4 personer fandt denne anmeldelse brugbar
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0.0 timer de seneste 2 uger / 94.6 timer registreret i alt (42.1 timer, da anmeldelsen blev skrevet)
Indsendt: 11. okt. 2023 kl. 11:20

Cons:

The game needs a few more weeks/months in the oven maybe. I've not seen many bugs, but crashes are frequent enough to be annoying... as fast as the game is to launch and get back at it.
The game needs a difficulty option between Normal and Hard. Normal makes the game INCREDIBLY easy, and hard makes the game somewhat overpowering ( though do-able in a party ). I feel like there's a happy medium between these two difficulties that needs to be explored.

Pros:

The combat is different to HoH which my friends and I played a ton of, but it grew on me pretty quickly. Starting off on Hard mode, it posed a crazy challenge that basically required us to be a team which felt really unique.
All of the classes feel like they play a role in the party, though I think the need for a Paladin is a bit absurd on harder difficulties being the only decent group healer.
The crafting/itemization of everything feels really cool. Seeing that modding is available to this, I'm very curious to see what other people may add to this down the line if that's an option.
The map design is good on the premade stuff. It's a far cry from HoH which was mostly completely randomized dungeons which the "Mysterious Caves" seem to take the place of in this.
The bosses ( so far ) are each unique and fun.

Things I'd love to see:

MODDING! I'm very hyped to see if people can make their own maps and worlds, heck if there was some kind of map editor to do custom scenarios for the public I can see this game really taking off. Player made content will always come at a faster rate than any team can produce, and as a DM of D&D, I'd love to put my own adventure into a scenario for people to play - I think that'd be really special. All of that, of course, hinges on there being a great map editor/scenario editor. . . I'm thinking something like the dev tools from Neverwinter Nights or the Neverwinter MMORPG. Then modders+map makers can combine to make truly unique additions to the game.
NG+ and NG++ etc modes! The added challenge and endless reward cycle of playing your favorite class to new game + modes and adding variety to those NG+ modes would be cool. I may have foot in mouth syndrome here, have yet to beat the game but given that the level cap is 50 - I don't imagine it's AS endless as HoH was.
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