are fairly limited; 4 worlds plus the final battle. The difficulty itself middles between easy and medium with few outliers, the final bosses of worlds tend to be harder and are the only places I actually died. I beat it in roughly 7 hours, and got all the hourglasses in about 11 at a casual speed. It feels somewhat short, but its more of the fact that it is so good that it left me wanting more than an actual length issue. This is a must for anyone who enjoys 3D platformers.

TL:DR give these people your money already.
Verfasst am 6. Oktober 2017. Zuletzt bearbeitet am 22. November 2017.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
1 Person fand diese Rezension hilfreich
4.9 Std. insgesamt (2.6 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Fairly basic as of now, but it has potential. Other than that there isn't much to say, but I look forward to updates to this game.
Verfasst am 29. September 2017.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
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Ergebnisse 21–30 von 45