26
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321
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Recent reviews by Any Memes Necessary

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Showing 11-20 of 26 entries
1 person found this review helpful
38.4 hrs on record (19.8 hrs at review time)
-Great Gameplay
-Magnificent Music Selections
-Amazing Aesthetic Visually and Stylistically
-Crazy Good Challenge and Replay Value
-Easy to Learn, Hard but Rewarding to Master
-Can be played in short bursts if you don't have much time, or long jam sessions if you got hours to kill

A must buy if you're into rhythm games. Just be sure to get the dlc too, because that's where the hardcore fun begins.
Posted 21 July, 2021.
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8 people found this review helpful
1 person found this review funny
691.6 hrs on record (576.7 hrs at review time)
Fun idea, but messy execution.

-Game has been in a constant state of unbalance. First survivors were OP, then Masterminds with the Nicholai DLC, then back to Survivors again, where it stuck all the way thru.

-Game has a brutal learning curve: if you're just starting be prepared to lose, over and over again until you hit somewhere around level 20 on any of the survivors or masterminds

-No Anti-Cheat: I've played games where survivors would pull infinite molotovs, gun ammo, first aid sprays, and rocket launchers for longer than is possible in the game. I've seen survivors grab the area 1 keys through walls without leaving the safe zones.

-Community is, when looking at it optimistically, a mixed bag. There's some really awesome players but there's also a LOT of toxicity. More on that below.

-Active userbase is small .The Game's Last Update was the beginning of October, with no foreseeable updates in sight to fix the lack of proper balance. Most of the players have moved on and the few that remain are hardcore players with levels going as far as the 100-300 range. Because the pool is so small, you tend to wait in queue for a while, and you tend to get the same few people over and over again (which isn't fun if the connection is bad as a survivor, or if you're running against overpowered LVL 100+ SWAT teams as a mastermind)

-No dedicated servers, game is pvp with mastermind as host. Games can be ruined via bad connections and you're guaranteed to see a "losing connection with mastermind" type warning in every game you play. You a mastermind with bad internet? Prepare to be repeatedly harassed in dms and your profile about how you're a cheater and a lag switcher.

TL;DR - Game is unbalanced, has a small, quite hostile at times community, no servers, no anti-cheat, and no update to fix it all in sight. You'll have more fun playing RE 2 Remake or the RE 3 Remake Proper.
Posted 20 October, 2020.
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15 people found this review helpful
1 person found this review funny
4.7 hrs on record
There's some good atmosphere and tension to be had here, but the game is too short, and the story is about as generic as they come for horror. You can piece together the general gist of what happened rather quickly. Starts promising but ends rather underwhelming. Says I've played four hours, and that's after getting 100% of the achievements.

If you really, really want some spooks and house wandering, wait for this to go on sale. But if you want something similar with a better story, execution, and more content, get "Layers of Fear".
Posted 10 July, 2020.
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No one has rated this review as helpful yet
12.3 hrs on record (10.0 hrs at review time)
There's a reason why this game's considered one of the best co-op experiences of all time.

You'll never play another game quite like it...(unless you played Portal 1)
Posted 29 June, 2019.
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No one has rated this review as helpful yet
8.5 hrs on record (7.8 hrs at review time)
The first two acts? Great - good.
The final act? Feels like there's a lot of cut content between Act II and Act III that would have helped it make more sense.

It's okay, but I'd rather play "Heavy Rain". Could we get a PC port of that instead?
Posted 11 December, 2015.
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1 person found this review helpful
182.5 hrs on record (140.2 hrs at review time)
Even after the release of "Arkham Knight", this still remains the pinnacle of the Batman: Arkham games, in terms of gameplay and story.

Be the Batman. Or Catwoman. Or Nightwing. Or yes, even Robin. Each is decisively different and fun in their own way.

Get your cape, get your cowl, dive right in, and don't look back.
Posted 11 December, 2015.
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No one has rated this review as helpful yet
24.1 hrs on record (23.5 hrs at review time)
A lot of fun, though brief when compared to the other Arkham games (took me approx. 20-21hrs to 100%).

Plus, you get to play as the Joker, and it's hard not cracking up from the satisfaction that brings you.
Posted 11 December, 2015.
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No one has rated this review as helpful yet
86.1 hrs on record (77.3 hrs at review time)
Behold, a game that's fun, a game that's rich in story and characters, with one of the best npcs in all of gaming, a game that can be replayed countless times and still you'll learn something more about the story and characters.

On it's own it's a fantastic piece of art and commentary on the state of videogames (i.e. - the illusion of choice)

If you're getting dlc, do yourself a favor: get the season pass. You'll be much more satisfied, then if you bought seperatly.

What I'm telling you is, do yourself a favor and get it now.
Posted 11 December, 2015.
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No one has rated this review as helpful yet
15.9 hrs on record
Gameplay is a bit of fun, manages to be challenging at times, but fun.
Story is standard Star Wars: Fanfare. There have been better stories in Star Wars game.

Basically, it's alright. Don't expect to find yourself clamboring to replay.
Posted 11 December, 2015.
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No one has rated this review as helpful yet
8.3 hrs on record (3.0 hrs at review time)
Buggy, not very well rendered textures, and very confusing gameplay.

Not a good sign if I have to check a detailed guide just to figure out how to progress the story.

Fun idea, just wish it was much more polished.
Posted 11 December, 2015.
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Showing 11-20 of 26 entries