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Recent reviews by Walter yosmite

Showing 1-4 of 4 entries
11 people found this review helpful
2
0.0 hrs on record
I don't review games often, but very rarely does content get attached to a franchise that I love that is this poorly made.

If I didn't know gearbox was behind this, I would assume the developers were a three man team running off windows XP computers for how long it took and the level of detail in everything.

There are a lot of people spitting hate and bile towards gearbox in general, and i was trying to maintain some sort of hope with this DLC, but I truly can't support this even a little. I do not hold gearbox as ultimate evils, even though their actions lately have questionable, I simply dislike what they've done here in this DLC.

THE CHARACTERS

SEEKER
Seeker is fine. Her special is lackluster and needs some tuning to make feel finished, we start off on a good note.

CHEF

Chef doesn't feel good, especially if you compare it to the Modded character and the original from the first game and the remake.

  • They told us that his M1 was capable of proccing items twice per use, hurrah. The problem lies with how it was implemented. You press M1 to throw out the cleaver, then you press it again to call it back. It damages both ways. That sounds fine, until you realize that means he can't really use attack speed anymore and you can't have multiple cleavers out at any given time with his base abilities.

  • His M2 is a worse version of artificer's flamethrower, with little to no range, and no synergy with his Utility anymore

  • His utility is Mul-T Utility but less. Chef's utility doesn't give as much of a speed boost and it doesn't give any armor, so you will likely die because you lost all of your health from a fall. It also no longer coats enemies in oil to synergize with the M2

  • His special should have been the Thqwib active item. It's no longer the gimmick he used to have of empowering his other three abilities, which is not okay. That was one of his biggest unique selling points.

    (Last thing, not really a complaint but more of a question.... Why does it have the pizza cutter if he doesn't do anything with it? I think he's the only character that just has something in their hand they don't use at all.)

THAT GUY
I didn't get the third character before I decided to refund the DLC, but reading the discussion boards tells me it's animations are more like a cheap modded character, and I just no longer cared to find out for myself.

THE ITEMS

I don't have a lot to say about the items, as there aren't that many to begin with in this dlc, but I will at least say this. Some of the legendary items are fine and could be interesting with certain characters; i haven't gotten around to testing those. However, most of the lower rarity items don't feel worth it to use compared to the SotV and original items and instead make it feel that you are going to get the items you want less often as most of the original items are just plainly stronger.

THE PRICE

This costs the same as SotV and they are just not comparable, the quality and attention to detail in most everything in the previous DLC painted a story of love and care. This DLC feels like you're buying from a large corporation that doesn't have the capacity to adore the game as much as Hopoo did, which gearbox seemingly doesn't. They may fix it in the future, but I simply can't support such a massive developer handing us this level of quality. If I(we) let this continue, then it'll only get worse from here.

THE MAPS

The maps are pretty, the music is good, but they are not worth 15 dollars.

TL;DR
2 poorly made characters and 1 character that needs a little work to feel finished
A handful of items that don't feel worth the time we waited or the money paid
A lack of added content besides the given above
And a price tag that is the same as the previous DLC that easily eclipses this mediocrity
The only good thing to say is the maps are pretty and the music is nice.

Most of my complaints are with the characters, as they usually are the biggest selling point if there is no extra content. I was hoping the characters would help me justify the price, but it sorely does not. Overall, I can't recommend this DLC any less, even as big of a fan of the games as I am.

Thank you for reading.
Posted 28 August, 2024. Last edited 28 August, 2024.
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2 people found this review helpful
11.2 hrs on record (9.8 hrs at review time)
Early Access Review
This game hits so many right buttons for me that I have to recommend it. While there are plenty of problems and updates don't come out at a regular pace, I still believe this is worth a buy even at its current state.

Where this game does right is the idea of building and maintaining both a lab and a front or fronts for your business of NOT selling chicken. Usually you'd only be in charge of procuring and then distributing product, well now you also get to make a KFC to sell less than legitimate products alongside some tasty chicken. This is great and it pleases my simple brain when I do, finally, manage to create a positive cash flow.

Where this game doesn't quite hit the mark is from a number of ongoing issues. There are a number of bugs that can effectively keep you from playing. Usually these are resolved by relauching the game, but having to do so multiple times per hour can become a real chore. This only becomes more tedious when loading times can be seen as on the long side(I currently have it on an SSD and it still takes a minute or two to get the game launched and back into my current save file.)

Lastly, is a certain amount of imbalances in the game itself. At the start the tutorial gives you a rundown of how to start and maintain a business/front. These are relatively charming and simple to understand as you go. However, it has a way of kicking you into the lions den the moment it's over. You help repair and restart a business for another company and the moment you finish the business portion of the tutorial you get fired on the spot. The tutorial takes this chance to introduce you to your very own Sal lawyer guy as the explanation of the Not chicken side of things. The problem with this is the fact that it doesn't set you up for success as soon as they are done feeding you this side of things. You have a barely functioning 'Not chicken' lettuce supply and nothing else, it doesn't urge you to build a business outside of vaguely mentioning the teaching guides on the top before leaving you on your own.

Tutorial aside this is the least of your worries at the start. You have only a production of 'lettuce' and no fronts, so now what? Well it gives you access to a group of bikes to deliver product, so that should be enough right? Sadly this is another point for imbalance. Your first orders over the request system is for eight pieces of 'Definitely Not Fried Chicken' each and each job has an output of somewhere between eight and nine hundred dollars. Great! However your starting bikes can only hold one piece of lettuce and makes for horribly slow progress. This becomes only worse when you sell your first piece of lettuce from a front(if you manage to get so far as to start the first of the 'optional' side tutorials) and find that each piece of lettuce sold is worth almost four hundred dollars! So this basically makes any deliveries to these requests completely unprofitable.

TL;DR

Where this game may have issues and I have a better ability to describe faults than praises due to my own inexperience with other management games like this to compare it to, it still manages to draw me in and peak my interest. I recommend it because it has so much potential and I want nothing more than to see where it goes as the developers put more love and care into it.

After thought:

I was made to write this after discovering the strange disconnect between front lettuce money gain and the requests. This was such a huge problem that I had to put it somewhere! Please, developers, this is among your biggest issues that isn't the usual complaint about locked content. The balance between requests and fronts is astronomical and at the beginning the ability to actually survive as nothing but a dealer of 'not fried chicken' without a front is completely impossible without the access to trucks.
Posted 18 April, 2023.
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17 people found this review helpful
1 person found this review funny
42.4 hrs on record (9.8 hrs at review time)
Early Access Review
Currently I have been trying out the different classes that this game has to offer. At the time I have not clocked so many hours into this game without needing to write this.

First, I want to say that I enjoy the direction this game is taking. It looks very beautiful and I can tell there was some love and care put into it to make it feel more alive than most ARPGs around. I must commend them for what they are currently doing. According to notes they say that they will be making a huge patch they hope to have out by September, however, until then I cannot recommend this game.

The way the current system works, it feels clearly unpolished. At the time of writing I am attempting to make a ranged fighter and I almost can't force myself to get past the point of the first boss. There is a problem where, if you're in the middle of a firing animation, your character will only continue to attack if you attempt to move them. This causes it to feel incredibly out of the player's control when you have no defenses(Besides the dodge roll that I still canNOT remember is even there) and enemies are slowly walking up to you while you can't move unless you allow your character to finish the animation.

I do want to say a few things for the developers. I wholeheartedly am cheering you on for future updates, but there are a few things that kind ruin the experience for now. I have hope that something amazing can be made from this and will happily change my review when that time comes. Another thing, I need to suggest making it possible to kill brother leon. After playing through the beginning of the game several times and always having Leon dropped on me, I can't help but want to kill him. If you're melee he will end up on top of the one thing there is to attack and you can't click through him, so instead you get to watch him hit the zombie for 3 damage when it has 100 health. Or, when you're ranged, he BLOCKS YOUR SHOTS! I was amazed by that one, really, I was. I had never had an NPC follower that makes it impossible to shoot something if they are between you and your target.

I do actually have anohter suggestion that I'm not sure everyone would agree on but I really want to suggest it. Make the games movement not controlled via clicking. I'd love if you could amp up the way the game plays by making it controled by WASD. I thought of this when I entered the graveyard at the beginning and found myself, yet again, unable to move because I could not find it possible to quickly click between the row after row of tombstones(Of which, all of them are targetable).

TL:DR

I do not currently recommend this game as is, unless you want to support the mostly small team. It is currently in patch limbo up until they come out with the large update that doesn't have a set release date, so none of the glaring problems in the game will be adressed until then. Still a cool game and a lot of thought was put into it, but the lack of polish really killed my experience.
Posted 4 May, 2018.
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A developer has responded on 4 May, 2018 @ 7:30am (view response)
8 people found this review helpful
1 person found this review funny
3.3 hrs on record
Originally, this game was: Awesome, horrifying, and insanely fun. However, after a long absence from the game, I've seen the community has turned very tryhard and sour. If you're wanting a game to play with friends, get this game. Especially if you have 5 other people to play with so you don't have to deal with the toxic people of the rest of the game.

Besides all that loveliness, the balance in the game has turned completely on its head. When I first played, the sharks had a chance. NOW.... not even the slightest chance. The last game I played, to put it simply; the sharks were hunted and the divers only died maybe 3 times.

Recap, if you want a game to play with 5 other people, get this. HOWEVER, if you don't have a group of friends with the game and you're still thinking of getting this, don't. It's not fun on your own and as a shark(Which you think would be the most powerful and fun to play) You'll be completely destroyed by the humans who are clearly no longer scared of you.
Posted 2 August, 2016.
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Showing 1-4 of 4 entries