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Análises recentes de Liakopoulos

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A apresentar 41-46 de 46 entradas
4 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
31.7 hrs em registo
Shadow of Mordor can also be referred as the best way to waste 40 Gb of disk space in your computer. I am going to start with that to be honest cause I am amazed how a game that has an open world which is smaller than my 30 square meter apartment needs 40 Gb of disk space just for orc faces. Literally the world is so small you can ride it while mounted from 1 edge to another in less than 2 minutes !!. Game can be completed in a mere 20 hours with minimal effort. Also I can't understand the hype that emerged around this game and its combat while being an assassins creed clone. The combat focuses in a technique where u pretty much you do nothing but plenty of stuff are happening in your screen . Combat has plenty of pop ups showing you exactly what you need to press in order to win but it can be summarized as a very nice timely pressing of the right click of your mouse in order to annihilate hordes of enemies . Let me get this straight enemies will never jump on you in forces but have the kindness even in huge numbers to come at you 1 by 1 taking turns like they are in a super market line . Even if you are cornered you are actually not since never more than 1 enemy will jump at you. Also you are immortal since your death is decided by disgustingly placed quick time event , oh god I love those. The AI is retarded making the stealth section of the game a joke since you can literally walk in front of an enemy and he wont even notice you. Aiming is also a joke making a toddler with no brain function a master in the bowman arts similar to Legolas. Game also is filled with repetitive missions and capture points trying to add on the game length with little success. Final boss is so lazy designed resulting of being a glorified quick time event in total. I never will understand the hype over this game and the critical acclaim around it since it is one of the most sloppy easy and bland games I have ever played in my life

More orc faces please 2/10
Publicado a 16 de Maio de 2019. Última alteração: 16 de Maio de 2019.
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13 pessoas acharam esta análise útil
5 pessoas acharam esta análise engraçada
32.7 hrs em registo
From the creators of unappealing souls-like games ,comes yet another unappealing souls-like game. This time the combat is tedious clunky limiting in single combos that cannot be canceled, mixed with boring repetitive environments that could make your bathroom ceiling look more appealing than ever . While starting strong on the story part the narrative quickly turns bland making it a generic sci-fi . The bigger issue stands with the combat combined with the selection of bosses in the game which never felt fresh or new but rather a really rushed out non flavored souls like game. Graphics are acceptable for today's standards but that is not enough to make it an acceptable game. Also if i listen again to the song Prisoner by Stumfol i am going to go on a murder spree even if i like that kind of music.

Best game 4/10
Publicado a 16 de Maio de 2019. Última alteração: 16 de Maio de 2019.
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4 pessoas acharam esta análise útil
44.6 hrs em registo (44.6 horas no momento da análise)
Interview with an ill Human as a Vampire Doctor game edition
Wonderful graphics and a breathtaking early 1900's atmosphere inside a boring chat simulator that shamefully disguises it's self as a action r-p-g . Better used as a bedtime story or a movie instead of a game.
This game can also be called as DR Jonathan Reid MD but instead of being afraid of dying from Lupus in this series you are afraid of dying from boredom , and like lupus there is no cure for that.
P.s the final boss is a sick old lady

4/10
Publicado a 14 de Maio de 2019. Última alteração: 14 de Maio de 2019.
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3 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
66.4 hrs em registo (58.4 horas no momento da análise)
After getting every achievement in the game , killing every boss doing every side quest i felt sort of relieved that its over . Sekiro left a rather sour taste in my mouth , and the difficulty of the game played no role for that. The game forces you to play in a specific way leaving you zero options for customization and play style ( i am not a fan of parrying nor playing a sword fight simulation in a fantasy game , but i had to adapt cause the game gave me no other option) .The shinoby prosthetic tool while having tons of options for you to choose from , only a few are actually applicable and have a real usefulness ( lazuli shuriken , firecrackers). Each fight for me seemed tedious and repetitive with few exceptions and when it was over i was usually glad i wont have to do it again (that is most applied for the mini bosses which a fair amount of them where re- skins ) . The difficulty curve of the game is also messed up , At the start u are being overwhelmed while when you progress to the mid game everything is a stroll in the park and you are able to down bosses in your first or second try. At the late game personally i did not have any problems with any boss except (owl father) who made me die more times than any boss in a souls borne series making the entire universe of the game catching dragon rot . Concluding this short review ill put a list of the pros and cons this game offered for me

PROS + Great world design better than anything i have seen in a from software game
+ Rich lore for exploration filled with good voice acting and cut scenes
+ Exploration with the shinobi prosthetic never felt better
+No level up options preventing you for being overpowered for a certain encounter making the game having a certain level of challenge for everyone which can not be toned down by over leveling

CONS - Limiting the player in 1 play stile with only 1 weapon
- Zero replay ability ng + is way easier than the ng and you dont have an option to try a different way of fighting
- Dragon rot mechanic and lose of gold + spirit emblems with every death making the game having some mandatory farming sessions especially in the early levels. This does not make a game harder it makes it a chore, its not hard to grind for resources its just boring
-By far the smallest game of From Software completing the game in a non completionist fashion requires only 30 hours at best
- Combat , is focused solely on parrying and counterattacking , when dodging is rendered useless. (some people may like that but its not my cup of tea). Also the game is heavily stealth based when in order to kill a mini boss if you do a stealth take down you immediately deplete 1 out of 2 health bars.( i used that mechanic many times to avoid the tedious combat with many mini bosses)
-For a game that is based on combat and killing bosses there are far to many re-skins of the same bosses even on main bosses ( headless ape , corrupted monk , 3x Genichiros)
- Graphics and character models are at the least outdated and unpolished making it look like a ps3 game

Concluding i think from software tried to do something different and by judging from the reviews they succeeded for the vast majority of people but not for me. The game provides you an immensely amount of options ,skills and tools , but most of them are useless and their application on combat is not something i think the developers took in mind. Forcing my self to play sekiro in its way made me tired somewhat frustrated and finally relieved when the ordeal was over. I would not recommend this game especially for Soulsborne fans as my self. Buy this only if you are fully aware in what you are getting your self into , this is not a hardcore hack and slash game nor an rpg , it is a parry simulator testing your patience and i certainly did not enjoy that.

5/10
Publicado a 14 de Maio de 2019. Última alteração: 16 de Maio de 2019.
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1 pessoa achou esta análise útil
73.4 hrs em registo (55.8 horas no momento da análise)
An excellent story with great real world references , a sarcastic touch combined with a strong voice acting from the main protagonists that is well hidden beneath a buggy mess of a game . Unique ideas of game-play are also present but are shadowed by the poor execution of combat , n-p-c AI , and the implementation of fetch side quests to provide more gaming hours. This could be a masterpiece , a fresh and unique game ,but instead this game is an unprocessed diamond covered in an enormous pile of junk. I do not know if i can recommend or not this game, but at least aside from the infinite amount of bugs clunky mechanics and bad Ai, in the end i had an unforgettable story to take with me. I must admit this game was somewhat a guilty pleasure .

7/10
Publicado a 13 de Outubro de 2018. Última alteração: 14 de Maio de 2019.
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2 pessoas acharam esta análise útil
68.8 hrs em registo (65.6 horas no momento da análise)
Nihilistic robots with existentialism problems in a bullet hell /rpg sci -fi hack and slash open world game, that's the summary of the whole game sounds crazy right it is. Nier Automata manages to blend perfectly a plethora of game genres in a way that's never been done before. Combat is really solid and exciting making every fight an enjoyable moment. The story is also really strong with many twists but in order to really appreciate it you need to know what happened in the previous games of the series. Game is also packed with an amazing soundtrack which adds on the already amazing environment and graphics. Memorable battles like the Beauvoir encounter combined with the amazing soundtrack make you feel like you are a part of this masterpiece. Along with all these stuff the game also deals with Nietzsche ideologies + the influence religion has on people and discussing the meaning of life or what defines to be alive or even to be happy and the whole process different individuals partake in order to achieve that. Game also breaks the fourth wall plenty of times while introducing plenty of subjects about philosophy and ideology questioning your actions or what is right or wrong. The fun part is that all these heavy suggestive themes are introduced while your protagonist is a half naked anime girl and while the atmosphere in some aspects of the game is really heavy or gloomy in other its like you are watching an episode of one piece. This is clearly a creation of a mad man yoko taro but does it work? Of course it does and in my opinion this the best most unique fresh game that came out in 2017 by far

We shall become as gods
10/10
Publicado a 12 de Novembro de 2017. Última alteração: 17 de Maio de 2019.
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A apresentar 41-46 de 46 entradas