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But then, he said something that really caught me off guard. He spoke of a man who goes by the name of "Jesus."
"Jesus."
"Je-SUS."
No way. I could not believe what I was hearing. Endorphins were rushing to my brain and my body began to shiver as I let out a quiet moan. If you didn't catch on by now, the word "Jesus" has "SUS" in it, which is a reference to the popular video game "Among Us."
"WHEN THE IMPOSTER IS SUS!!!!!!"
I screamed louder than I ever have in my life. My words echoed throughout the room for five seconds before fading into complete silence.
Everyone was staring at me as I had a huge grin on my face, perfectly replicating the face from the "when the imposter is sus" meme (Google it if you don't know what it is.)
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This game is brilliant, but to some might appear too "artsy fartsy" and pretentious. Yes, this game is 20+ hours of line puzzles, but this base mechanic is so well thought out I personally never got tired of it.
What makes Jonathan Blow's sophomore attempt so great is the genius design of the world. I won't spoil one key mechanic, but when the player discovers it, they'll think: "How did I miss it?". The island's design also promotes walking away from a puzzle when confused- which will happen a lot. If this sounds tedious to you, you might not enjoy playing this game.
My only real complaint with this game is the playtime. Johnathan Blow and reviewers claimed "80-100+ hours". But for me it only took 25 hours to fully explore the island, including beating the challenge all without any guides.