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Lilly~♥ 最近的评测

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有 6 人觉得这篇评测有价值
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总时数 12.3 小时 (评测时 11.3 小时)
How the hell does Gordon do it? I can only handle about an hour or two of combat before I've got sweat pouring down my face. Black Mesa must've had a damn good gym. This game's a decent workout, that's for sure
发布于 2023 年 8 月 12 日。
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有 2 人觉得这篇评测有价值
总时数 2,806.1 小时 (评测时 2,155.7 小时)
Get CS:S too, ya dummy
发布于 2019 年 11 月 27 日。
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1 人觉得这篇评测有价值
总时数 77.8 小时 (评测时 74.0 小时)
You either like it or you're wrong.
发布于 2019 年 6 月 29 日。
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总时数 51.2 小时 (评测时 26.7 小时)
"Are games art?"
It's a question asked a lot these days. You'll always have the rubbish like Air Control that seeps out from some unknown orifice; those will always make people shake their heads and offer a, "No; of course not," in response to that question.
But then, every once in awhile, something like BioShock comes along and resolves most people to make up their minds with a solid, "Yes," answer.
BioShock 2 came along. And then it went right back into the orifice it crawled out of. Good for it.
Then came BioShock Infinite. Not only was the art style wonderful, but the story - as with the first game - was astoundingly brilliant.
Then we got Burial at Sea - Episodes One and Two. Not only did it combine the settings of the games [BioShock 2 not withstanding], but it spliced the stories together seamlessly. And I do mean seamlessly. Not only did it add more depth to the world of BioShock Infinite, but it stitched the two games into one ouroboros, each one's canon causing the other.
So, back to that question.
"Are games art?"
Yes, my friend. Not all of them are, of course. But when it comes to this series in particular, this is, without a doubt, the finest example of "games as art" that exists.
It may, in fact, be the greatest series of all time.
发布于 2016 年 2 月 12 日。
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总时数 1,118.1 小时 (评测时 58.6 小时)
Now addicted to Cold War era music and depictions of nuclear devastation.
Thank you, Bethesda.

Honest score of 9.5/10
发布于 2016 年 1 月 17 日。
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有 2 人觉得这篇评测有价值
总时数 0.5 小时
抢先体验版本评测
No words. None to describe it. Just don't waste your time.
发布于 2015 年 8 月 10 日。
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总时数 1.1 小时
Truly a diamond in the rough on the little free-to-play section of Steam. Can be run by the simplest of machines too. Only thing that'd make it better would be possibly better controls and/or multiplayer support. Overall, it gets my approval. :approved:
发布于 2015 年 3 月 5 日。
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有 133 人觉得这篇评测有价值
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总时数 21.2 小时 (评测时 19.5 小时)
It's Half-Life.
You like it or you're wrong.
发布于 2015 年 1 月 15 日。
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